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Regardless, thanks for the update.
Between the lack of optimization, graphical options, lack fov, muted sound on some configurations, lack of inpunt options (k&m), stuttering and graphical glitches, all this with 3 months to go and a two person team, it's unrealistic to expect a release this year.
You guys better take your sweet time fine tuning this one up, there is a damn fine game in there buried among all the problems it has.
thought about it too, but people have trouble reading/seeing stickies as well.
So either quoting and link dropping would have to be done regardless =/
...I am not going to count that sticky with 'Helpful Links' linking into a stickied 'FAQ' since it is on a different forum.
No, there is no multiplayer for this game. See the sticky a few below this one for more info titled 'Multiplayer/Persistent World'.
Yes, this is the early PC version of the surprise hit XBLA title on Xbox. PC support is in progress.
The initial Early Access is controller only for now, but will have Keyboard & mouse support in the month(s) to come. There is a programmer exclusively working on Keyboard support now.
Now, there IS some basic engine keyboard support that isn't officially from Undead Labs that you may use, many have figured out the controls for it. But know that it isn't ideal and may be funky and/or sluggish.
http://steamcommunity.com/sharedfiles/filedetails/?id=180023767#147509
Hope this helped.
My estimated guess considering Zip, a new programmer and the designer are shifting focus back to the PC version is sometime in November.
I mean, they already got the new guy working exclusively on M&K :p