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报告翻译问题
But I would like to see a Berserk (kinda like fighter but less defensive and more offensive. Mabye with skills which costs health. Or a Monk would be cool.
I heard somewhere that Mithril dont plan to make a Ranger but work on a Necromancer but dunno if this is true.
A dwarf race would be cool since there is already the smith (heirlooms) which looks like a Dwarf. Goblin would be hard to make since the enemies are already there.
Maybe a Beasttamer would be cool
A fulgurmancer would be lighting.
Ah understood thank you. That would be pretty cool
Ironclad - Dwarf
Engineer - Dwarf
Fire Dancer - Dragonborn
Rune Knight - Dragonborn
Artificer - Kenku
Saboteur - Kenku
Swashbuckler - Tiefling
Blood Mage - Tiefling
Mystic - Drow
Sentinel - Drow
Shifter (class and race) - Descendants of lycanthropes
I got you bro
https://steamcommunity.com/app/2448970/discussions/0/4516631714054884462/
this is a thread I made like over a week ago with a few Ideas. Feel free to look in it. I wrote down all my ideas for classes, abilities, weapons etc.
Yes, but I'd try to be a bit more game-unique and not just borrow from D&D...
(Engineer and Artificer to me are the same genre... both could be Tinkerers
Saboteur is too nuanced ...
How's a Fire Dancer different than what Pyromancer already in the game?
I'm all for removing shape shifting from anything resembling a Druid class, and instead place the ability in lycanthropes. Think Druids should be really just nature based casters)
Thanks for the feedback.
some of these classes would consider to be "Homebrew" classes not official D&D classes
like Ironclad and Sentinel
The Idea of engineer and artificer came from how one could be more physical base and the other more magic base.
Saboteur was an idea to counter invisibility, traps and someone like Engineer or Artificer.
and fire dancer can be almost anything that related to fire, doesn't have to be a full fire mage but someone with more Dex like a rouge that uses fire base magic to weaken their foes before they pounce.
(For instance... I would not want to see a Ranger class. Instead, I'd prefer separate Archer (bow-expertise) and Hunter (stalking and traps) classes)
One that attacks defensively through dreams. Or in this case one that would divinely compel nightmares to attack thy enemy.
if they would invent new classes instead of just using already used for like alot of years the balance will jump off the hill.
and balance is bad ALREADY.
but its nice you can invent new classes names without numbers that are MOST important in PvP game
look i can do it too.
*we need Bubblegumancer, pls add next update, make it cool and OP and make it use only bubblegum as spells, maybe add bubble mace also*
I think you'll earn the idiot card by the end of this thread, don't fret, just hang in there. Absolutely no reason to come off the way you are.