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Melee used to be super viable back when melee kills gives some invincibility frames when the games were 16 v 16. Now Bots in random places that are affected more by distance rather than sight, 32 v 32 on maps designed for 16 v 16 and the lack of aforementioned invincibility frames makes it less viable but it still fills the role of aggressive space taker, trench raider and etc. You just have to ignore your death count which is the same now as it was back then.