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Curvy is a law unto itself and has its own approach to working in 3d by using lathes. Its very much like groboto or ac3d in that those who need or like its own particular workflow will love it and make use of it. For anyone else it will be an utter waste.
Edit: figured it out when I stopped crossing the lines XD I was trying to make a left and right and then lengthwise, which tied everything in knots. drawing a top and bottom line and then lengthwise is actually doing what I expect it to now!
It's true that some software have better workflow or better UI. Some software approach the same thing a little differently. That depends on your preference. Give it a shot. Download demo. Try it.
Now, if you just want to design characters and creatures, I'd say go with 3d modeling software instead of 3d sculpting. You can't really sculpt anything if you don't have knowledge about it. (aka, anatomy, muscle, shape, form, etc etc) Otherwise you just gonna get blob of clay that can barely stand on its feet. Blender is a good and free 3d modeling tools. I personally don't like its UI, but you can get used to it. (I started off with Maya in university, so I get used to Maya UI instead).
Note: I bought ZBrush a few months ago, and I'm still learning it. I want to work in the videogame industry, so its pricetag is swallow-able. :(
Some of the stuff I've made with ZBrush
http://pyrzern.deviantart.com/art/Ramza-Beoulve-411885095
http://pyrzern.deviantart.com/art/Blood-Elf-402217338
@SpaceshipRat,
And that is precisely why I recommend Blender or Maya or Max instead of any sculpting software if anyone wants to just make some characters or creatures without investing so much time learning anatomy.
Like this one, made only in Maya, so I just started with a Box, then I cut and extruded faces and move polies around.
You can get a head.
http://pyrzern.deviantart.com/art/Cyberpunk-Girl-WIP-03-380645401
Or you can get the whole body
http://pyrzern.deviantart.com/art/Sentinel-380644271
You WILL STILL NEED TO UNDERSTAND the shape and form and TOPOLOGY THOUGH! But they come easier, and more forgiving.
http://pyrzern.deviantart.com/art/Female-Torso-Topology-377524268
These lines and square pieces should form pattern. And they should flow.
http://pyrzern.deviantart.com/art/Female-Topology-377524389
Anyway I decided I just don't have enough time to dedicate for it to be worth the money to me. But ty for the tips.