Nuclear Throne
󠀡 8 czerwca 2014 o 0:16
ally spawn anim
its cool and all but, it kinda makes rebel bad again. if you spawn them while running, by the time they got up, they're already outside the screen. and with their AI, they could get stuck somewhere you cant see.
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Wyświetlanie 1-9 z 9 komentarzy
Kurvabridejs 8 czerwca 2014 o 1:33 
Suicide pact challenge too hard?
Pietepiet  [producent] 9 czerwca 2014 o 1:42 
I'll look into making it shorter, 'cause this was actually one of my concerns when I was drawing the animation. I had no way of testing it out before it went into the build.

Thanks for the feedback :)
Kurvabridejs 9 czerwca 2014 o 4:17 
He stole my FACE
HACKANUT 9 czerwca 2014 o 8:33 
but dude, honestly i've been playing rebel way slower just so I can stare at that animation haha.
GreenOne 9 czerwca 2014 o 13:28 
The delay for the allies shooting is huge, as of animation maybe just make it play a bit faster so not many frames get cut? Very nice animation otherwise, wish the game had more =)
Zelinar 9 czerwca 2014 o 13:58 
It's a fantastic animation, but I agree, it does cause a delay between summon and action.
Kurvabridejs 9 czerwca 2014 o 14:08 
What if the ally started shooting whilst the animation was going on?
Polantaris 10 czerwca 2014 o 0:03 
Another solution could be to just have it stick to Rebel until it's spawned. Perhaps have it spawn off her back or something like that.
Ulex 11 czerwca 2014 o 6:47 
Początkowo opublikowane przez Polantaris:
Another solution could be to just have it stick to Rebel until it's spawned. Perhaps have it spawn off her back or something like that.

Nice idea!
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Data napisania: 8 czerwca 2014 o 0:16
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