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Extended melee tradekills
I'll make this brief: it's terrible tbh, there's now almost no times where two people meet head on with bayonets without both dying, undo this change please <3

Or at least significantly reduce it, it might be okay to some degree, but what we have atm is too far imo
Last edited by Beef Squisher; Jul 6 @ 2:41pm
Originally posted by Wilson:
Thanks for this thread and the support topic! I'll pass this to the devs.
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elok Jul 6 @ 7:07pm 
This fix didn't even address the issues we had with melee
They should also fix disappearing bullets, there are still plenty of times where both people shot but the gap between them shooting was a bit too long so one of them gets that disappearing bullet message (if shootdebug is on).
Originally posted by ϟϟ what am i doing ϟϟ:
They should also fix disappearing bullets, there are still plenty of times where both people shot but the gap between them shooting was a bit too long so one of them gets that disappearing bullet message (if shootdebug is on).

In deed, only bullets disappear. Other weapons like wex, gas, artillery, grenades, do still kill even the soldier is dead already.
+1

otherwise you dismiss skillful players relying on melee
https://support.ww1gameseries.com/communities/1/topics/2554-extended-melee-tradekills

Here is support site topic for it, because you need that now apparently :/
I would say this is particularly important given that Entente appear to have faster melee attacks for no reason.
The author of this thread has indicated that this post answers the original topic.
Wilson Jul 9 @ 3:14am 
Thanks for this thread and the support topic! I'll pass this to the devs.
I'll be honest I've had less problems with melee since the update but it's still pretty inconsistent.

I can say the same for the MG bug; I've seen much less of that happening but I have seen some... amazing screenshots of German soldiers melding into the floor in certain areas, so it's still clearly an issue.
elok Jul 9 @ 2:56pm 
Originally posted by Wilson:
Thanks for this thread and the support topic! I'll pass this to the devs.
But when is melee going to get fixed?
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