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https://steamcommunity.com/sharedfiles/filedetails/?id=599536562
^^ This or any other one.
Space engineers limits maximum flying speed to 100 m/s. In a space game. Which is quite insane.
To make things better, up it at least to 500 m/s. Keep in mind that setting maximum speed too high may end up in you phasing through planets. That would require thousands of kilometers per second, though.
For vanilla way to fly faster, you'll need to build a jump drive. That woudl allow you to teleport the ship.
You'll have a little easier time of it once you get free from gravity, and can just coast along with dampeners off.
Awesome, I will try this one out!
Last time I ran the numbers was 52 minutes real-time.
This is actually ridiculous. I get its trying to be more immersive but there's a point where it becomes too immersive lol
lol, noted. I'm already terrible at flying as is. This will be interesting
Of course, for any jump drive to work, you need to be out of any natural gravity source.
Speed mods... don't always work well on servers.
The game engine has some nasty tendencies to glitch out at higher speeds, which is why we've got that low limit. Servers tend to show some really glitchy results a lot sooner than a single-player session will.
Fly in good health. Or... skip the flight and jump.
One little addition: If you're good, you can make an attachable jump system for your small-grid craft, even with a pure vanilla world. Connectors, rotors, whatever you can manage to latch onto the drive section and...
100m/s has been the limit for quite a while now. Well documented. Faster than that in multiplayer is likely to crash often. Faster than that in single player works fine until your hardware can't deal with it.