ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Eighties Longbutt 2014년 5월 23일 오후 5시 51분
Weird shadow banding issue.
I'm getting a weird shadow affect during in-engine cutscenes. Anybody else having/had this issue and know how to fix it?

Here's a screenshot; http://i.imgur.com/A3DZgsA.jpg
Eighties Longbutt 님이 마지막으로 수정; 2014년 5월 23일 오후 5시 52분
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Marlowe 2014년 5월 25일 오전 2시 48분 
Try this: http://steamcommunity.com/app/245280/discussions/0/792924952635432623/#c648811768026679677

BaseEngine.ini is located in C:\Program Files (x86)\Steam\steamapps\common\Enslaved\Engine\Config

Once you've done that, save the file and set it as read-only.
- Right-click the file, and then click Properties.
- Click the General tab, clear the Read-only check box, and then click OK.

It worked for me.
Marlowe 님이 마지막으로 수정; 2014년 5월 25일 오전 2시 54분
Eighties Longbutt 2014년 5월 29일 오후 2시 08분 
Holy crap, it worked. Thank you so much! I'll miss dynamic shadows, but at least the banding is gone and the game still looks great.
Marlowe 2014년 5월 29일 오후 11시 37분 
Better to lose the dynamic shadows than to have all that banding.
I'm glad I helped, enjoy the game ;)
Tn-1 2014년 6월 7일 오후 9시 12분 
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.
Eighties Longbutt 2014년 6월 8일 오후 10시 39분 
Do I switch LightEnvironmentShadows back to True? I'll have to try this tomorrow, thanks!
Tn-1 2014년 6월 9일 오전 7시 38분 
Yeah switch it back to true. Not perfect, but the banding is all but nearly gone.
Jinx 2015년 4월 28일 오후 2시 02분 
I know this is like a year late, but thank you so much for that fix, Rick. It was driving me nuts :argh:
j4rgon 2015년 5월 24일 오후 1시 52분 
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
OuchThatHurt 2015년 6월 16일 오전 8시 01분 
Yeah setting LightEnvironmentShadows to false fixed the banding and flicker I got in cutsceens. Tweeking the ini file is pretty easy and that one edit fixed a big ugly in my game ty
Aryend 2015년 8월 10일 오전 9시 38분 
j4rgon님이 먼저 게시:
Seconded, just picked this up on Humble Bundle sale and that shadow banding was brutal! Thanks!
on the same boat

thanks for the solution! thread really was helpful :)
Aryend 님이 마지막으로 수정; 2015년 8월 11일 오전 9시 05분
Ailes 2015년 8월 11일 오전 8시 36분 
I had it, but I'm already through the game, so I don't care anymore.
Eric Starbuck 2015년 8월 14일 오전 10시 02분 
Had the same issue. Thank you for the guide! now it runs perfectly.
orbo 2015년 8월 14일 오후 2시 17분 
Rick님이 먼저 게시:
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?
Aryend 2015년 8월 14일 오후 2시 44분 
orbo님이 먼저 게시:
Rick님이 먼저 게시:
BaseEngine.ini:

ShadowFilterQualityBias=1
ShadowTexelsPerPixel=2
bEnableVSMShadows=True (Not sure if this added anything but it doesn't hurt to add)
ShadowFilterRadius=3
ShadowDepthBias=.060

This is if you still want dynamic shadows. Looks a hell of a lot better than the games default.

Tried this, and I get bad screen shear and motion blur, which I have turned off in the options. Any suggestions, or should I just go with the solution in the other thread and have no shadows?

had the same issue. if you want no motion blur and vsync on you also have to edit it in the .ini

set these values:
UseVsync=true
MotionBlur=false
Aryend 님이 마지막으로 수정; 2015년 8월 14일 오후 2시 46분
orbo 2015년 8월 16일 오전 9시 34분 
Worked, thanks!
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