Verdun
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X Jun 11 @ 8:03am
Suggestions to promote Verdun / Tannen and engage players more?
Any of you guys have legit long term plans to bring and KEEP more players?

Steam charts seem to indicate it's not the first time there is a super huge rebate on Verdun and the effect never lasts.

I think many different things could be done to promote and save this game.


I think one of the key factors is player retention, because as we've seen, servers can get populated.

I think one of the best ways to improve player retention is to have a stronger community.
Let's face it the learning curve is rough, the theme is brutal (ww1), and the game can be unforgiving.

Anything to help players feel like they are not just playing with random people would probably help. And not just on a small scale. 4 players is not really a "community".

Also anything to engage the community instead of just making them feel like they need to wait for new content to "be entertained". You know, keep people busy playing with friends and organising things instead of playing with strangers and waiting for devs to provide new entertainement.



The more active players there is, the more enticing it is for new players to buy the game.

Put down your suggestions below!
Last edited by X; Jun 11 @ 8:06am
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Yuithgf Jun 11 @ 8:09am 
i think squadplay mechanics need to be revised.

things like the NCO's aura or the attack orders are plain useless, and dont get me started on the squad system.

introducing some squadplay/teamplay to verdun could open more tactics and simply give you more things to do in the game, which would make it feel less empty.

well, i think thats what the devs tried with these mechanics. maybe im wrong though.

also as you said, making sales at 80% kinda makes the game look cheap. id rather less spectacular sales but more often.
X Jun 11 @ 9:03am 
I think I just got a great idea!

Replace the "Home" tab content with a large scale version of the friends menu.
(The "Home" tab is where you got this large panel of news that I'm pretty sure almost nobody reads)

That would mean the first thing you see when opening the game is your friends and recent squad mates!


News appear on steam anyways, so that's not really a loss.
Last edited by X; Jun 11 @ 9:04am
Originally posted by X:
I think I just got a great idea!

Replace the "Home" tab content with a large scale version of the friends menu.
(The "Home" tab is where you got this large panel of news that I'm pretty sure almost nobody reads)

That would mean the first thing you see when opening the game is your friends and recent squad mates!


News appear on steam anyways, so that's not really a loss.
Sounds like the old Home Screen, but the News was still displayed alongside the Twitter Feed.

P.S. I guess I'm almost nobody, who reads the News and the Twitter Feed. (Namely since I do not use Twitter)
Last edited by LV|Ironstorm767; Jun 11 @ 10:01am
X Jun 11 @ 10:01am 
Originally posted by LV|Ironstorm767:
Originally posted by X:
I think I just got a great idea!

Replace the "Home" tab content with a large scale version of the friends menu.
(The "Home" tab is where you got this large panel of news that I'm pretty sure almost nobody reads)

That would mean the first thing you see when opening the game is your friends and recent squad mates!


News appear on steam anyways, so that's not really a loss.
Sounds like the old Home Screen, but the News was still displayed alongside the Twitter Feed.

P.S. I guess I'm almost nobody, who reads the News and the Twitter Feed. (Namely since I do not use Twitter)

I read the news all the time, but always on the steam browser before launching the game. Links are annoying when you're already in game, it's a pain and much more practical to read the full article in the steam browser.

I don't recall the old home screen being like what I describe.
I'm talking an exact replica of the friends menu!

The current friends menu is a small icon and not very obvious, it doesn't even say "friends".
Last edited by X; Jun 11 @ 10:04am
In regards to the game news, it could just open the article in the Steam Overlay.

But back on topic: I agree about the NCO Aura's size, altho the Command Arrow actually has some purpose in terms of netting Co-Op XP and giving some roles/squads their abilities.
Last edited by LV|Ironstorm767; Jun 11 @ 10:06am
X Jun 11 @ 10:04am 
Originally posted by LV|Ironstorm767:
In regards to the game news, it could just open the article in the Steam Overlay.

It could just be a very short text and an link to the browser yeah that would do it.

My point is currently it's wasted space that could be used for something more useful....
Last edited by X; Jun 11 @ 10:05am
Yuithgf Jun 11 @ 10:09am 
Originally posted by LV|Ironstorm767:
Command Arrow actually has some purpose in terms of netting Co-Op XP and giving some roles/squads their abilities.
no ones uses them. when you attack you go where you can, not where your NCO points. also no one knows about the squad abilities.

on paper i get it sounds good to you, but people have no reason to use these, its just not effective and complicated.

also, the squad XP system isnt good. no one likes it, im sorry. it just plain sucks.
99% of the time you play with people you dont know. only thing it does it boost clans.
the squad XP system sucks on both the historical and the gameplay perspectives, its my least favorite part of verdun, its archaic and just overall terrible.
Last edited by Yuithgf; Jun 11 @ 10:15am
X Jun 11 @ 10:15am 
I get the idea behind the squad XP system, but in a game that does almost nothing to promote playing with friends except the squad level reward, it's a bit too difficult to ever level up unless you're with clan mates who play like complete maniacs all the time.

With such a system, you NEED to do everything you can to make sure you keep playing with the same people, and currently what you got is a friends menu that is a small icon almost hidden in the corner of the screen, and that now doesn't display the squad types or the maps your friends are on.

I also think squads should be larger to give more chances to play with your friends because it's even harder to join your friends when it takes a few seconds / minutes to fill 4 slots....

Those are just requirements to make coop lvl up mechanics actually work in most cases and not just for a select few.

That being said the whole squad lvl system causes some problems with team balance.
Last edited by X; Jun 11 @ 10:16am
Yuithgf Jun 11 @ 10:16am 
i get what you say X, but tbh screw playing with the same people!
get us a squad system that encourages playing with your squad no matter who is in it!
X Jun 11 @ 10:18am 
Word.
But in any case, any improvement to match making / finding friends or previous teammates is a must.
You can't expect people to care too much about strangers. And when they don't care, they tend not to work as a team.
Last edited by X; Jun 11 @ 10:18am
I like playing with friends! When you have squad mates that you trust you usually end up doing well. On the counter side sometimes it is better to be an NCO over bots, they go where you tell them unlike humans!
Yuithgf Jun 11 @ 4:23pm 
Originally posted by H.P.Lovecraft:
I like playing with friends! When you have squad mates that you trust you usually end up doing well.
i know, but it sucks that without friends there is little to no squadplay in verdun.
Originally posted by H.P.Lovecraft:
On the counter side sometimes it is better to be an NCO over bots, they go where you tell them unlike humans!
true, and that highlights the problem that people have no reason to follow the NCO's attack orders or to stay in its aura
X Jun 11 @ 4:28pm 
Last edited by X; Jun 11 @ 4:28pm
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