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-- this is a horrible idea, the 'double-jumping',
anytime a game starts doing the 'double-jumping' thing it goes out the window for me (meaning I won't buy or play it),
it's a completely contrived mechanic that should be staying in 2D Platformers or games where you have a jet-pack,
double-jumping completely ruins immersion in games and makes the game a rush-fest where players just 'double-jump' to get everywhere fast and before you know it they get bored of the game,
that might happen with all the flying the game has but still flying is more believable than double-jumping..
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" Need ranged attacks, "
-- who says the game needs ranged attacks?
Ranged attacks in many games often make the game far worse, and personally I learned not to pay a lot of games with 'ranged attacks' (unless they're designed as shooters, obviously),
because the 'ranged attacks' always over-power everything else and almost EVERYONE picks 'ranged attacks' to abuse the game's design and be 'leet' to brag,
but often-times the game ends up sucking (too easy, too imbalanced, etc),
and then the players whine about it and say the game 'sucks' if it doesn't cater to shooting,
Dungeons and Dragons Dark Alliance (recent one) is one of the many examples - they included a 'ranged' bow user and the game got trashed by reviews,
not because the game was inherently bad, but because the 'ranged' users were complaining they couldn't 'kite' the mobs etc,
they basically wanted to do a DOOM style gameplay run in the game but were all confused (and blamed the game) when they couldn't.
Devs, stay far away from 'ranged attacks' because it will destroy your game and the co-op interplay,
everyone will be 'ranged' and nobody will actually use melee and then you will have to 'adjust' the monsters for all the ranged users but those who don't use ranged will get screwed etc etc
Also there are issues with ammo etc, if you have to make arrows, people will complain and say 'it's grindy',
if ammos are infinite people will abuse that to the max, why not just give them machine guns instead?
Terrible ideas..