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Just don't want things to get like DayZ. You'll have 5 boxes of ammo for guns you'll never find, magazines/clips for guns you'll never find, parts for other guns that don't even match your ammo type, and then guns that don't match anything else. Just don't want 7 days to become that.
On the subject of weapons I REALLY hope they will make the different quality weapon and armour parts have variying looks so we don't have to be stuck with the same old guns and have some gear personalisation that we can be proud of. Just think of it like this, If a poor quality pistol looks exactly the same as a legenday one... that would be just plan stupid. Obviously the poor quailty one should be pretty rusty, and possibly be missing the iron sights. I doubt they will do this for alpha 11 but hopefully in the future!
I'm not worried about the loot tables here. Storage is vastly better here then DayZ, having many parts wont be too much of a problem, especially when they implement shopping carts, cars and the minibike. The more sweet loots the better imo. I'd actually love to see more item stats and RNG, although itll probably never happen.
I know DayZ sucks, but this is a voxel crafting/survival game and is really quite different. I dont see the fear of this game "becoming DayZ" as rational.