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Rapporter et problem med oversettelse
And since i'm on the topic of backpacks, is it possible to add in a special storage container that acts like a bank? I guess we can call the container "Bank", and all "Bank" containers we place would share the same inventory space connected to that one box. This way we can drop "Banks" all over the map and have access to it wherever we go.
Example: Imagine dropping a bank at your base (for sake of arguement, your base is located in a pine forest, Northeast end of map). Placing food, weapons, ammo, tools inside it. Then you decide to go travelling to the south end of the map to the snow biome. Then you realize you're low on ammo. You remember a while back, you built a small outpost in the middle of the snow biome with a bank. You go there and grab some of the ammo you put in the bank while you were at your base.
This way, you dont have to waste time going all the way back to your base to get your ammo. And the great thing about the bank, is the inventory is connected to your character. Meaning, if someone else interacts with the bank you placed, they'll only see their items they placed in their bank.
Is it possible to implement a mod like this?
Portable inventory bag: not possible with XML alone, sadly. Though Valmod does have a "bigger backpack mod" version within its files. You'd have to die at least once after installing it and launch the game without EAC - but otherwise it causes no harm to your game.
Bank: Not possible with XML alone.
Not currently possible, at least not as intended. "Splash damage" from explosives cannot, currently, trigger buffs. Meaning you cant actually light a group of enemies on fire with it. It would be exactly the same as a pipe bomb, just iwth a different icon. No point in that.
A16, from what I've heard, will be bringing an official molotov to the game, however. So that is something to look forward to.
In PvP though, good idea. OR for instantly cooking bacon when you see a pig in the wild!
Even if it is a bad idea to light up an attacking group, a molotov could be used to mark a group or specific Zed for a marksman or combined fire, used to cover your back in hallways from smaller/weaker Infected (assuming the molotov has a lingering flame after the initial break), a makeshift light source if you're out of other means (this is desperation, people), destroy large sections of weak walls (such as boarded windows, the molotov could theoretically be used to bust through those while the rest of the concrete [common] foundation remains intact), & for those who like bugs, chances are the AoE of the molotov will reach Infected or players on other side of thin walls.
That being said, if there was a zombie outbreak in Europe, well... R.I.P. Basically no access to firearms, ammo or basically anything that could be used as a weapon against zeds.
Am waiting on server admin to verify server side is up to date, but I'm fairly certain it is.
This is from a wiki entry on plate armor:
A complete suit of plate armour made from well-tempered steel would weigh around 15–25 kg (33-55 pounds).[2] The wearer remained highly agile and could jump, run and otherwise move freely as the weight of the armour was spread evenly throughout the body.
The wiki is here:
https://en.wikipedia.org/wiki/Plate_armour
So plate mail would be viable but I think you'd need to know what you're doing to make it. Maybe a few levels of books or late game skill set.
Still, chainmail would also be quite effective in term of being somewhat bite-proof. Also another viable option.