The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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Hows perfromance?
so how is performance on mid range cards? 3060/4070's etc..

Watched the DF video and heard it was badly optimised with a 5090 only getting 80ish fps in 4K. But with reviews in very positive seems like its not that bad...
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Showing 16-30 of 32 comments
Yeeban Apr 6 @ 12:40pm 
my fan goes crazy when starting up the game , GPU around 95
Last edited by Yeeban; Apr 6 @ 12:41pm
episoder Apr 6 @ 12:45pm 
Originally posted by Yeeban:
my fan goes crazy when starting up the game , GPU around 95

is that degrees or usage? how midrange is your gpu? which one is it?
Tasso Apr 6 @ 12:46pm 
Originally posted by spityyy:
so how is performance on mid range cards? 3060/4070's etc..

Watched the DF video and heard it was badly optimised with a 5090 only getting 80ish fps in 4K. But with reviews in very positive seems like its not that bad...
5090 / 9800X3D on my end I get ~80 fps at 4K native. one of the worst ports I have ever played.
Originally posted by Tasso:
Originally posted by spityyy:
so how is performance on mid range cards? 3060/4070's etc..

Watched the DF video and heard it was badly optimised with a 5090 only getting 80ish fps in 4K. But with reviews in very positive seems like its not that bad...
5090 / 9800X3D on my end I get ~80 fps at 4K native. one of the worst ports I have ever played.
Other than the odd loading stutter down to like 55 FPS, the 5090 with that CPU gets on average 110 to over 200 FPS. If you're serious and that's your average, there's something wrong with your system.
https://www.youtube.com/watch?v=1gRQ3_K8QAY
I'm running maxed settings with significantly over 100FPS (140 FPS at this moment) on my 10700KF, RTX 3080, 32GB RAM, NVMe m.2 SSD on my 3440x1440 ultrawide with DLSS set to Quality and FSR Frame Generation on.

I will say that at higher resolutions it gobbles up VRAM and is using most of my GPU's 10GB of VRAM at 1440p ultrawide. I was able to reduce usage somewhat with using Exclusive Fullscreen but otherwise if you run out of VRAM you may have to turn upscaling up or quality settings down to save on VRAM depending on your hardware and resolution.
r7 5800x
rx 7800xt
runs good so far, 1440p native, lowest 63 and highest 100+, max settings
i could turn on FG, but it feels worse
spityyy Apr 7 @ 2:39pm 
Originally posted by Geeks On Hugs:
I'm running maxed settings with significantly over 100FPS (140 FPS at this moment) on my 10700KF, RTX 3080, 32GB RAM, NVMe m.2 SSD on my 3440x1440 ultrawide with DLSS set to Quality and FSR Frame Generation on.

I will say that at higher resolutions it gobbles up VRAM and is using most of my GPU's 10GB of VRAM at 1440p ultrawide. I was able to reduce usage somewhat with using Exclusive Fullscreen but otherwise if you run out of VRAM you may have to turn upscaling up or quality settings down to save on VRAM depending on your hardware and resolution.
This is pretty close to my setup with a 4070 instead. Good to see F's in the 100's . I was mostly afraid of stutters
spityyy Apr 7 @ 2:42pm 
Originally posted by Lana_Ray:
Playing at 1440p quality locked my fps at 60. Don't have a reason to go higher. 4070TI Ryzen 9 7900x. Seen a fair amount of people saying they crash a lot but I've personally only crashed 1 time which was after the very first shader compilation when starting the game for the first time.

The game doesn't boot right away, you'll black screen for around a minute or so until it finally kicks in. No clue what's going on there. When closing the game exit to main menu then quit out. You'll also need to manually tell Steam to stop running the game or it'll never stop.

I've had 3 instances of fps crashing hard. Like single digits. It'll fix itself after a few seconds.

Oh right and it does shader comp during gameplay I don't feel any stutters while it happens but others do. Only reason I even know it happens is because I can see the load increase on MSI and my cpu wakes up from sleeping.

I will note: If you are an Nvidia user. Go into the Nvidia App. Go to graphics, click on the game. Scroll down to DLSS Override - Model Presets click on that and check "Use different settings for each DLSS technology" and select Latest for super resolution option. After that click DLSS Override - Super Resolution and choose DLAA mode. The game looks much cleaner.
Thanks for the tip. Definitely weird choice for comp shaders during gameplay. I prefer the first time boot taking 15 mins even if you don't have to deal with it later on
spityyy Apr 7 @ 2:42pm 
Originally posted by the old jaeger:
r7 5800x
rx 7800xt
runs good so far, 1440p native, lowest 63 and highest 100+, max settings
i could turn on FG, but it feels worse
Fg introduces stuttering for you?
H u n k Apr 7 @ 2:43pm 
what I can say from my side is that Part 2 on launch already runs better than Part 1 after multiple patch updates ever did.
Last edited by H u n k; Apr 7 @ 2:47pm
Pretty good for me. Smooth, no traversal or micro stutter, proper HDR, no controller issues, the FPS stays close to the upper bound of my G-Sync range.
TNX. Apr 7 @ 2:48pm 
Originally posted by Yeeban:
my fan goes crazy when starting up the game , GPU around 95
Usage or how hot it's getting?
good fps lots of crashes..
Gabi Apr 7 @ 3:11pm 
The game given it was made to run on a base ps4 @1080p 30fps and has minimal visual upgrades on that ps4 release is poor. You may be able to power through this lack of optimisation especially if you have a modern mid to high end gaming pc. But that is still a poor optimised game.

One thing the game has that you can't power through is stutter as a result of an incomplete shader compilation (and trying to do the rest on the fly) and potentially stutter as you move between areas, something even the base ps4 release does not have (zero stutter on the console releases).

It doesn't seem to be the worst port, but those saying it is good are being very generous. A pc port running on modern hardware is not good if there are notable aspects such as stutter that are not present on the base last gen release. It just isn't as disastrous as some ports have been lately, but it still isn't where it should be.

Originally posted by H u n k:
what I can say from my side is that Part 2 on launch already runs better than Part 1 after multiple patch updates ever did.

Part 1 to my eyes looks worse, but it is the technically more complex game in terms of detail etc. You can tell part 1 was a largely outsourced remake, not that it is bad, but it doesn't have that same extreme attention to detail you get when developed mostly by naughty dog.

Part 1 was made to run on a ps5, tlou2 was made to run on a ps4. So it being heavier is expected (same behaviour is observed on ps5 on both games performance modes, where part 2 stays in the 70 to 100 fps range, part 1 whilst mostly above 60 is more in the 65 to 80 range with some areas that drop to the low 50s).
Last edited by Gabi; Apr 7 @ 3:15pm
Originally posted by darkfeature.:
good fps lots of crashes..
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Date Posted: Apr 6 @ 9:49am
Posts: 32