Resident Evil 4 (2005)

Resident Evil 4 (2005)

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Kabra Jan 23, 2014 @ 7:45am
Dear wbacon [capcom], can you make a sticky with all those additional information you gave us?
1. it was great info and further convinced me to buy this
2. just to stop all those repetitive questions

I am referring to this by the way: http://steamcommunity.com/app/254700/discussions/0/648817378342426801/#c558746088912295995

(also, thank you wbacon, I think you are the one who already helped a lot of people with your posts on RE:Revelations)
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Showing 1-9 of 9 comments
nxmt Jan 23, 2014 @ 7:57am 
Good idea! It'll reduce rdudant topics by about half. The other half cause well, people sometimes can't read.
Astro-rjs Jan 23, 2014 @ 8:04am 
Originally posted by wbacon:
Feature wise, the new PC version is based on the Xbox 360 version, which in turn is based on Wii/GCN versions.

Many of the texture assets have been redone (not everything, mind you) from the ground up, as you can see in the screenshot gallery on the Steam Store page. I've uploaded a handful of side-by-side comparison shots for good measure just to give everyone an idea.

The game has an option to toggle between original and HD texture pack. HD texture pack is approximately 5GB while the standard pack weighs in at 1.6GB (they're in separate directories). After excluding common redistributables such as DirectX and Visual C++, the game itself comes out to about 11GB.

Similar to the Xbox 360/PS3 version, most cut scenes are rendered real time and in-engine. Some cut scenes, such as those from the Separate Ways content introduced with the PS2 version, were only captured in video. Aside from that, movies such as the opening CGI movie are naturally upscaled from the original 2005 release (again, same with all other versions).

Graphics Option - Game allows you to select whatever resolution your Windows OS supports. That said, the game is optimized for 1920x1080 (16:9) format running at 60fps and has been tested as such, but it seems to work in higher resolutions as well. Anything beyond 1080p has not been formally tested and therefore not 'officially' supported by Capcom, but I've had it run fine on 2560x1600, 2560x1440, and 1920x1200 settings. Your mileage may vary. In-menu, the game will also have anti-aliasing options up to 8X, three shadow quality settings, aforementioned texture quality toggle, full screen on/off toggle, motion blur on/off toggle, and one other 'fun' graphics option that I just won't mention at this time so as not to ruin the surprise. There are other graphics options not surfaced via the in-game menu, but I'm sure many of you tinkerers will find it without problem. Standard disclaimer: any tweaks you make outside of the game menu aren't officially supported by Capcom ;-)

Agreed, sticky this.
BridgetFisher Jan 23, 2014 @ 9:35am 
I think a general FAQ thread for common questions would be a great idea for people new to the game and old school fans like me :D
Especially to save from the capcom people havin to type the same stuff over and over.
Last edited by BridgetFisher; Jan 23, 2014 @ 9:51am
The Space Ferret Jan 23, 2014 @ 9:47am 
The FAQ needs to add info about the controls too. Too many people were making threads asking if it has mouse support or full KB+M support, etc.
Astro-rjs Jan 23, 2014 @ 4:22pm 
bump
DarthCloud Jan 24, 2014 @ 11:25am 
bump
WBacon  [developer] Jan 24, 2014 @ 11:29am 
Yep, yep, hearing loud and clear. I'm working with one of our community guys (Brett) to prep a fresh Q&A style FAQ this afternoon and will sticky that as soon as it's ready. ;-)
Sugoi Jan 24, 2014 @ 1:05pm 
As always, thanks for doing such a great job, Wbacon! Just like with RE6 and Revelations, your responsiveness has been impeccable.
SHREDDER Jan 25, 2014 @ 3:27am 
Also wbacon please tell Capcom to also make a pc version of Code veronica X HD!
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Date Posted: Jan 23, 2014 @ 7:45am
Posts: 8