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Damn! I'm rambling. Once again... Love the the game! Give me more monsters/creatures that can slay me!
(and another kickstarter project!!)
If someone would rather not save that is fine. For some of us we have lives and families and pets and chores and any number of things that might call us away from being glued to a PC at any given time. I think one of the absolute minimum features I need in a game is to be able to save my progress in the event I get called away from the PC.
I'm not begrudging anyone else not saving so please don't begrudge those of us who do want to save.
I'm pretty sure these two things are exactly the same. One can only hope he/she is thinking everybody wants a generic save feature, and not the "save and quit" feature we all actually want. I think most players of this game understand that constantly saving and loading a spot in a game like this would completely defeat the purpose.
I must admit I was drunk while starting this thread, but the thing that keeps me coming back and playing the game, is the fact that I haven't beat it yet. A save game (as I understand save game features), I fear, would make the game too easy.
What we need is a continue mode - where you can pick up your progress on your current round - but when you do, you lose it when you load it.
Save on exit works just fine in plenty of games. Save files are located on server, not on local machine.