7 Days to Die

7 Days to Die

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Just a big thank you to the developers from another Windows 7 user. :)
In contrast to other games, where Windows 7 users are even locked out. At least you made the small effort to ensure that Windows 7 users can continue to use it without any problems! And you leave the risk to us users as to whether it still works or maybe not at some point.

So just a big thank you to the developers! <3

PS: Thanks to a bypass, I still have the latest security updates to this day. So everything still works perfectly - unless a block was deliberately integrated into a piece of software. Or developers have given half their soul to MS for their SDK links in the system...

Best wishes! <3 :)
Last edited by Neo.A.I.Knight; Mar 5 @ 4:04pm
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Showing 1-5 of 5 comments
What?

Majority of games including those that still get updates. Work on Win 7. (Except some of the very recently released games.)

It's just Steam client that you should worry about stopping working eventually
Last edited by Alucard †; Mar 5 @ 8:42pm
My guy, just update your OS. At this point, Windows 10, the version that is 3 major versions newer than what you are running, is less than a year from end of life. There is literally nothing that Windows 7 does any better than Windows 10, or even Windows 11, except I guess at this point it's better at being a security risk.
I would not anticipate it working for long.

It isn't that developers give their souls to MS either. It is that code execution and security standards require dropping obsolete OS's.

I would bet that 2.0 with dedicated server cross-play will exclude 7 and 8.
Originally posted by SylenThunder:
I would not anticipate it working for long.

It isn't that developers give their souls to MS either. It is that code execution and security standards require dropping obsolete OS's.

I would bet that 2.0 with dedicated server cross-play will exclude 7 and 8.

Unless EAC becomes forced without ability to disable.
Then there is no reason why crossplay and dedicated server shouldn't work for w7.

It's not a problem in other games.
Last edited by Alucard †; Mar 6 @ 5:49am
Originally posted by Alucard †:
What?

Majority of games including those that still get updates. Work on Win 7. (Except some of the very recently released games.)

It's just Steam client that you should worry about stopping working eventually
Platform independent, yes, but games that rely on PlayFab (MS Crossplay) for example, without being able to turn it off, no longer support multiplayer or starting a game, for example. That's the case in Grounded, for example. Or games like Valheim that have the new Unity version under the hood - without the developers having made the effort to create the compatibility link to the older operating systems. The 7 Days developers did exactly that, so it still works. You can believe me when I say that I have delved relatively deeply into the subject and looked at many DLLs. Unfortunately, my knowledge is not sufficient to do that for other games.



Originally posted by Ƥαƿ∂§ღµ☈ƒ:
My guy, just update your OS. At this point, Windows 10, the version that is 3 major versions newer than what you are running, is less than a year from end of life. There is literally nothing that Windows 7 does any better than Windows 10, or even Windows 11, except I guess at this point it's better at being a security risk.
My friend, Windows 7 doesn't make it any worse if it works properly. And whether Windows 10 or 11 does something better is currently still a matter of perspective, taste OR hardware support. The only advantage I see is Windows 11 with "MS-DirectStorage", whether from an application with or without support. And as I wrote above, you are wrong about security. I still get the security updates through a bypass. And if you take a closer look at the whole security thing at some point, you will understand that the newer OS are no more secure than older ones. Because in many security updates that are closed, there are either new security holes that have been integrated with a new function that older ones don't have or can't perform, or they are security holes of a "local" nature. The worst thing is that most of the security holes come from new telemetry functions that MS is increasingly adding. Just ask yourself why many companies still use old operating systems for their machines rather than the newer ones or are even slowly switching to Linux. Or how the BSI in Germany classifies the new operating systems as absolutely unsafe. So there are reasons why, for example, Windows 7 will continue to receive security updates at least provisionally until around mid-2026. And will probably be extended again when companies start paying for them again.

But to reassure you, I use all operating systems! I use 10 and 11 too, but so far my best OS is still Windows 7. It has caused the least problems throughout the whole time. In any case, you can just see the whole thing as a hobby. Even XP can still be kept alive with TLS 1.3. :)



Originally posted by SylenThunder:
I would not anticipate it working for long.

It isn't that developers give their souls to MS either. It is that code execution and security standards require dropping obsolete OS's.

I would bet that 2.0 with dedicated server cross-play will exclude 7 and 8.
What you say sounds reasonable at first, but unfortunately that is not the case in this world. Doing little or nothing for security reasons. Of course my claim to MS sounds harsh, but I didn't just say it like that without reason. MS has integrated many developer SDKs so that developers can supposedly make it easier to connect various links for their programming. However, if you look more closely under the hood and their operating libraries, you will see that it has a lot to do with telemetry and control. And these things are very easy for a novice hacker to use if they wanted to. These things are completely visible and vulnerable.

The problem with security in computer technology is - and many people should be aware of this - that when we demand more security, MS, for example, *tries* to do it, but equips it with its own telemetry measures, on the one hand. And on the other hand; we are giving up more and more control and freedom to achieve/create/create something ourselves! And this is becoming more and more obvious! There is already talk of bans on open source... At some point we will have to pay to live and breathe, like in a sci-fi film!



Originally posted by Alucard †:
Originally posted by SylenThunder:
I would not anticipate it working for long.

It isn't that developers give their souls to MS either. It is that code execution and security standards require dropping obsolete OS's.

I would bet that 2.0 with dedicated server cross-play will exclude 7 and 8.

Unless EAC becomes forced without ability to disable.
Then there is no reason why crossplay and dedicated server shouldn't work for w7.

It's not a problem in other games.
And you can do that in 7 Days too! You can turn off EAC completely for the client and also for the server! And the best thing is; 7 Days developers have even made a very simple config (in the game directory or server directory "platform.cfg") with which you can even specifically set which crossplay platforms you want to use OR even whether 7 Days should run completely platform-independent! So completely without a Steam ID! You just have to make sure that you copy the saves into the new local saves if you want. Other players who connect to your server then also get a simple local save that is then just named after their player name. So no save folders with their Steam ID, Epic IDs, MS ID, Playstation ID etc.

So even if the 7 Days developers take so long for updates, they obviously attach importance to making their game "independent" too.
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