Space Pirates and Zombies 2

Space Pirates and Zombies 2

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Blorf  [developer] Jun 21, 2016 @ 3:49pm
The Better Ship Building Update! v0.3.0
Hi Everyone,

Well it has been a very busy two weeks since the Shopping Update, and we think you are going to really appreciate these changes. We reworked the entire ship construction system based on extensive user feedback, and here is what we came up with. The TL;DR is, you don't need the tractor beam to build anymore.

Important note:
The initial building tutorial is not yet aware of these changes, and we plan to change its flow to teach the new methods listed below. We figured that people would want to get their hands on this new tech right away though, so we are releasing it now.

Also, there may be some bumps with this new system. There was a titanic amount of code and rework to get this new building method in there and unlike the old tractor version which had almost 4 years of testing, this has had about 5 hours of testing. As we find problems we will hotfix as usual. Also the old tractor construction method is still intact and can be used as a fallback.

Here we go!
(this is pulled directly out of the ship building tips button in the inventory level)

SET COMPARE MODE:
Click any part with the Right Mouse Button/Right Click Stick.

The part will glow green showing that it is selected as the compare part.

When in compare mode, if you hover your mouse over any other part, it will show how the stats compare.



CLEAR COMPARE MODE:
To clear compare mode, Click empty space with the Right Mouse Button/Right Click Stick.



SWAPPING IN A PART:
Find a loose part that has the desired stats.

Set that part into compare mode.

Hover the pointer over the part in the current ship design that you wish to replace.

Click the Right Mouse Button/Right Click Stick.

The compare part will swap places with the selected ship part.



SWAPPING OUT A PART:
Set a part on your ship to be in compare mode

Hover the pointer over loose parts.

Click the Right Mouse Button/Right Click Stick.

The compare part will swap places with the selected loose part.



SWAPPING SIZES:
It is possible to swap a large part for a small part and vice versa if space is available.



SWAPPING TYPES:
In some cases it will be legal to swap an engine or a wing for example into the same position. Swapping supports this.



HOT SWAPPING:
Compare parts can be swapped with other parts currently attached to your ship.



INSTA-SNAPPING PARTS:
When selecting a compare part that is floating in space, arrows will appear in all locations where that part can attach.

Move the pointer to the desired attach location, and the compare part will snap to this position.

Click the Right Mouse Button/Right Click Stick to confirm the new position.



INSTA-MOVING PARTS:
When selecting a compare part that is attached to your ship, arrows will show all valid locations where that part can be moved instantly.

This is a great way to quickly reconfigure ship spine shapes.



SMART BREAKING:
Instead of removing parts one by one with the tractor beam, if you select a part to remove using the tractor button, all parts that rely on that part will be automatically removed as you hold it.

Selecting the mothership root core will cause all attached parts to be removed in a cascade.



CLEANUP AREA:
Pressing this button will reset all the positions of all loose parts in the current level.



AUTO FILL SPINE:
Pressing this button will fit the best loose parts into empty slots on your current ship spine.

This is very useful to snap on the remaining parts once you have placed your key components.

The auto fill algorithm tries its best by weighting 192 different construction variations and is usually able to find spots for all your parts, but not always.



CLEAR TO SPINE:
Pressing this button will remove all noses, wings, and engines as well as causing a cleanup area.

This is useful for quickly adjusting spine shapes for your ship.



CLEAR SHIP:
Pressing this button removes all parts from your ship and causes a cleanup area.


We hope you all enjoy this new update, and thanks very much for all the feedback! It has given us the clarity we needed on issues like the building system being too unwieldy as well as the need for the catalog. Please stick with us, we are committed to making SPAZ 2 better and better.

Here's a list of what is next on the agenda:
https://steamcommunity.com/app/252470/discussions/0/364042262889515926/
Last edited by Blorf; Jun 21, 2016 @ 3:55pm
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Showing 1-15 of 20 comments
Blorf  [developer] Jun 21, 2016 @ 3:50pm 
grabbin
AT8 Jun 21, 2016 @ 4:23pm 
hahaaaa so damn nice and i thought you guys bring back the saving shipshape like in the old game ??
Blorf  [developer] Jun 21, 2016 @ 4:25pm 
That's really a tough one because the parts are always changing, so the best we could probably do would be saving a spine shape and then adding your best cores to that spine shape automatically. Now though, ship construction is really really fast so it may not even be needed. It is on the radar though.
Last edited by Blorf; Jun 21, 2016 @ 4:28pm
AT8 Jun 21, 2016 @ 4:39pm 
that is exactly what we wanted , ty for the fast reply and if you can check my suggestion in general discussions crismonflare suggestion thread i would be so happy :)
Andrius Jun 21, 2016 @ 6:00pm 
thanks guys, good job!!
Dune0z Jun 21, 2016 @ 8:07pm 
A quality update that will get me heading back in for more hypey fun, thanks guys, keep up the good (And dirty bug-fixing) work! <3
alveolate Jun 21, 2016 @ 8:51pm 
HYPE!!!
76561197966631344 Jun 21, 2016 @ 9:08pm 
man i liked the ship building with tractor beam now the game like all other games is again made casual.... it was a bit of challenge because it was sometimes a bit annoiying but i liked it.. it wasnt like click poof on it, you had to do something for it... no wonder the world getting dumber...
Last edited by 76561197966631344; Jun 21, 2016 @ 9:08pm
Blorf  [developer] Jun 21, 2016 @ 10:12pm 
Originally posted by kamikaze-TMX:
man i liked the ship building with tractor beam now the game like all other games is again made casual.... it was a bit of challenge because it was sometimes a bit annoiying but i liked it.. it wasnt like click poof on it, you had to do something for it... no wonder the world getting dumber...

The tractor beam is still in there for construction if desired, and it can also still be used in combat situations to repair yourself.
Nightmare Moon Jun 21, 2016 @ 11:57pm 
Bull, kids can't build with tractor beam and wasted tons of time of update that could be focued on something much important...
Metaru Jun 22, 2016 @ 12:31am 
Originally posted by Nightmare Moon:
Bull, kids can't build with tractor beam and wasted tons of time of update that could be focued on something much important...
hardly a waste of time. consider that the development of a game goes through multiple stages - wich means that they're better off fully developing an element of the product and then moving onto the next subject.

On a game like SPAZ wich is built around several "core" mechanics, each and every single of them must be worked with the same ammount of devotion and attention so they all work in tandem. leave one half♥♥♥♥♥♥♥and it'll drag the rest of them with it.
alveolate Jun 22, 2016 @ 2:30am 
what are you talking about? making the assembly easier to use reduces a boatload of annoyance in the game. first time players won't have to dismantle their entire ships to add a core -- that's pretty huge if u ask me.

QoL may not seem very impt, but it can drastically reduce attrition.

also, i think they chose something that they're confident of fixing. assembly is mostly coding, unlike fixing campaign flow, which requries a lot of planning and writing, and maybe even balancing / playtesting. assembly can be playtested by us players directly.
jruderman Jun 22, 2016 @ 5:59am 
Please make "Cleanup area" available in battle areas after all threats are neutralized.

I want the best parts to be on my ship before I leave the area, because I'll only collect some of the loose parts as loot. But flying around to collect the parts isn't very fun.
AT8 Jun 22, 2016 @ 6:06am 
Originally posted by jruderman:
Please make "Cleanup area" available in battle areas after all threats are neutralized.

I want the best parts to be on my ship before I leave the area, because I'll only collect some of the loose parts as loot. But flying around to collect the parts isn't very fun.

bro that is the beauty of it , after battle you go scavange that part manuely maybe they can add "compare part" thing in after battles but you can alwyas get out and scavenge randomly :)
Mad Jun 22, 2016 @ 11:14am 
Yahooooooo!
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