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Докладване на проблем с превода
Apparently it also breaks when you attach a blimp to a pulley, and then attach it to the wrecking ball. The ball tries to pull the blimp towards the pulley, but the blimp wants to escape.
I haven't tested it yet with other heavy objects.
http://www.youtube.com/watch?v=YkbgtaiYebI
You can even see it in one of the official puzzles for now (Bright Idea).
Thanks for the post! Getting a video of the bugs you're reporting definitely helps with reproduction and fixing.
http://i.imgur.com/aLaVInG.png
Little request. Can you make unsubscribe button, so I can see if I subscribed to concret level? So if I not subscribed there will be subscribe button, if I alredy subscribed there will be unsubscribe button. (Now to subscribe to all levels I press subscribe to all what I see, this is long time.)
Although I could have done it with annotations on YouTube as well... Why didn't I think of that earlier?
He's called Milton actually.
The text issue GaryCXJk mentioned just a few posts earlier of course. :)
A quick comment: the toaster could really use some kind of feedback mechanism for when the lever is bumped. :)
I originally spend much longer than necessary on "Knock Tim Out" because I thought I was misplacing the toaster slightly, then assumed I was just doing something wrong somehow.
This patch reset some puzzles, so I just did it again, remembered this puzzle was really easy, didn't remember the lever, and only solved it again when I accidentally left it running a bit longer.
I'm sure it's planned already, but please change this before changing something more trivial like Milton's House's door opening again for subsequent mice.
I really should invent some machines and upload them now I have these extra parts. :)
If you mirror it, it no longer seems to want to snap properly.
It will snap when you put the top right corner below the floor, but at a point where it gives you the can't-place-here sign.
As soon as you let go, it will place the cage, but at a slightly different spot to avoid the actual overlap.