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번역 관련 문제 보고
Spelunky has permadeath, is procedurally generated, difficult, has items to find, and resources to manage. However, it is a real-time sidescrolling platformer instead of a top-down turn-based dungeon crawler.
These terms are too broad and generalized to be useful. (And they're kinda stupid.)
It's a rougelike as far as I'm concerned.
It's a roguelike as far as you're concerned only because you don't know any better.
... Or because you just don't care. Either way, your input has no value.
Your ignorance doesn't make you right.
I don't even like rogue or true roguelikes, so I'm not necessarily part of the 'hardcore roguelike' crowd. It's just a 2D action platformer with roguelike elements in my view.
That's kool. I refuse to waste my time calling anything a rouge-like-like.
Me too.
If you don't like how sensitive they get, stop bogarting their favourite makeup.