Space Engineers

Space Engineers

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DaveC9000 Nov 13, 2015 @ 2:22am
A suggestion for people getting low FPS on planets
I managed to luck out and I get OKAY fps on planets. I do suffer a slight drop in frames when I'm near the trees on the Earthlike planet. But I thought I'd share this just in case some people didn't think to try this yet. In the Habitable Planet scenario the Earthlike planet is 120km in diameter and the moon is 19km. I flew to the moon and was walking around and I thought to myself "Man ya know this is pretty big. Do we really need 120km planets?" So I started a new world without planets in it (was the Lone Survivor scenario I think) and spawned an Earthlike planet in it that was 19km just like the moon I was on. To my surprise when I landed on it I found that despite being the same in every other way (same density settings for trees and whatnot) it performed noticably better. I saw a dramatic improvement in framerate over the big 120km version, and even though it was much smaller it was still plenty big enough to get the same planet experience. I'm thinking I may just make my own starting scenario with something like 50km planets and not use those big ones. If you're getting bad FPS give this a try. You might be surprised (and if not...well you're not any worse off).
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Showing 1-15 of 20 comments
DeadMan Nov 13, 2015 @ 2:25am 
That sounds like a good advise for those players using low end machines or laptops, you just forget to mention how did you spawn that 19Km planet !
DaveC9000 Nov 13, 2015 @ 2:31am 
Originally posted by DeadMan PT :
That sounds like a good advise for those players using low end machines or laptops, you just forget to mention how did you spawn that 19Km planet !

If you press Shift + F10 then select Planets from the dropdown list instead of asteroids then there's a slider that lets you set the size and you can change the seed and type also. Not sure if you have to have SpaceMaster on or not (I turned mine on, but not because of that).
BRRM Nov 13, 2015 @ 2:33am 
Originally posted by D4V3C9000:
Originally posted by DeadMan PT :
That sounds like a good advise for those players using low end machines or laptops, you just forget to mention how did you spawn that 19Km planet !

If you press Shift + F10 then select Planets from the dropdown list instead of asteroids then there's a slider that lets you set the size and you can change the seed and type also. Not sure if you have to have SpaceMaster on or not (I turned mine on, but not because of that).
aw hell yeah!!! im gunna be making smaller mars type worlds and barren ones, stuff this "earthlike" poopy.
Kane Hart Nov 13, 2015 @ 2:36am 
odd I will have to revisit this. I tried 19k vs 120k and when I want on both of them I noticed the fps almost about the same from 19 vs 120k.

I will have to do more checking.
Purple Rain Nov 13, 2015 @ 5:04am 
Thanks for sharing. I had to play on low settings and still had very low fps on planets. Now I can play on medium and have 30+ fps all the time :)
Salvarias Nov 13, 2015 @ 5:52am 
From my findings of testing the performance of the planets this makes a lot of sense, as from what I can tell, planets are slowly loaded in as you get closer and closer (obviously) more details are generated with distance, however it would appear that rather than just generating and randering what you can visually see, it will generate the entire planet, it was a rather big giveaway when I got closer to a planet and the game was slamming my gpu with 6058mb vram usage (everything I have x) ) and I really fear for people who don't have this kinda graphic card.

So yeah smaller will give you a big improvement on lower end computers, till they find a way of not randering the entire planet's surface
Heal Howels Nov 13, 2015 @ 6:14am 
Something should be added as a scenario with a label indicating its for low end rigs. Maybe multiple with different planet types in each of this smaller size.
BRRM Nov 13, 2015 @ 6:28am 
Originally posted by Heal Howels:
Something should be added as a scenario with a label indicating its for low end rigs. Maybe multiple with different planet types in each of this smaller size.
give some time. someone from the community might even make this. :)
DeadMan Nov 13, 2015 @ 6:31am 
From what i am seeing in all of this forum, this is the most "productive" thread around, peeps for the OP for trying to help others !!
Imote Khan Nov 13, 2015 @ 6:58pm 
awesome post, Thanks D4V3C9000! glad I took the time to use the search function ;) *wink wink*
VISIONARY Nov 25, 2015 @ 8:46am 
changing the size of the earthlike planet doesn't cause better performance for me. at the surface of this planet i get less than 30 fps. on 120km i have the same fps. i5-3450, Radeon HD 7850, 8 gb ram.
Last edited by VISIONARY; Nov 25, 2015 @ 8:54am
Gear Ratio Nov 25, 2015 @ 8:50am 
The 120km planets are so much fun though! The size is far more realistic. Also, as the guy above me posted, I too have no issues with FPS on larger planets.
_Caball3ro_ Jan 2, 2016 @ 10:31am 
damn it... played through all tutorials, watched even more video tutorials... finally started a new landing on a new planet and boom! 25fps.... I have a high end pc, can't tolerate the low FPS... so the current solution is to play on a asteroid right?
and/or avoid large planets for the moment?.
Eskidead Jan 2, 2016 @ 10:35am 
Originally posted by _Caball3ro_:
damn it... played through all tutorials, watched even more video tutorials... finally started a new landing on a new planet and boom! 25fps.... I have a high end pc, can't tolerate the low FPS... so the current solution is to play on a asteroid right?
and/or avoid large planets for the moment?.
Define 'high end pc'.
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Date Posted: Nov 13, 2015 @ 2:22am
Posts: 20