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christen 12 Apr, 2016 @ 1:49pm
How to Report a Bug
Use this discussion to report any bugs you may find while using SteamVR. If you have an idea or a feature to suggest, please post it in the Feature Requests sub-forum.

First make sure your issue is actually a bug. A bug is:
  • Any error in the program that produces an incorrect or unexpected result
  • Caused by a mistake in the coding or design of the software
  • Different from a feature you’d like to see added to the program, which you should instead share in the Feature Requests sub-forum.

To report a bug:
  • Only report one issue per comment in the discussion. This allows us to identify and track each issue uniquely.
  • Always identify the issue, what you were doing when the issue occurred, what happened as a result, and what you instead expected to happen
  • Include the operating system and version you are running
  • Include the list of steps you took as the bug occurred
  • If you’re able to host a screenshot and/or SteamVR System Report, include one if you think it might be helpful

An example bug report:

ISSUE
The link between Left 4 Dead 2’s library details screen and its store details screen appears to be broken.

OS
Windows 7

STEPS
  1. Select LIBRARY from the main menu
  2. Select ALL GAMES
  3. Select Left 4 Dead 2
  4. Navigate to LINKS & MORE
  5. Select Game Store Page

RESULTS
I’m taken to a game page on the store, but it’s blank.

EXPECTED
The Left 4 Dead 2 store page details should be displayed.
Last edited by smeehrrr; 12 Apr, 2016 @ 2:13pm
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Showing 1-9 of 9 comments
Ghanth 28 Apr, 2016 @ 8:18am 
Hello,

how to include a report or a screenshot in the message board ?
Last edited by Ghanth; 28 Apr, 2016 @ 8:18am
Maddening22 25 Sep, 2016 @ 5:47pm 
Hi, I have an issue in which the Vive controllers are not recognized by the SteamVR program but show that they are linked to the interface box.

Steps:
1)Execute Steam and SteamVR.
2)Turn on the controllers (Light in both controllers turn solid green but controllers icons in SteamVR status remain grey).
3)Plug the controllers to the PC via the USB cable for a second to the computer (Controllers are now detected by SteamVR status)
4)Unplug controllers from USB cable (controllers go undetected for a second and come back online and remain perfectly operational for the remaining of the gaming sesion).

This issue keeps the same whether I use SteamVR or SteamVR Beta (Currently I'm using Beta)

Note: Sometimes an exclamation mark shows up over the controllers icons on SteamVR status asking fow a firmware update (I've tried updating the firmware each time and the results don't change, unless I conect the controllers via USB at least once since launching SteamVR to the PC they are never detected).
If I choose not to update the firmware the controllers keep runing as usual (There is no change between updating them and not).

PC Specs:
CPU: AMD FX8350 (8cores runing at 4.7GHz-watercooled)
RAM: Kingston HyperX 8GB (2x4GB dual channel)
Motherboard: Gigabyte GA990FX Gaming
SSD: Samsung NVME 950PRO m.2 250GB
Video: Nvidia MSI GTX 1070 8GB
OS: Windows 10 PRO

(All with latest Drivers)

Vive was purchased 2 months ago. It's connected via a USB 2.0 port.

Thanks for the help!
Major_Troubles 15 Oct, 2016 @ 4:20pm 
Controllers are sometimes not tracking.

After a recent update, sometimes I get this weird behaviour:

OS: Win7

Steps:
Start SteamVR, put on headset, headset is tracking, everything fine
Switch on controllers, controllers are tracking
Open Steam menu with the button on the controller

Results:
Everything loses tracking immediately
After a few seconds, the headset is tracking again, controllers are not
One laser pointer line is showing, but no controller visible.
Switching controllers off and on again does NOT help.
Switching SteamVR off and on does NOT help either.
After rebooting the PC it usually works.

I have not figured out how to trigger this behaviour. It seems to occur randomly.

Last time this happened, I received an error message upon reboot. Something about XML. Not sure if it is connected. SteamVR worked after that reboot.
dMs 5 May @ 3:51am 
HUGE, MULTIPLAYER GAMES BREAKING BUG.
Reported here: https://github.com/ValveSoftware/openvr/issues/374
Last edited by dMs; 5 May @ 3:51am
cho^lo 7 May @ 3:57am 
my steam overlay isnt working after the update. tried all ways from reinstalling steam to rebooting my laptop (macbook pro os 10.10.5). any ideas on how to fix this?
Sparkles 3 Jul @ 10:54am 
ISSUE
Non-VR game opens SteamVR

OS
Windows 10

STEPS
Select LIBRARY from the main menu
Select ALL GAMES
Select Turbo Pug 3D
Navigate to Play

RESULTS
The game will launch, but so does SteamVR.

EXPECTED
The non-VR game should launch without launching SteamVR.
Robo 7 Jul @ 12:55pm 
ISSUE
Windows stays at the "shutting down windows" screen and eventually crashes after shutting down with SteamVR runnning

OS
Windows 7

STEPS
Turn on SteamVR by pressing the VR button in steram
(potentially optional) start a game, then quit
power off the computer by pressing the power button on the tower, let windows shut down

RESULTS
Windows 7 hangs at the shutting down windows screen, then eventually crashes to a blue screen

EXPECTED
Winodws shutdown should not be affected by SteamVR
Slonorib 26 Jul @ 12:59am 
ISSUE
Steam VR initialization failed after few launches of UE4 project in VR mode (development built. 4.15.3 engine version). Bug was fixed by turning off Steam VR Home Beta.

Here is my thread on Unreal Engine Answers:
https://answers.unrealengine.com/questions/675889/steam-initialization-problems-in-vr.html

OS
Windows 10

STEPS:
- Build VR project with steam support developed in UE 4.15.3
- Run project and check [projectname] / Saved / Logs / [projectname].log
- After few launches (if Steam VR Home Beta is enabled) you will see Steam Initialization error in logs. Without Steam VR you can't find any sessions and your sessions will be invisible to all players.

RESULTS
Steam VR stops to initialize correctly while Steam VR Home Beta is enabled in Steam VR settings.

EXPECTED
Steam VR correct initialization
Last edited by Slonorib; 26 Jul @ 1:01am
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