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is that degrees or usage? how midrange is your gpu? which one is it?
https://www.youtube.com/watch?v=1gRQ3_K8QAY
I will say that at higher resolutions it gobbles up VRAM and is using most of my GPU's 10GB of VRAM at 1440p ultrawide. I was able to reduce usage somewhat with using Exclusive Fullscreen but otherwise if you run out of VRAM you may have to turn upscaling up or quality settings down to save on VRAM depending on your hardware and resolution.
rx 7800xt
runs good so far, 1440p native, lowest 63 and highest 100+, max settings
i could turn on FG, but it feels worse
One thing the game has that you can't power through is stutter as a result of an incomplete shader compilation (and trying to do the rest on the fly) and potentially stutter as you move between areas, something even the base ps4 release does not have (zero stutter on the console releases).
It doesn't seem to be the worst port, but those saying it is good are being very generous. A pc port running on modern hardware is not good if there are notable aspects such as stutter that are not present on the base last gen release. It just isn't as disastrous as some ports have been lately, but it still isn't where it should be.
Part 1 to my eyes looks worse, but it is the technically more complex game in terms of detail etc. You can tell part 1 was a largely outsourced remake, not that it is bad, but it doesn't have that same extreme attention to detail you get when developed mostly by naughty dog.
Part 1 was made to run on a ps5, tlou2 was made to run on a ps4. So it being heavier is expected (same behaviour is observed on ps5 on both games performance modes, where part 2 stays in the 70 to 100 fps range, part 1 whilst mostly above 60 is more in the 65 to 80 range with some areas that drop to the low 50s).