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Saintanik Aug 21, 2013 @ 3:55am
Mission 11 Help
So, in mission 11 we're supposed to do some extraction thing on the broodlord or something, but it doesnt seem to be explained very well.. for starters, I was already about half way through the mission before it decided to even pop-up the mission 'help' telling me what I needed to do, and even then the popup says 'press m to go to mission objective', but all pressing m does is open the map.

I couldnt find any objective to extract, and the only objective on the map was the exit point, and predictably moving all my guys there just ended the mission in defeat.

I suspect maybe I killed the broodlord on overwatch with assault cannon (I only know this because the achievement unlocked while the assault cannon was firing), there were no corpses left on the ground that looked like I could perform an extraction on.. do you just have to pay really close attention during overwatch fire and try and figure out exactly what square it dies on, and then stand on that square or something? Or now that genestealers pop other genestealers corpses when they walk over it can the corpse be destroyed before you can do the extraction?

This mission could have done with a lot better explanation... so what have I missed?
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Showing 1-11 of 11 comments
chrilley Aug 21, 2013 @ 5:44am 
I've forwarded this to the rest of the team. We're going to make it a bit more clear.
What you need to do is:
- Get a unit that is not Lorenzo or Calistarius into the room marked with an 1 on your Strategic map(press M to open). Its the very same room were the escape tile is located.
- Dont do anything with this unit for a whole turn
- Exit level
- Profit!
T!wysta` Aug 21, 2013 @ 7:48am 
Yeah I actually though that they didn't make it very clear either!
But as previously stated, just go into the same room with where the exit is and your guys will auto extract themselves.

Just make sure not to walk on the exit until you've got your sample.
shadowlurker Aug 21, 2013 @ 12:14pm 
The first time I did this one I got the sample, exit the mission and it counted as defeat, so I had to do it again from scratch. So frustrating. This was however before the exit fix, hope this bug has been killed.
Last edited by shadowlurker; Aug 21, 2013 @ 12:14pm
Saintanik Aug 21, 2013 @ 9:15pm 
Awesome, thanks for the help :)
Deadlights Aug 21, 2013 @ 9:45pm 
First time I did it, the guy with the sample just exited and no victory nor defeat screen appeared (yes, he was in the room for a whole turn doing nothing and got the non-blinking icon over him.) So I started moving all my units out, and when the last one fled I got a defeat screen. I reloaded a while earlier, got two guys with samples and then I one when one of them exited. Strange, but I've won it later doing what I did the first time around.
Saintanik Aug 21, 2013 @ 9:47pm 
I think there was a bug in it that was fixed in one of the patches..
Agent.0.Fortune Aug 22, 2013 @ 12:54pm 
Do not do as I did and set up your scanner on the Exit teleporter, you can't get out of the mission :(

When I zoomed in I noticed a couple of bodies beside teleporter. When I reran the mission I was able to collect a sample from there.
It was hard to understand; I've been trying to extract a sample FROM a broodlord and all I was doing was creating force fields lol
Saintanik Dec 10, 2013 @ 5:57pm 
Originally posted by PAXChrist Our Lord:
It was hard to understand; I've been trying to extract a sample FROM a broodlord and all I was doing was creating force fields lol
I did the exact same thing :)
Drain Dec 11, 2013 @ 1:10pm 
Trick to this level is to use the Lightning Claw guy for the extraction, because he's the one that'll probably die, horribly, if he tries to fight. He's the most useless marine on the team so he is the best one to go for the sample.(This is especially true on this level because it has broodlords. Meleeing them is suicide, for any marine.) Use the rest of the marines to block paths and control the map for as long as possible. It's not a fight to win, it's simply a fight to stall long enough to get the sample. Take advantage of the wall blocks they gave you for this level, which anyone can drop 1 of with AP. Use it and PSI walls to block the enemies, wasting their time. While you stall the aliens, get claw face to the exit, extract the sample, then him. Use PSI walls to block the exit room if they make a run for him. Don't let them reach him at that point and you'll win, even if the rest of your marines die. They are all expendable. You'll win so long as you get the sample with 1 marine and then get him out.

The level has broodlords, which you do not want to melee, which is also why you want to send the claw guy for the sample. When you find a broodlord, wall block spam it until you get a good position to shoot it. Do not try to melee the thing, anyone that does will most likely die. It's also immune to fire and PSI nukes, so you need to spam walls to block the thing if you can't shoot it. Avoiding it entirely with PSI walls every turn may be the best option. Don't be afraid to do that if you can't shoot it. If you really must melee it, use only the sword captain with Guard up, but know he'll most likely die. Don't expect or hinge your hopes on actually beating that thing with melee.
datguy13 Dec 11, 2013 @ 1:47pm 
I've killed two Broodlords in Melee so far- one with Calistarius and one with Lorenzo set to Guard. The Assault Cannon terminator, Leon, can kill it with a good shot as a ranged option as well. So they are killable, just alot tougher than the normal 'stealers.

The trick to the mission starts with moving quickly. You don't have enough Terminators to dawdle long or cover all your flanks, so you need to move constantly. Learn the best intersections to block with Forcefield Generators and keep Claudio escorted until he gets to the square just in front of the Teleport exit. Then leave him there for a turn without moving him or doing anything with him, and he'll collect the sample.

At that point, run like Hell.
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Space Hulk > General Discussions > Topic Details
Date Posted: Aug 21, 2013 @ 3:55am
Posts: 11