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If it helps put your mind at ease, even if you DID waste a point, you get enough points throughout the game that it's very unlikely to make you go "man, this point here is making my life harder".
The hardest difficulty is 5 ? Really ? That's a very easy check.
How does it work precisely? Is it +1 diff starting from rage 3?
Does it also accounts for how hurt you are?
Do you get the +2 diff if you have zero in a skill as well?
I'm curious because I play in storytelling mode, so I don't see the dice rolls, but I see their impact on the story. My character is obviously very good with computers, and the story keeps going back to using computers everytime my character can, which is nice.
Rage penalites have changed since launch. It know it used to be Rage-1 (becuase that's what it said in the Journal). I'm TOLD that now it's half of Rage-1, round up. First Gift I took was Mirror specifically so I wouldn't have to scramble to find ways to burn Rage at the start of a mission or take a hit to my Persuasion and Intelligence and etc. checks, so I stopped caring about it really early. Sorry. XD
I don't think health damage affects skill checks, though taking damage DOES increase your Rage, which might up your Rage penalty.
I have no idea, but I presume the penalty gets rolled into the check total, so, e.g., if you had Int 3 + Comp 0, you'd end up with a total of 2 if you had a -1 penalty.
Within the context of the setting, 5 dots in a skill / attribute means you are one of the best people in the world in that category.
Like, if you've got 5 points in Strength, Dexterity or Stamina, you should be competing in the international Oympics.
So having 4 dots in Computers would make you some kind of computer wizard.