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I downloaded the publicbeta. Run the game. But in the settings there is no new API..
Maybe it's the graphics card ? HD 7850, driver 16.1.1
https://developer.nvidia.com/vulkan-driver
http://support.amd.com/en-us/kb-articles/Pages/radeon-vulkan-beta.aspx
And what is it ?
Judging by the list, the HD 7850 supports the new API.
The drivers are installed last. Or something need to install separately ?
damn now I have bought the game espaceally to test it.
vulkan driver is already installed
I didn't know I had to install a separate driver.. Very strange.
But sad that this wasn't write down in the changelog.
I do have a question for the devs. As I understand it, Vulkan can bring substantial gains by replacing driver overhead with engine specific code and using multiple cores by design. Although I'm not a 3D engine specialist, I understand that this requires a different approach to 3d engines. So, far off is the current state (and maybe planned) of the Vulkan support in the engine from the ideal one?
Also, generally, OpenGL performance is not quite up to the level of the original DX game. I'm guessing that this is because the actual engines fit better with DX and require a little more overhead to run on OpenGL. Does Vulkan support close any of that gap?
Anyway, thanks for beta! Even if the gains are not the biggest now, it's still good to know that it's being worked on.
To be more useful:
I am using an AMD R7 M265 and the driver version 16.15, which install the VulkanRT. On a Windows 10 laptop with 8 GB of RAM on a i7-4500U with two cores.