7 Days to Die

7 Days to Die

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Lost小丑 Jul 25, 2024 @ 1:07am
bug!How to solve the problem?
Mono path[0] = 'D:/game/steam001/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/game/steam001/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Loading player data from D:/game/steam001/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path D:/game/steam001/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce MX150 (ID=0x1d10)
Vendor: NVIDIA
VRAM: 1968 MB
Driver: 32.0.15.6070
Begin MonoManager ReloadAssembly
- Completed reload, in 0.916 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 12.868100 ms
2024-07-25T15:59:16 0.057 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
2024-07-25T15:59:16 0.074 INF System information:
2024-07-25T15:59:16 0.083 INF OS: Unknown Windows version (6.2.9200) 64bit
2024-07-25T15:59:16 0.086 INF CPU: Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz (cores: 4)
2024-07-25T15:59:16 0.086 INF RAM: 12141 MB
2024-07-25T15:59:16 0.088 INF GPU: NVIDIA GeForce MX150 (1968 MB)
2024-07-25T15:59:16 0.153 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2024-07-25T15:59:16 0.435 INF Last played version: Alpha 21.2
2024-07-25T15:59:16 0.631 INF Local UTC offset: 8 hours
2024-07-25T15:59:16 0.790 INF Command line arguments: D:\game\steam001\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Shinelon\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-07-25__15-59-11.txt
2024-07-25T15:59:16 0.892 INF [Platform] Init
2024-07-25T15:59:17 1.469 INF [Platform] Using native platform: Steam
2024-07-25T15:59:17 1.479 INF [Platform] Using cross platform: EOS
2024-07-25T15:59:17 1.482 INF [Platform] Using server platform: Steam
2024-07-25T15:59:17 1.482 INF [Platform] Using server platform: XBL
2024-07-25T15:59:17 1.535 INF Starting PlayerInputManager...
2024-07-25T15:59:18 2.335 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2024-07-25T15:59:18 2.432 INF [Platform] Initializing Steam
2024-07-25T15:59:18 2.959 INF [Steamworks.NET] SteamAPI_Init() ok
2024-07-25T15:59:19 2.968 INF [Steamworks.NET] Registering auth callbacks
2024-07-25T15:59:19 2.979 INF Not running in Big Picture Mode, no on-screen keyboard available
2024-07-25T15:59:19 2.979 INF [Platform] Initializing EOS
2024-07-25T15:59:19 3.193 INF [EOS] Initialize: Success
2024-07-25T15:59:19 3.314 INF [EOS-ACC] Not started with EAC, anticheat disabled
2024-07-25T15:59:19 3.323 INF [Platform] Initializing XBL
2024-07-25T15:59:19 3.616 INF Localization language from platform: schinese
2024-07-25T15:59:19 3.624 INF Texture quality is set to 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.682600 ms
Fallback handler could not load library D:/game/steam001/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000022AC4AF4DD0.dll
2024-07-25T15:59:25 9.049 INF Awake IsFocused: True
2024-07-25T15:59:25 9.049 INF Awake
2024-07-25T15:59:25 9.524 INF Occlusion: Awake
2024-07-25T15:59:25 9.548 WRN Device name for flag StandaloneWindows is unknown
2024-07-25T15:59:25 9.552 INF ApplyAllOptions streaming budget 1771.2 MB
2024-07-25T15:59:25 9.555 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, mode FullScreenWindow
2024-07-25T15:59:25 9.558 INF Texture quality is set to 1
2024-07-25T15:59:25 9.559 INF ApplyTextureFilter 0, AF Disable
2024-07-25T15:59:25 9.563 INF ApplyTerrainOptions 0
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
Total: 13.456100 ms (FindLiveObjects: 0.415800 ms CreateObjectMapping: 0.407800 ms MarkObjects: 12.593600 ms DeleteObjects: 0.038100 ms)

2024-07-25T15:59:26 10.513 INF [MODS] No mods folder found
2024-07-25T15:59:26 10.514 INF [MODS] Initializing mod code
2024-07-25T15:59:26 10.514 INF [MODS] Loading done
2024-07-25T15:59:26 10.576 INF Loading permissions file at 'C:\Users\Shinelon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-07-25T15:59:26 10.693 INF Loading permissions file done.
2024-07-25T15:59:26 10.904 INF GameSense server not found (no props file), disabling
2024-07-25T15:59:26 10.908 INF [PartyQuests] Initialized
2024-07-25T15:59:26 10.909 INF Awake done in 1859 ms
2024-07-25T15:59:27 11.101 INF [XUi] Instantiating XUi from default prefab.
2024-07-25T15:59:27 11.133 INF [XUi] XUi instantiation completed in 29 ms
2024-07-25T15:59:27 11.340 INF Reloading serveradmin.xml
2024-07-25T15:59:27 11.341 INF Loading permissions file at 'C:\Users\Shinelon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-07-25T15:59:27 11.341 INF Loading permissions file done.
2024-07-25T15:59:27 11.450 INF [XUi] Loading XUi asynchronously
2024-07-25T15:59:27 11.528 INF Updated culture for display texts
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-07-25T15:59:30 14.213 INF [XUi] Parsing all window groups completed in 1524 ms total.
2024-07-25T15:59:31 15.499 INF [XUi] Initialized all window groups completed in 1145 ms total.
2024-07-25T15:59:31 15.904 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2024-07-25T15:59:36 20.373 INF LoadTextureArraysForQuality took 4.468
2024-07-25T15:59:36 20.440 INF Loaded (local): rwgmixer in 0.06
2024-07-25T15:59:36 20.665 INF Loaded (local): archetypes in 0.22
2024-07-25T15:59:36 20.706 INF Loaded (local): loadingscreen in 0.04
2024-07-25T15:59:36 20.708 INF WorldStaticData.Init() needed 7.000s
2024-07-25T15:59:36 20.733 INF [Steamworks.NET] Login ok.
2024-07-25T15:59:36 20.735 INF [EOS] Login
2024-07-25T15:59:37 21.093 INF AchievementManager: Received stats and achievements from Steam
2024-07-25T15:59:37 21.217 WRN [Steam] Tick took exceptionally long: 128 ms
2024-07-25T15:59:39 23.277 WRN [Steam] Tick took exceptionally long: 71 ms
2024-07-25T15:59:40 24.003 INF [EOS] Login succeeded, PUID: 0002fe9f5c404dd1a1a06e47753d1fa8
2024-07-25T15:59:40 24.008 INF [EOS] Getting native user for 0002fe9f5c404dd1a1a06e47753d1fa8
2024-07-25T15:59:40 24.026 INF [EOS] CopyIdToken result: Success
2024-07-25T15:59:42 26.230 INF [EOS] TransferProgress: News.xml, 6554 / 6554
2024-07-25T15:59:42 26.261 WRN [EOS] [LogHttp - Warning] Payload is incomplete. Response still processing. 0000022B5C234660
2024-07-25T15:59:42 26.449 INF [EOS] Read (News.xml) completed: Success, received 6496 bytes
2024-07-25T15:59:42 26.460 WRN News XML has an entry with an unknown element 'imagerelpath' at line 24
2024-07-25T15:59:42 26.482 WRN News XML has an entry with an unknown element 'imagerelpath' at line 33
2024-07-25T15:59:42 26.482 WRN News XML has an entry with an unknown element 'imagerelpath' at line 46
IndexOutOfRangeException: Index was outside the bounds of the array.
at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <0266d593c0f442fa83ca9e728741ee90>:0
at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <0266d593c0f442fa83ca9e728741ee90>:0
at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiC_ArchetypePreviewWindow.OnOpen () [0x0001c] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiController.OnOpen () [0x00017] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiC_OptionsProfiles.OnOpen () [0x00010] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiController.OnOpen () [0x00017] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiWindowGroup.OnOpen () [0x00006] in <0266d593c0f442fa83ca9e728741ee90>:0
at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <0266d593c0f442fa83ca9e728741ee90>:0
at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiC_OptionsMenu.OpenOptions (System.String _optionsWindowName) [0x00037] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiC_OptionsMenu.btnProfiles_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <0266d593c0f442fa83ca9e728741ee90>:0
at UIEventListener.OnClick () [0x0001c] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.GameObject:SendMessage(GameObject, String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessRelease(Boolean, Single)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:ProcessEvents()
UICamera:Update()

2024-07-25T16:00:32 76.869 INF Preparing quit
2024-07-25T16:00:32 76.880 INF Persistent GamePrefs saved
2024-07-25T16:00:32 76.881 INF Cleanup
Date Posted: Jul 25, 2024 @ 1:07am
Posts: 0