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Abu Sep 4 @ 6:53am
Squad leader tutorial needed?
I've noticed that many players acting as squad leaders don't give orders or use artillery/recon planes. Perhaps with the orders they couldn't be bothered, but I don't see any reason why they wouldn't want to use the other abilities, especially the lethal ones.

I feel that many players would benefit from having some kind of tutorial letting them know that they can use those things. (And everyone else by extension - it seems that many times, the non-bot players on the opposite team use their abilities more than the squad leaders on my team)
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Lebo168 Sep 5 @ 12:35pm 
Hi Abu.

I totally agree with you. In fact, I've played many times the squad leader with the team that I'm part of and solo. I think that many players don't really understand this role and it contributes to an awkward team dynamic,

If you have an interest in the squad leader, here's some tips:

To understand the Non-Commissioned Officer (Squad Leader) role, you need to understand the mechanics of each squad. The NCO of each squad type have different abillities. Canadians/Stosstruppen have gaz, belgians/Schützen have artillery, etc. Of course, if the NCO is not using it, it's a big loss of ressources. Those abillities have pretty much the power of breaching any trench zone. When you want to use it, it is up to you to decide when you use it.

The second thing that you need to know is the spawn mechanic. When you play with Cananadians/Stosstruppen, your squad mates can spawn on you and all the people in the command aura. It means that moving the command aura on your mates will allow them to spawn on each other. Belgians/Schützen, when your squad mates are in their trench, you can spawn on each other even if you're not in the command aura. If you're going in the No Man's land or the ennemy trench, your squad mates can only spawn on the NCO if he's alive. Be prepared to play passively in this case. They are more mechanics that you'll want to look for.

Finally, the command aura will give your team and your squad the directions of where you're going/attacking/defending. If they don't follow your orders, in my opinion, there's a lot of opportunities that you'll miss.

When the NCO does it's job well, the team as a whole have better chances of succeeding.

Briefly, understanding your squad spawning mechanics and synchronising your orders will help your team even if you don't talk to them.

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