Verdun
New games (Tannenberg, isonzo etc) bad for the player count
I think that making new games, new titles besides Verdun is a mistake by the devs
Why ?
Because it splits the players. When we had Verdun only, there was one game and you could easy find 1, maybe 2 and a half full maps, now (i remember is around 1,5). Now we have tannenberg, Isonzo coming soon and the playerbase is splited between these games, making them less enjoyable. I know and understand that devs want money but new titles is imo bad direction. I prefer one game, filled with players than 2 or 3 games which lack people and needed to be filled with bots (bots also imo make game less fun). I aslo understand that community wants to see new frontlines (how many times you can play argonne or asine over and over again) but still: there are not many of us, realistic ww1 shooter fans, and we shoud be united on one front, one game, not splitted between 2-3, swarmed by bots
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Showing 1-6 of 6 comments
Bishop May 27 @ 1:58pm 
At which point it effectively means them abandoning the series and WW1 and moving on to entirely different projects. Verdun is a quite old game, it would lose players and limits greatly what can be done.

It would also still mean splitting the player base up and filling servers with bots as you have different game modes and content splitting.
Frankly, they should have worked far more on Verdun, ironed out all of the problems and improved the experience vastly. THEN used it as a skeleton upon which to build future games. Verdun is really good and it has a fantastic, simple game at its core that could have been something special but it is seriously let down by the bugs and downright daft features that have somehow never been addressed. I find Tannenberg to be a worse game (though at least you can damn well reload your ammunition!) and won't be buying Isonzo. If Verdun had been sorted out I would be more than happy to throw money at the devs for DLCs, future iterations and cosmetic extras.
JOO May 30 @ 8:03am 
I bought tannenberg, refunded instantly due to it being dead.

It died because no one even knew about it. I am going to buy Izonzo day 1. BUT FOR THE LOVE OF GOD DEVS PLEASE ADVERTISE AND HYPE IT UP LIKE CRAZY. I dont want another dead game.

Hell even make a gofundme for advertisement money if you have to.

Me and my clan still hop on Verdun from time to time. Its not something I play daily but I always have it installed for a rainy day. I dont know why Verdun feels like a Christmas game to me, I play it on Christmas for the last 5 years lol.
Bishop May 30 @ 10:52am 
Originally posted by F-13 AKOOMA:
I bought tannenberg, refunded instantly due to it being dead.

It died because no one even knew about it. I am going to buy Izonzo day 1. BUT FOR THE LOVE OF GOD DEVS PLEASE ADVERTISE AND HYPE IT UP LIKE CRAZY. I dont want another dead game.

Hell even make a gofundme for advertisement money if you have to.

Me and my clan still hop on Verdun from time to time. Its not something I play daily but I always have it installed for a rainy day. I dont know why Verdun feels like a Christmas game to me, I play it on Christmas for the last 5 years lol.
Might be happy to hear they did go to two gaming conventions this year to show off Isonzo, one in the UK and one in the US so they are doing advertising for it.

I think for Tannenberg it also ran the issue of being an Early Access game that time, people picked it up during development when it was cheap and left due to it being in development so fewer people were there for the full release once it was finished.
For me Tannenberg is not dead, but is not in good condition. 20-40 players is max you can get
Berserk May 31 @ 3:49am 
Originally posted by @Antique_Steel:
Frankly, they should have worked far more on Verdun, ironed out all of the problems and improved the experience vastly. THEN used it as a skeleton upon which to build future games.

To be fair they've been working on Verdun for a very long time, though I think it was only like 2 or 3 people for the first decade iirc. Verdun was launched on Steam using the Unity engine back in 2015, but before that it was a web browser game and back when they started development in 2007(8?) they were using the old Ogre3D engine.

At some point you need to slap another game together to get a little more income.
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