Space Hulk

Space Hulk

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Space Hulk > General Discussions > Topic Details
 This topic has been pinned, so it's probably important
IzNoGood  [developer] Jul 27, 2013 @ 5:05am
We are collecting some of the frequently asked questions here from both forums, Facebook sites and tester feedback. Will be expanded as we go forward.

About Space Hulk
Q: What is this?
Space Hulk is an action point driven turn-based strategy game based off the Games Workshop board game of same name.

Q: Is this a Warhammer 40k game?
License technically it is not a Warhammer 40k game. Space Hulk is a standalone board game made by Games Workshop that is set in the Warhammer 40k universe.

It features Space Marine terminators against Genestealers inside derelict space ships called Space Hulks.

So for all practical purposes, Space Hulk is part of the Warhammer 40k universe, but a game of its own.

Q: So this is made by Games Workshop?
No. The game is made by us - Full Control. We are an independent game developer out of Copenhagen, Denmark. We made the game and self-published it.

We licensed the Space Hulk board game for a turn based video game from Games Workshop, so this is the official Space Hulk turn-based game.

Q: Is this a remake of the old DOS/Amiga/3DO games?
No. The old computer games were all based off the board game originally as well, but chose different core mechanics like real-time squad shooter with a pause timer functionality.

Q: Is there additional DRM or region locks?
No. We only have Steam's DRM system and no additional DRM or even region lock.


Q: What chapter is in the game?
The first campaign will feature the Blood Angel terminator squad with Sergeant Lorenzo, Sergeant Gideon and Lexicanum Calistarius at the command

Q: Can I color my terminators into other chapter colors?
We believe as fans ourselves that this needs to be done right. And just taking a fully adorned Blood Angel terminator with all his gems, chains and pointy teeth and color him blue doesnt turn him into an Ultramarine.

So when we add a customizer to the game, we will "do it right". So you will be able to make your own Blood Angel terminator, name him and adorn him. But paint him in a different color and look like a ♥♥♥♥♥♥♥? No.

Q: What weapons do my terminators have?
The loadouts are
- Power fist with storm bolter
- Chain fist with storm bolter
- Heavy flamer and power fist
- Assault cannon and power fist
- Lightning claws
- Thunder hammer with Storm shield
- Power sword with storm bolter
- Librarian with force axe

Q: Will there be psykers/librarians?
Yes - Calistarius (who later turns into Mephiston Lord of Death) is the librarian in this campaign. He has different powers he can use. Charging his force axe to deliver harder hits to raging psychic storm ravaging areas on the map.

Q: Is this based off the board game? And if yes, which rule set?
Yes - this game is heavily inspired by the 3rd edition board game. it sticks to the turn-based tactical strategy game in the board game down to using action points, command points and the same core rules.

Q: You say inspired by. What are the differences?
We have made a video game out of the board game, and not made a 1:1 translation. There are certain rules and mechanics that we changed to make it play as a video game.

These include:
- flamer uses a template and does not target a section only (since those do not exist in a video game)
- as long as a unit has action points left, you can return to it and do actions on it
- we automated move+fire against visible enemies for Storm bolters. Terminators will shoot while moving if they have an enemy in line of sight. Targetting doors is a manual process using the "Set move and fire target" button. Manual process is also required for limited ammo weapons like the assault cannon.
- you can move multiple units at the same time
- space marine timer is optional
- reworked and automated the command point usage in the enemy turn. Jammed weapons will automatically unjam if there are command points left. Interrupting enemy turn is not possible
- Librarians charge their force axe automatically if they would otherwise lose a close combat fight
- guard mode and parry rolls are automated

Q: Can I play local hotseat against a friend?
Yes - you can use the game as a virtual board and share the same PC to play against each other.

Q: Is there internet based multiplayer?
Yes. There is a central server that enables you to play against random enemies or people on your friends list.

Q: I read about coop somewhere?
Co-op has just recently been added to the game and supports up to 4 players at a time e.g. 3 Terminator squads Vs Genestealers

Q: What does it mean that there is cross platform multiplayer?
It means that you can play against Space Hulk friends sitting on other devices like iPads or have games between Mac and Windows PC.

Q: Is multiplayer async or sync?
The game at its core is asynchronous. But when both players are online at the same time, the server switches to synchronous mode, and you can see the enemy movements in real time.

Q: Am I limited to 1 game at a time?
Since the game is async, you can have multiple games going on at the same time with other friends. At any time can you swap between games and make your turn.

Q: You are already talking DLC. Does that mean I get half a game and need to buy the rest?
No. The first core game is a full game featuring all the missions from the 3rd edition board game. With all the terminators, weapons and rules from that.

We want to add more content to the game as we move forward for as long as players support this game.

Q: What are the DLC plans?
We do not give any promises for specific content or dates.

But we are thinking DLC in 3 categories:
- Full campaigns that add new missions to be played.
- New chapters with smaller chapter specific campaigns
- Vanity items like Genestealer skins, weapon skins and similar

All these are totally optional.

Q: How do the skin packs work?
Genestealer and weapon skin packs are applied locally. So if you have the Kraken skin, it will be used on all Genestealers no matter what game mode. This makes sure you get the most out of your purchse and to your preference - not what the opponent has purchased.

User created content
Q: Will there be user created content?
Yes. We are working on polishing up our internal level builder tools to allow everyone to make levels, to share them as well as download.

Q: When will the editor be released?
We cannot promise any release date other than we think think that this is an essential feature to give to you. We want this out as soon as possible to allow everyone to create and share content. But it also has to be done "right". And that takes time to do. So no promise on release date other than "it will come".

Q: What will the editor cost?
It will be a free download for owners of the PC Space Hulk version.
Last edited by Zuggi; May 28, 2014 @ 3:43am
Space Hulk > General Discussions > Topic Details