Tales of Maj'Eyal

Tales of Maj'Eyal

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Tales of Maj'Eyal > Bug Reports > Topic Details
TheIronBird Jan 18, 2018 @ 1:56pm
Weird Graphical Issue - Doesn't Crash
I seem to have a problem with textures/tiles overriding others, they still behave as they would but appear otherwise (ie, a grass tile will look like water but I won't drown) It's mainly been water textures overriding grass tiles but their are a handful of specfic areas where grass will override walls (Yeek start location is one).

I have verified integrity of the game files, I'v done a complete uninstall/reinstall, I'v made sure I have no conflicting mods. Nothing seems to fix this issue. The game does otherwose run as expected, there are no crashes/error messages.

Windows 10
GTX 950M
All Drivers up-to-date
Last edited by TheIronBird; Jan 30, 2018 @ 7:46pm
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Showing 16-18 of 18 comments
Ryuga Aug 23, 2018 @ 2:50am 
In my case disabling the "advanced" opengl shaders was sufficient (the game gets some pretty ugly effects by disabling all shaders).
Hohenheim Nov 6, 2018 @ 7:35am 
If you're using laptop with dual graphic, set the graphic manually for ToME, e.g. via NVIDIA Control Panel. I only notice it now that it used the intergrated graphic this whole time since last year.
Mjollner Dec 22, 2018 @ 10:31am 
Was having the same issue: https://steamcommunity.com/sharedfiles/filedetails/?id=1598345505

Disabling the OpenGL shaders fixed it.
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Tales of Maj'Eyal > Bug Reports > Topic Details