THRONE AND LIBERTY

THRONE AND LIBERTY

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Lyr Jul 23, 2024 @ 4:03am
TL drops out of Top 50 in Korean Game Charts. Is this the new Bless Online?
Reworked multiple times, 10 years in development, still feels unpolished, dead in Korea already, death in the west will very likely follow. Then they will go on Mobile to milk the remaining idiots who spend money on this.

The game has comptelely disappeared from Korean Ranking Websites
https://www.gamemeca.com/popup/ranking.php?scode=O&rid=2271
Last edited by Lyr; Jul 23, 2024 @ 4:10am
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Showing 1-15 of 19 comments
First of all, account level 0 is clearly made for moments when you decide, in the morning, that today you will troll. (but in this case valid point)

Yes, in KR games, it did not become popular for several reasons:

- The game had nearly no features as it is now; you couldn't even matchmake to dungeons.
- Bots were everywhere and unstoppable (it is unclear how this will be addressed here).
- The game was overhyped, leading to the creation of too many servers that did not match the population.
- Many players were playing from outside Korea with accounts that they lost or were banned because sellers logged in to do dodgy things and linked them somehow (I personally lost two accounts). This impacted server population and the health of gameplay significantly.
- Some Koreans did not want to deal with other nationalities, which is typical behavior in any country (not singling anyone out). This led to players dropping from the game or other issues.

These were the main causes for the game's flop in the first month or two, and recovering from such issues is difficult.

Now, the game is coming out in the Western market with more robust improvements, features, functionality, and mechanics compared to its Korean version.

If you have been following the news and changes, you would know that a lot in the game has changed for the Western release. They have even changed combat mechanics based on feedback from the Western market. This shows they are aiming for success in the Western market and will likely continue to adapt based on its needs.

Submit your game review by filling out the form if you want the game to flourish, but be realistic, unlike award farmers who comment just to get a moment of others' reactions and reward farming.
LonelyCookie Jul 23, 2024 @ 6:52am 
Common complaint from koreans about the game was also that it was too "western", basically read it as not enough card swiping and actually needing to play.
TEAM SALTY Jul 24, 2024 @ 2:58pm 
This game was amazing during open beta, definitely there in september.
Alumandis Jul 24, 2024 @ 3:23pm 
Originally posted by Mumei:
Reworked multiple times, 10 years in development, still feels unpolished, dead in Korea already, death in the west will very likely follow. Then they will go on Mobile to milk the remaining idiots who spend money on this.

The game has comptelely disappeared from Korean Ranking Websites
https://www.gamemeca.com/popup/ranking.php?scode=O&rid=2271

Is that supposed to make me not want to play the game? You people xdd
-Someone Else- Jul 24, 2024 @ 3:24pm 
I enjoyed the beta as well. I'm excited for retail in September.
Puskai Jul 24, 2024 @ 4:19pm 
At least is pay to win
Mr Rabbit Jul 25, 2024 @ 6:12am 
Originally posted by GimN:
First of all, account level 0 is clearly made for moments when you decide, in the morning, that today you will troll. (but in this case valid point)

Yes, in KR games, it did not become popular for several reasons:

- The game had nearly no features as it is now; you couldn't even matchmake to dungeons.
- Bots were everywhere and unstoppable (it is unclear how this will be addressed here).
- The game was overhyped, leading to the creation of too many servers that did not match the population.
- Many players were playing from outside Korea with accounts that they lost or were banned because sellers logged in to do dodgy things and linked them somehow (I personally lost two accounts). This impacted server population and the health of gameplay significantly.
- Some Koreans did not want to deal with other nationalities, which is typical behavior in any country (not singling anyone out). This led to players dropping from the game or other issues.

These were the main causes for the game's flop in the first month or two, and recovering from such issues is difficult.

Now, the game is coming out in the Western market with more robust improvements, features, functionality, and mechanics compared to its Korean version.

If you have been following the news and changes, you would know that a lot in the game has changed for the Western release. They have even changed combat mechanics based on feedback from the Western market. This shows they are aiming for success in the Western market and will likely continue to adapt based on its needs.

Submit your game review by filling out the form if you want the game to flourish, but be realistic, unlike award farmers who comment just to get a moment of others' reactions and reward farming.
the dev said the games will be on the same level... any update that happens on one.. will happen on the other..

so either the game is getting improved on both versions.. or its releasing exactly like KR version and dead?
Chiryuu Jul 25, 2024 @ 8:03am 
Originally posted by Panties are Justice:
Reworked multiple times, 10 years in development, still feels unpolished, dead in Korea already, death in the west will very likely follow. Then they will go on Mobile to milk the remaining idiots who spend money on this.

The game has comptelely disappeared from Korean Ranking Websites
https://www.gamemeca.com/popup/ranking.php?scode=O&rid=2271

How does it affect us, my dear friends?
Rabbit Jul 25, 2024 @ 9:53am 
Yes the korean playerbase is total different compared to the western audience in MMO's. It was like this in the past and it is still to decent days. But the chance is higher that it will be a bigger success in the west because it is to "western".

We will see, for now no one can tell what will happen.
Lyr Jul 26, 2024 @ 6:57am 
Originally posted by Rabbit:
Yes the korean playerbase is total different compared to the western audience in MMO's. It was like this in the past and it is still to decent days. But the chance is higher that it will be a bigger success in the west because it is to "western".

We will see, for now no one can tell what will happen.
Thats what they said about Bless too. "Its too western, its not P2W enough" and we all know what happened.
LonelyCookie Jul 26, 2024 @ 7:19am 
Originally posted by Panties are Justice:
Originally posted by Rabbit:
Yes the korean playerbase is total different compared to the western audience in MMO's. It was like this in the past and it is still to decent days. But the chance is higher that it will be a bigger success in the west because it is to "western".

We will see, for now no one can tell what will happen.
Thats what they said about Bless too. "Its too western, its not P2W enough" and we all know what happened.
Bless was simply a garbage game and anyone could see it when they did various betas. :-D

In contrast, outside the server issues, TL beta is mostly well received with the newest KR update getting praised by (EU/NA) players on KR version, which we will get in our launch version.

Best rage-baiters have in their arsenal is not reading anything, not looking in the shop in the beta test and only going of misleading half truths based on KR monetization.
The Time Traveler Sep 19, 2024 @ 10:22am 
Originally posted by Furina:
Reworked multiple times, 10 years in development, still feels unpolished, dead in Korea already, death in the west will very likely follow. Then they will go on Mobile to milk the remaining idiots who spend money on this.

The game has comptelely disappeared from Korean Ranking Websites
https://www.gamemeca.com/popup/ranking.php?scode=O&rid=2271

Zzzzzzz you should spend more time thinking constructively instead of talking to yourself about a game you don't own.
Babda Sep 19, 2024 @ 11:09am 
Can we really trust someone that shortens "THRONE AND LIBERTY" with 2 letter instead as "TaL"? im not sure.
LonelyCookie Sep 19, 2024 @ 11:18am 
Originally posted by Babda:
Can we really trust someone that shortens "THRONE AND LIBERTY" with 2 letter instead as "TaL"? im not sure.
Youre the first person in about two years Ive seen use "TaL".
InsertCoin Sep 19, 2024 @ 1:41pm 
Originally posted by Furina:
Reworked multiple times, 10 years in development, still feels unpolished, dead in Korea already, death in the west will very likely follow. Then they will go on Mobile to milk the remaining idiots who spend money on this.

The game has comptelely disappeared from Korean Ranking Websites
https://www.gamemeca.com/popup/ranking.php?scode=O&rid=2271
not dead in KR btw, but you do you
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Date Posted: Jul 23, 2024 @ 4:03am
Posts: 19