Dying Light

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Dying Light's Oculus VR Support Quietly Updated!
The recent patch has updated Dying Light's incomplete VR-implementation that previously required old Oculus runtimes. In fact, it no longer works with old runtimes in extended mode.

The implementation is still incomplete and flawed, but it can be played with a CV1 and all of the benefits that brings. The world-scale is also greatly improved, boosting the feeling of immersion.

We have demonstrated Dying Light working with a CV1 and a DK2 on modern Oculus runtimes, and also explained how to get it working, in this video: https://youtu.be/yeUIzGzjlqE

Not mentioned was that PCSS shadows don't render properly in 3D, so turn that off if you play with in VR.

Dying Light still doesn't work with the Vive. Hopefully Vive support will be a part of Techland's apparent effort to improve Dying Light's VR support.
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Dying Light > General Discussions > Topic Details