Soulash 2
druuzil Sep 7, 2024 @ 4:47pm
Lack of Decent Vendors
I must be missing something, but none of the NPC vendors in the game sell anything good. it's almost unilaterally base level/low end crap that you can make yourself early-game. Is there something you're supposed to do so they start carrying better gear? Additionally, there are zero NPC's in the game that can smelt adamantine, so I have a pile of about 40 ore I can't use. Is that something you have to do yourself when you get adventuring high enough?
Feels impossible to progress my equipment any further because there's nowhere to buy it, and none of the vendors can upgrade any of my equipment because they're all base-level nitwits.
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Showing 1-11 of 11 comments
Doombringer Sep 7, 2024 @ 7:01pm 
What crafters can craft is based on race/skill/shop type.
You can always take crafting skills yourself ;)
The top-end items are not crafted by anyone (Hood of a Thousand Eyes, Dread Mask, Emperor's Treasury, Phasewalker), and even if you find one in a chest you can't upgrade it without the skill.

Adamantium Ore requires 48 adventuring to do anything with.
druuzil Sep 7, 2024 @ 8:42pm 
Originally posted by Doombringer:
What crafters can craft is based on race/skill/shop type.
You can always take crafting skills yourself ;)
The top-end items are not crafted by anyone (Hood of a Thousand Eyes, Dread Mask, Emperor's Treasury, Phasewalker), and even if you find one in a chest you can't upgrade it without the skill.

Adamantium Ore requires 48 adventuring to do anything with.

The point I was getting at with the crafters is for example, lately I've been doing the extreme dungeon content and some of the undead in one of them wear heavy plate chest armor. No NPC's in the game can craft it. The same garbage initial gear they had when I started playing the game is what they still have now. Taking crafting skills yourself high enough to do anything of value means losing combat/other skills, so I was kinda hoping there'd be shop keepers capable of making usable equipment, but there isn't. It's 100% junk. The only way to get better gear in the game is to take on more challenging dungeons than you really should, kill a few base level mobs and steal their stuff for your own uses.

I have all these magic items/crafting items that are completely useless because no NPC's are capable of making weapons or armor that would be worth inserting for example a bunch of water cores from elementals.
Doombringer Sep 7, 2024 @ 11:22pm 
There are shop keepers that can make high-end gear though, even if you may not have any in your current game or towns that you have checked...

Bonewraith/Rasimi/Reptilion can all make top-end 1hand polearms (37-50 skill)
Gnoll/Goblin/Human/Reptilion/Ursan (41 skill), Rasimi (45 skill), Bonewraith (50 skill) can make top-end daggers
Dwarf/Troll make the best 1hand mace (43 skill)
Rasimi make the best 1hand sword (46 skill)
(I don't really consider any axes top-end, but Dwarf/Orc can make the best ones.)
Mushmen (47 skill) and Elf (50 skill) can make the best bows.

The only weapons towns can't make are the adventuring ones, the 2 scythes added in 0.8.8, War Banner, Glaive, Wide Spear, Bone Sword, Composite Bow, Goblin Bow, and Kobold Bow.
(And multitool, which is technically a weapon.)
The only armor they can't make are the ones I previously mentioned, moccasins, fur pants and cargo pants.
The only craftable magic ingredient they can't make is Elemental Core...

That is it out of 118 craftable weapons (sack of potatoes doesn't count) & 208 craftable armor/bags & 31 craftable magic ingredients.
Last edited by Doombringer; Sep 7, 2024 @ 11:45pm
endgenesis Sep 8, 2024 @ 2:20am 
Originally posted by druuzil:
Originally posted by Doombringer:
What crafters can craft is based on race/skill/shop type.
You can always take crafting skills yourself ;)
The top-end items are not crafted by anyone (Hood of a Thousand Eyes, Dread Mask, Emperor's Treasury, Phasewalker), and even if you find one in a chest you can't upgrade it without the skill.

Adamantium Ore requires 48 adventuring to do anything with.

The point I was getting at with the crafters is for example, lately I've been doing the extreme dungeon content and some of the undead in one of them wear heavy plate chest armor. No NPC's in the game can craft it. The same garbage initial gear they had when I started playing the game is what they still have now. Taking crafting skills yourself high enough to do anything of value means losing combat/other skills, so I was kinda hoping there'd be shop keepers capable of making usable equipment, but there isn't. It's 100% junk. The only way to get better gear in the game is to take on more challenging dungeons than you really should, kill a few base level mobs and steal their stuff for your own uses.

I have all these magic items/crafting items that are completely useless because no NPC's are capable of making weapons or armor that would be worth inserting for example a bunch of water cores from elementals.

It's just how dev balance late game. if you want a min-max and hyper focus on fighting ability. you have to make a multi generation adventure.
E.g.
1st gen focus on being builder create tier 3 or 4 settlement to accumulate wealth for next generations.
2nd gen focus no gathering material for crafting min-max gear in next few gens.
Next few gen, focus on crafting.
Last gen, make the best possible warrior you can think of with best possible gear of course

Alternatively, just use infinite skill points mod
Last edited by endgenesis; Sep 8, 2024 @ 2:22am
Balm Sep 8, 2024 @ 2:24am 
Originally posted by endgenesis:
Originally posted by druuzil:

The point I was getting at with the crafters is for example, lately I've been doing the extreme dungeon content and some of the undead in one of them wear heavy plate chest armor. No NPC's in the game can craft it. The same garbage initial gear they had when I started playing the game is what they still have now. Taking crafting skills yourself high enough to do anything of value means losing combat/other skills, so I was kinda hoping there'd be shop keepers capable of making usable equipment, but there isn't. It's 100% junk. The only way to get better gear in the game is to take on more challenging dungeons than you really should, kill a few base level mobs and steal their stuff for your own uses.

I have all these magic items/crafting items that are completely useless because no NPC's are capable of making weapons or armor that would be worth inserting for example a bunch of water cores from elementals.

It's just how this game get balance. if you want a min-max and hyper focus on fighting ability. you have to make a multi generation adventure.
E.g.
1st gen focus on being builder create tier 3 or 4 settlement to accumulate wealth for next generation -> retire.
2nd gen focus no gathering material for crafting min-max gear in next few gens.
Next few gen, focus on crafting.
Last gen, make the best possible warrior you can think of with best possible gear of course

Alternatively, just use infinite skill points mod

yeah okay but you don't need a minmaxed character to complete all the extreme content, steel weapons are enough
endgenesis Sep 8, 2024 @ 2:46am 
Originally posted by Balm:
yeah okay but you don't need a minmaxed character to complete all the extreme content, steel weapons are enough

Ask your self why people farm hardest boss in (MMO)RPG for loot since they can win again hardest boss already( how else they gonna farm it). It's the same concept(in every game that you can min-max late game actually).
Last edited by endgenesis; Sep 8, 2024 @ 2:46am
Balm Sep 8, 2024 @ 3:10am 
Originally posted by endgenesis:
Originally posted by Balm:
yeah okay but you don't need a minmaxed character to complete all the extreme content, steel weapons are enough

Ask your self why people farm hardest boss in (MMO)RPG for loot since they can win again hardest boss already(

"Raidlogging in mmo's exists, therefore spending 100s of hours minmaxing a single player early access roguelike is a good idea".

funny stuff
it's your own time to waste, but personally I want challenges that practically require the best things to complete, rather than challenges which can be made easier by having the best stuff
druuzil Sep 8, 2024 @ 9:31am 
Originally posted by Doombringer:
There are shop keepers that can make high-end gear though, even if you may not have any in your current game or towns that you have checked...

I have been to 100% of the settlements in my current game and none of them sell high end gear. That was the point of this thread/discussion. Literally no NPC shops make high end gear. It is ALL entry level gear, no matter what town, race/vendor etc. My Axe Fighting is at 44 currently, if that affects what NPC's can produce.

Feels like my weapons are on the weak side, and the only reason I'm beating extreme dungeon bosses is because I lure them to the surface of the map where I kite them around and fling my axe at them until they die. I killed 2 blood liches and an undead knight that way. Haven't tried anything like Medusa or a Manticore yet.. I just loot the lower floors of their dungeons and bail on the boss.
Last edited by druuzil; Sep 8, 2024 @ 9:32am
Doombringer Sep 8, 2024 @ 11:19am 
NPCs spawn at a certain level and gain xp as time goes on (but it is slow).
For example in one game I had a 43 skill bonewraith tailor at 100yrs, was 44 at 106yrs, was 45 at 113yrs, then died soon after.

Your skill doesn't affect vendor skill.
Each person at each shop has different skill (in case you only talked to 1 at each shop).

30 skill Orc weaponsmiths can make Jaw Axe which is pretty good for such a low skill.
druuzil Sep 8, 2024 @ 11:38am 
Originally posted by Doombringer:
NPCs spawn at a certain level and gain xp as time goes on (but it is slow).
For example in one game I had a 43 skill bonewraith tailor at 100yrs, was 44 at 106yrs, was 45 at 113yrs, then died soon after.

Your skill doesn't affect vendor skill.
Each person at each shop has different skill (in case you only talked to 1 at each shop).

30 skill Orc weaponsmiths can make Jaw Axe which is pretty good for such a low skill.

Ok that's useful info. I'm around year 126 I think. I'll seek out some Orcs and see if any of them are getting their skills up.

Thanks.
Beargryllz Sep 8, 2024 @ 7:43pm 
You have to commission crafted items individually. The vendors in town really just have raw ingredients unless you sold them looted/crafted items. They might have 500 leather for sale, but you'll need a leatherworker NPC to make you something, and different cities have wildly different skill level crafters. You can craft amazing gear if you find a grand master armor smith, for example
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Date Posted: Sep 7, 2024 @ 4:47pm
Posts: 11