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Wex broken?
Came back to Verdun this week and noticed that the wex damage and range seems broken like it doesn't work at all. Are the developers still active or have they just called this a dead game and left without bug fixes?
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Yuithgf Sep 6 @ 8:46am 
no, theyre still working on it, even though right now theyre focusing on updating the console version.

out of curiosity, are you playing it in frontline or another gamemode? because it is underpowered in frontline but it seems almost broken in attrition/RDM
RPJesus Sep 6 @ 8:49am 
Originally posted by Yuithgf:
no, theyre still working on it, even though right now theyre focusing on updating the console version.

out of curiosity, are you playing it in frontline or another gamemode? because it is underpowered in frontline but it seems almost broken in attrition/RDM
I'm playing frontline, flames do not stick to anyone and it takes about 5 seconds of a steady stream to kill someone at melee range.
Originally posted by RPJesus:
Originally posted by Yuithgf:
no, theyre still working on it, even though right now theyre focusing on updating the console version.

out of curiosity, are you playing it in frontline or another gamemode? because it is underpowered in frontline but it seems almost broken in attrition/RDM
I'm playing frontline, flames do not stick to anyone and it takes about 5 seconds of a steady stream to kill someone at melee range.

the flames of the stream do not hurt the enemy. I came across that after a few frustrating rounds with the wex. The only damage the flames do is when they "stick" to the ground and the enemy is near them so he gets a soft kiss of those lovely flames. thought that is unplayable and one option less for the german side to use as weapon.
and it is definitely now a war crime that the americans get trenchguns.
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