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As this is a fast paced Game mode, we felt that the XP and Gold gains in it needed to be increased a little bit to allow reaching higher levels that time, as well as allow for better itemization options for a Duel. We decided to give these increases passively over time, as opposed to just increasing unit rewards, because buffing unit rewards would make it trivially easy for one side to snowball early and make win the Duel. It also opens up the viable champion pool as well, because early game power houses won't be as oppressive either. The Recall channel time increase was done to make it more of a meaningful choice/sacrifice to go back to the well to heal up or shop.
Version 44468
Version 44468
<3
Doubtful, we will likely do another one based on you guys testing this build.
I believe a dev will post here when we are able to log in.
In order to re-receive it (if you are a veteran) you will have to play the Duel and Siege Tutorials.
(Will update here when you are able to log in.)
Right, now it says that the servers are unavailable due to the patch. We have to wait then, thanks for Your answer :)
The devs are hard at work making sure the patch goes through smoothly and that all the new Tutorial stuff works correctly. I don't have an ETA at this time.
Not to mention the Steam Store, Community, and Web API have all been acting up over the past hour.
It seems better now though.
Yeah Steam was down for a bit, effected everyone.