Clickteam Fusion 2.5

Clickteam Fusion 2.5

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Angle of Counter
How i can change angle of counter in Clickteam.
I need to set it always on the frame.
Please help me.
Last edited by xxsmiley; Jun 27 @ 6:10am
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Showing 1-8 of 8 comments
kisguri  [developer] Jul 8 @ 3:31pm 
Counter objects are unable to have their angle adjusted. however you can set position.
xxsmiley Jul 30 @ 4:36am 
What about flip horizontally or vertical ?
When i can use it ?
Darkhog Aug 1 @ 5:47am 
You know, you could replace your counter with an active that has particularly long animation (each frame of which represents one counter value). Then have an alterable value that sets animation frame.

Actives can be rotated.
Yes you have right. But, counter have 10 frame like (0, 1 ,2 , 3 etc.), active object can have only 1.
Yuva Aug 5 @ 7:29am 
Active objects can have more than 1 frame, try cloning the first frame by right clicking it and press Clone, Keep doing it until you have 10 frames and than change them to the numbers you want them to show
xxsmiley Aug 5 @ 11:58am 
Yes is good idea. But is a timer. I have 90 value of object. Every 1 sek substract 1. How I can use object when will be i don't know 80 next 79 ?
Darkhog Aug 5 @ 8:15pm 
You can always have 90 frames with all possible values of the counter and just use "set frame" action to set proper one.
Yes i know but i need set Angle for object (counter, Time or something else) i need Count down inverted.
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