King Arthur - The Role-playing Wargame

King Arthur - The Role-playing Wargame

lx 24 Apr, 2019 @ 2:32pm
a fix for c++ crashes (for non-Steam releases)
It appears that Steam does not allow this fix! So only for non-steam releases!

search: 4gb patch ntcore
apply to: launcher.exe

It solved all c++ crashes I had on a non-steam release.
Now instead of a crash it locks up for a bit and resumes.

This fix is less buggy and more lightweight than the suggested suite in another topic.
It is proven to work in other games too so keep it for future use.

The game is good, if you manage to make this work.
Last edited by lx; 30 Apr, 2019 @ 3:34pm
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Showing 1-15 of 37 comments
The Giving One 24 Apr, 2019 @ 2:37pm 
Thanks, and I have used it in other games as well as this game, but for me sadly, nothing fixes the crashes for good. It still will crash every 4 or 5 battles. At least it has a good autosave feature.

I suggested this to another user here once also, except in my case it was to use CFF explorer to set the .exe to large address aware. Basically, it's the same thing :

https://steamcommunity.com/app/24400/discussions/0/1471966894875539586/
lx 24 Apr, 2019 @ 2:51pm 
why do you advertise the other suit again?
try it my way and tell the story.
the other discussion does not tell the right .exe to edit.
The Giving One 24 Apr, 2019 @ 2:54pm 
Originally posted by lx:
why do you advertise the other suit again?
try it my way and tell the story.
the other discussion does not tell the right .exe to edit.
It's not an "advertisement". I was just sharing my story and how it's the same thing, as it makes the .exe large address aware.

I will try it using the one you suggested soon, though.
lx 24 Apr, 2019 @ 3:03pm 
...where is my ad blocker...

if it was the same thing i would have not posted it. call back if/when you try it my way, so we could have a "constructive" discussion (:D)
The Giving One 24 Apr, 2019 @ 3:08pm 
Originally posted by lx:
if it was the same thing i would have not posted it. call back if/when you try it my way, so we could have a "constructive" discussion (:D)
I have made every .exe large address aware that is found in the game folder, and it made no difference for me, but I will try it using your method soon, just as a soon as I can load up the game and have time to play some and see if it helps.
lx 24 Apr, 2019 @ 3:13pm 
try just launcher.exe. you dont need the others.
can you suggest a way to brake the game after the fix, so that i can confirm, if it really works?
The Giving One 24 Apr, 2019 @ 3:16pm 
Originally posted by lx:
try just launcher.exe. you dont need the others.
can you suggest a way to brake the game after the fix, so that i can confirm, if it really works?
Thanks, I will try that just as you said here. I honestly have never done it "that" way, so maybe that will provide different results.

As far as breaking the game, what happens in my case, and always has, is the C++ runtime error happens about every 4 or 5 battles, and my game crashes. It's works perfectly fine otherwise for me. So I cannot suggest anything other than simply playing normally, for those 3 or 4 or 5 battles (it's random).

I got into the habbit of just manually saving before each fourth or fifth battle, and expecting it to crash. This is the Steam version, and I have had it under different operating systems, too.

If this does work though, I will be very grateful to you, as I have looked for a way to fix this game for years, and never found a permanent solution.
lx 24 Apr, 2019 @ 3:23pm 
the crash is that c++ error.
i had it before even on first battle and on the world map just by scrolling around.
it does not happen anymore. just a bit of locking up at start of some battles instead.
The Giving One 24 Apr, 2019 @ 3:29pm 
Originally posted by lx:
the crash is that c++ error.
i had it before even on first battle and on the world map just by scrolling around.
it does not happen anymore. just a bit of locking up at start of some battles instead.
Sounds promising, then. Same here. Except in my case, the game runs perfectly fine for a few battles, and only crashes right after I deploy my troops and click "start battle" on the battle map and only after that third, or fourth, or fifth battle. After restarting the game, it works fine again for that same number of battles and then the C++ Runtime error crash again.

Never had any crashes on the campaign map. I am anxious to try it now, and promise to do it just as you have suggested, and will reply here when I do and as to what happened.

I will verify my game files, to be sure they are in a totally vanilla state, and then apply the patch and play for a while, and update here when I do.

Thanks again.
The Giving One 28 Apr, 2019 @ 4:58pm 
Application load error 3:0000065432

That is what I get now, after implementing this change. I deleted my .exe files, verified the game cache to place my game in a totally vanilla state, then applied the NT Core .exe change to just the launcher.exe file only.

The game won't even run from my library now, and I seem to remember seeing this error before, in some of my many attempts through the years to fix the game crashes.

I would be happy to see any suggestions you might have. I set the .exe files to run as administrator, too. No change. As soon as I restore the backup of launcher.exe created by NTcore , the game runs perfectly fine from my library.

EDIT...

However, it may be interesting to note, that by using the method I posted in the other thread, I can at least run the game and play fine.....until I get the crashes, so that does not work anyway. Just an interesting thing to include in the fact collection to try to figure this out.

EDIT 2...

Since this last edit, I have restored the vanilla launcher.exe and applied the NTCore patch to the KingArthur.exe file only now, as I was thinking that the launcher only launches the game anyway and gets to the menu screen. After that, when you actually run the game from that menu, the KingArthur.exe file is what is utilized.

Since I don't get the crash at launch or in that menu screen, I decided to try it this way, although I am pretty sure I have tried this before with that .exe also, using NTCore only also. I have tried so many things over the years, I forget what I have done, so I will try this again and keep this updated. At least "THIS" way, the game runs from my library fine.
Last edited by The Giving One; 28 Apr, 2019 @ 5:49pm
Kracius 29 Apr, 2019 @ 12:33am 
I just bought the game and I have played it for 10 hours. The game is amazing but I am in chapter 2 and it is unplayable. I tried almost everything and I am still spending more time reloading the battles rather than playing. Such a pity...

EDIT 1
So I tried the 4gb patch and is not working in the launcher. If you apply the patch in the launcher it doesnt even start. Then I tried the patch on the KingArthur.exe and I can play but the crashes before or after the combat still there. So... I am asking for a refund :(

EDIT 2
Steam refused my refund. I cant fix it.... Any suggestion?
Last edited by Kracius; 29 Apr, 2019 @ 5:24am
The Giving One 29 Apr, 2019 @ 2:09pm 
@Gabe

Yea, you played for more than 2 hours (10 hours).

https://store.steampowered.com/steam_refunds/

Sounds like you are in the same boat that I have always been in. The NTCore patch makes the game not able to launch from Steam, but without it, you can launch the game, but may get the crashes later.

I guess I am kinda lucky, because my crashes at least let me play 4 or maybe 5 battles before it crashes.

My advice ? Save often. But at least the game has a good autosave feature.

If you really want to try again for a refund, see this, make another request, explain the issue clearly and be short, to the point, and above all........be very nice.

https://steamcommunity.com/discussions/forum/0/1745605598719777923/?tscn=1544687549#c3315110799608384470
Last edited by The Giving One; 29 Apr, 2019 @ 2:10pm
lx 29 Apr, 2019 @ 2:54pm 
well... like i said im not using the steam version... maybe yours run different than mine
also my hardware might be different.
i keep all and only the latest versions of c++ redists.
my game shows as version 1.07
launcher is not a launcher its the actual executable
Last edited by lx; 29 Apr, 2019 @ 2:58pm
The Giving One 29 Apr, 2019 @ 3:01pm 
Originally posted by lx:
well... like i said im not using the steam version... maybe yours run different than mine
also my hardware might be different.
i keep all and only the latest versions of c++ redists.
my game shows as version 1.07
launcher is not a launcher its the actual executable
No, I understand that you said you are not using the Steam version, and I have actually talked with others that have this game and that don't get any crashes at all, so different hardware, even maybe operating systems can possibly play a role in how random it all seems to be.

In other words, I appreciate you trying to help, and admit that it can be related to these types of differences.
lx 29 Apr, 2019 @ 3:06pm 
there seem to be stuff related to your error(0000065432) if you search the internet. try to find something
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