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The ending is lame
My favorite part is right before the 2nd acolyte fight. What a bunch of nonsense.
I also love the final boss' random vehicle.
I was kind of hoping he'd turn to Alucard and say something like "Let's take a long overdue retirement. Maybe somewhere up North where it's night thirty days straight."
dracula is restored to full power, his two greatest rivals are now gone forever, the first killed gloriously, the other stabbed in an alley like a b1tch.
the city, which is in the center of castlevania, is basically filled with demons, monsters and other creatures of the night once subservient to satan, who is now dead and would naturally serve the dragon, given how he just killed their leader and all.
the undead no longer have anything guiding them, and pose no real threat.
alucard is now indifferent to his father, and while he's certainly not at peace with him, there's no longer any real enmity between the two.
the toymaker is still trapped in the castle of nightmares (yes, we're calling it that because it sounds really awesome) and will doubtless serve dracula out of fear, or perhaps he wants to serve drac, we don't really know.
the mirror of fate is gone, drac broke it and let it's final message fall on deaf ears.
the last of the belmonts are now gone from the world, and the remaining survivors of the calamity now wait under the ruins of castlevania, just begging to be dined upon.
this whole thing seems to have worked flawlessly in dracula's favor, he now has the humble beginnings of an empire of darkness once again in my opinion, what he does with these spoils and laurels is up for debate, but the fact is i've basically tallied the results of dracula's finest night. and the best part is? he didn't need servants to do it! XD
I dunno, I felt a bit cheated with the Satan battle, it feels as though they couldn't figure out how to have a Drac vs. Alucard battle fit into things so they went this route. I had hoped from far more from Satan's new form.
The Castle. It is funny because MercurySteam did a lot of telling rather than showing, but in this instance a proper explanation would have been helpful, especially considering how confusing it is to have a Castle exist but not being sure where it physically is. Part of me wonders whether the writer himself knows for sure and just went this route to make most of the encounters seem plausible. By comparison, Alucard's explanation of the events that got Gabriel to the present was stuff I had pretty much deduced on my own and hearing him spell it out verbatim was a bit much.
Breaking the Mirror of Fate was fine, though I wish they'd brought back the Lost Soul to have him get broken as well since he was a bit of a ♥♥♥♥ in Mirror of Fate.
The frustrating thing is the first game's DLC suffered because MS didn't plan on it. But the ending was good, because it had to be final.
But you can tell that they seemed to think having DLC planned gave them carte blanche to do a half assed ending this time. As if they couldnb't figure out a way to have it both ways.
I also hated how as I was fighting him, I was holding onto my Dragon summon. I used it a grand total of twice and was all ready to unleash Hell. But I figured there'd be a second form, or a bigger boss....nope. Just sort of smacked him around. Nothing complicated, just smack/dodge/smack/dodge then outrun his rings.
Pretty awful final boss.