Deus Ex: Human Revolution - Director's Cut

Deus Ex: Human Revolution - Director's Cut

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List of bugs, missing items, etc. (Updated 31/03/2014)
Per request of Jerion from the Eidos' forum I'm adding a link to a thread that will aim to provide official clarifications and responses to issues people have been experiencing with the DC:

Human Revolution Director's Cut: Answers from the team[forums.eidosgames.com]

-- Nomenclature --

*SAE - Problem Solved According to Eidos

*FiET - Fix can be found in the Eidos thread

-- Original post --

I thought it'd be a good idea if we kept a list of bugs, missing items, etc., that we've encountered while playing the DC so as not to be forced to search dozens of threads. I'll try and update this post as I'm able. I've yet to start playing but I've already found that the promised strategy guide is missing and, apparently, the Tactical-Pattern Recognition System augment is not in the game. If someone could confirm the latter, I'd appreciate it.

So, what other discrepancies have you found?

List of missing features/bugs:

1) No official strategy guide (Wii U exclusive)
2) No Tactical-Pattern Recognition System augment (Wii U only)
3) No touchscreen hacking
4) Frame rate drops
5) Broken carpet pattern in Detroit's apartment buildings (SAE)
6) Texture problem on the base of Detroit convenience shops (SAE)
7) Holding W+A or W+D results in movement speed increase
8) Cloaks and Daggers' quest: floating cup bug
9) Before the "security" tutorial: you can walk into the wall on the left
10) One of the male hobo NPCs in Detroit City Sewers (right at the bottom of the manhole behind DPD) can revert to the default "arms raised sideways" position and will stay as such. Screen | Screen | Screen
11) Problems opening/loading the game
12) Black posters on company lobby after intro (SAE)
13) Flashing dots on the characters if you turn on the Tesselation (may be Nvidia-related)
14) Text-Language option is missing (SAE)
15) Cursor jumping in main, hacking and picking items menus (FiET)
16) Superimposed audio tracks
17) Characters frozen in places
18) Problems with SSAO, bloom/HDR, and other lighting and shadowing effects
19) Achievements don't work in PAL version
20) Music looping causes fast-forwarding of conversations
21) Kitchens in Hengsha apartments have broken/missing textures (show up as bright green) (SAE)
22) Problems with dirt texture in outdoor planters and in Adam's apartment (SAE)
23) Incoming audio signal for commentary even when disabled in the main options menu (SAE)
24) Polish and Russian languages are missing (Not supported)
25) Inventory: using an automatic unlocking device for a quest consumes two
26) One of the NPCs in the garden pods is standing in mid air.
27) Sometimes after a quickload, those reflections in windows will be distorted so instead of seeing the reflection of the room behind me it's just a broken mosaic of colors.
28) When increasing the FOV, the quick-slot inventory at the bottom of the screen disappears completely. (Update)
29) Sometimes menu buttons stop working and become unresponsive.
30) In China after Belltower attacks the Alice Garden Pods, I escaped, then went to the LIMB clinic. Right after I exited the limb clinic, the background music / ambience started skipping. When the glitch is present, you are unable to talk to Malik's friend from the LIMB clinic after he heads outside.
31) Alice Gardens: floating man glitch
32) Civillian NPCs' voices are muffled when they reply if you interact with them with your weapon drawn.
33) Can't use ä or ö on Steam chat when the game is running and when leaving the game it'll crash and gamepad won't work afterwards.
34) Cutscene glitches on NPC faces when using localization (not a tesselation issue)
35) Low quality textures in places[minus.com]
36) Alt+TAB frequently crashes the game
37) Possible bug with Foxiest of the Hounds achievement
38) Texture problems in Jensen's apartment (SAE)
39) Stun gun glitch in DLC
40) Hostile police officers in Detroit
41) Crash during Missing Link
42) Strange window texture glitch
43) Missing textures in Tai Yong Medical (SAE)
44) Graphics glitch in laser room
45) Low res + oversaturation (?)
46) Missing pictures in Zhao's penthouse
47) Screen clipping in Tai Yong Medical
48) Flashing water texture in Hengsha sewers
49) Missing Link: see-through wall
50) Missing Link: broken email
51) Missing Link: missing quotation mark in dialogue with Keitner
52) NG+: Missing money and weapons at start (Gear doesn't carry over)
53) Issue with dual monitors when running DXHR:DC: second monitor goes black
54) Switching hacked turrets from disabled/enemies (friendly to you) to normal (hostile to you) results in the map going alert for a second.
55) You can hack a wall safe multiple times
56) Destroying walls will kill enemies leaning on them (is that a bug?)
57) Stuttering when accessing security hubs
58) Lighting problems on Malik's VTOL
59) Texture problems at the FEMA facility
60) Issue with the hacking menu
61) Misaligned iron sight on revolver
62) Wider cone of fire when zooming with certain weapons
63) Laser pointer results in iron sight innacuracy/misalignment
64) Badly mirrored textures on the immovable crates in the first elevator of the TYM building | Screen
65) Floating geometry w/texture in the room after the elevator in the previous screenshot | Screen | Screen | Screen
66) Odd white glow
67) Possible lighting issue: black toilets
68) Vanishing gang member on Derelict Row
69) Death by tranquilizer dart (Confirmed) (Isolated?)
70) Initial music in Megan's office continues playing over next track (SAE)
71) News broadcasts reset for no apparent reason
72) Insufficient energy warning overstays its welcome
73) Decal issue with Purity First graffitis in the Sarif Manufacturing Plant
74) Frozen character makes progression impossible (Solved)
75) Looping dialogue during the Typhoon presentation makes progression impossible (Solved)
76) Bullet decal flickering
77) Malik's VTOL has shading issues...
78) ... and oversaturation ones
79) After the Barrett boss fight if you go up the ladder to hack the terminal in the area the boss fight music triggers again.
80) Windmill texture issues
81) Unable to select DX11 options
82) Missing MCB NPC
83) Windows/Steam client error
84) 360º X-Ray cameras
85) Vanishing blood during intro
86) Missing blood in Hive torture room (?)
87) Broken textures in Alice Garden Pods
88) Invisible Belltower Guard
89) Slow motion issue on quick load
90) Sky/ground banding issues
91) Malik's VTOL: bad shading/shadowing pt. 2
92) Bugged conversation with Chet Wagner during the Motherly Ties quest
93) Jenny Alexander's missing from her spot; unable to complete quest
94) Yelena doesn't react to your presence during the fight
95) Leaves suspended in the air in sewers
96) Problem with Dr. Wing's eyes
97) Texture issue in Hengsha sewers
98) Mirrored number in Missing Link
99) Using a crate to hack Burke's office shortens the camera's surveillance arc
100) Lighting issues with mine during the "Smash the State" side quest
101) Loud sound drowns Federova death cutscene
102) Talion A.D. quest still bugged
103) Upon completion of the "Smash the State" side quest the door to the Police Station becomes accessible...
104) And the dialogues repeat themselves.
105) Greg Thorpe's Seurat dialogue repeats in Detroit 2
106) Bugged "Motherly Ties" quest during conversation with Cassandra Reed
107) Possible UI bug
108) Bug with NPCs at Jensen's apartment upon completion of "Motherly Ties" quest
109) Problems shutting down the game
110) CASIE dialogue options wrongly assigned (Confirmed) (SAE)
111) Unable to complete "Motherly Ties": Chet Wagner is missing (SAE)
112) Lighting creeps through breakable wall in Harvester Hideout...
113) ...and in Derelict Row
114) During the Namir boss fight: battle music stops in camera/security hub room
115) Clipping issues while using iron sight, crouched, at FOV 80 (apparently only happens when Jensen's wearing his trench coat)
116) Stuck Belltower guard outside LIMB clinic in Hengsha
117) Broken LOD/draw distance in the Old Noodle Factory
118) Glowing toilet in Old Noodle Factory (Tracer's cell)
119) Possible texture glitch: pinned paper pieces in Hong Hua bar
120) Steam ingame overlay doesn't work
121) Game crashes when Alt-TABing while using Steam overlay and when clicking on Windows on 2nd monitor
122) The game doesn't use the system settings for the keyboard, so in the case of German keyboards the Y and Z are swapped.
123) Bugged outlines in the first room of TML
124) Death by non-lethal takedown of another guard
125) Light bleeding through doors in TML
126) Odd end (not a bug): If you had 200 HP before ML, you keep the 200 HP even though it doesn't make sense within the context of what happened in the game.
127) Audio bug in TML when picking up weapons and gear
128) Guard in TML dies when dragged through a doorway (aka The Doorway of Doom)
129) Game won't start in Italian despite being fully supported
130) Missing weapon in TML
131) Missing yellow highlight from openable door
132) Draw distance/lod issue in TML
133) Game crash when trying to exit the LIMB clinic in Hengsha
134) Problem with hacking panel in TML
135) Problems interacting with Quinn in TML
136) Any transaction in Hengsha results in crashes
137) Draw distance issue in Kavanagh's lab
138) Dragging unconscious soldiers in Omega Ranch, then saving and reloading results in them dying
139) Floating geometry+textures in Hangar 18
140) Save/load killing bug also in Detroit (Also here and here)
141) Burke stuck in one spot
142) Burke's taunts are cut off when moving through tunnel (bug?)
143) Namir battle music stops when reloading
144) Floating box in Panchea tower
145) Hyron Project boss starts again after fight
146) Game hangs when loading after the ending
147) Issue with cover boundaries in LEO shuttle room
148) Inaccurate date/time stamp on saved games (verify: bug or date format?)
149) Guard goes into alarm mode when exiting a locker
150) Factory Zero achievement bugged
151) Sitting NPC hovering outside LIMB clinic in Hengsha
152) Stuck: unable to escape in TML
153) Tai Yong Medical: bottom laser fails to flicker
154) Missing pictures of achievements
155) Discovered password doesn't show up when hacking terminal
156) Civilians with arms extended permanently in the Convention Centre.
157) If you fail to talk Sandoval down, he has a pocket secretary with him. However, there is no pocket secretary if you do manage to talk him down and later proceed to stun/shoot him.
158) Can't pick up weapon upgrade in Belltower Docks even if you have enough inventory space.
159) In TML-CIC Ground Floor, an unconscious guard will suddenly die when dragged through a door.
160) In TML, the screens in the CIC room are simply empty frames that allow you to see the ceiling and walls.
161) Audio delay when shooting.
162) Some items leave their outline when removed from the quickbar.
Last edited by OdanUrr; Mar 31, 2014 @ 8:34am
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Showing 931-945 of 983 comments
Originally posted by scavenge:
And I was just about to buy the game. Too bad the old version isn't up on steam anymore.

Better yet they should've kept patching this version but that's not happening, last real update news was from november 2013, rest is just newst about the new Deus Ex with the stupid DLC policies and sales announcements to cashgrab more. Eidos I guess.

Just got get the original from CD Keys for like $5
Originally posted by scavenge:
And I was just about to buy the game. Too bad the old version isn't up on steam anymore.

Better yet they should've kept patching this version but that's not happening, last real update news was from november 2013, rest is just newst about the new Deus Ex with the stupid DLC policies and sales announcements to cashgrab more. Eidos I guess.

The directors cut is still really good; most of these complaints are not noticable to the majority of players

I bought the directors cut, played through it (100% achievements), loved every minute of it and didn't even see this thread until I was done; I don't feel like I missed anything

A few stupid texture changes? An NPC moved around? These aren't game breaking issues and the +'s to the directors cut far out way them
It is simply due to the negligence on the company's side. They cleaned & updated the original, but then replaced it with a version sporting extra content at a lacking quality, with multiple bugs for a vast majority of the players. When people would rather have the original over the 'Director's Cut,' then something needs to be said.
Wondered why couldn't exit the Detroid LIMB Clinic, gotta wait out the the long commentary to finish.

Also annoying upon load game/save, commentary resets.
Last edited by Leo; Oct 9, 2016 @ 11:13am

The directors cut is still really good; most of these complaints are not noticable to the majority of players

I bought the directors cut, played through it (100% achievements), loved every minute of it and didn't even see this thread until I was done; I don't feel like I missed anything

A few stupid texture changes? An NPC moved around? These aren't game breaking issues and the +'s to the directors cut far out way them

you want to know what is game break in this DC? Not being able to leave Picus after killing the second boss. My current save is stuck on Malik not taking off after talking to her. Wasted 25 hours of play time. Screw you Eidos.
Originally posted by cohlrox:

The directors cut is still really good; most of these complaints are not noticable to the majority of players

I bought the directors cut, played through it (100% achievements), loved every minute of it and didn't even see this thread until I was done; I don't feel like I missed anything

A few stupid texture changes? An NPC moved around? These aren't game breaking issues and the +'s to the directors cut far out way them

you want to know what is game break in this DC? Not being able to leave Picus after killing the second boss. My current save is stuck on Malik not taking off after talking to her. Wasted 25 hours of play time. Screw you Eidos.

Never seen that happen in several play throughs. Do you not have a backup save to try again from a little further back?
DC is broken. Original is much better.
Originally posted by Archanioł:
DC is broken. Original is much better.

The DC works just fine for many people, and the only thing missing is a few minor texture issues that the majority of people won't even notice

The additions more than make up for the minor texture issues. Idiots just love to find reasons to cry.
Last edited by Kunovega; Apr 29, 2017 @ 5:23pm
Originally posted by Kunovega:
The DC works just fine for many people, and the only thing missing is a few minor texture issues that the majority of people won't even notice

The additions more than make up for the minor texture issues. Idiots just love to find reasons to cry.

^ This is coming from a person that only owns the DC.

How about following a thread since the beginning rather than attempting to justify your less worthy copy. I own both, and understand that it was a cash grab.

This thread is a bug/comparison compilation thread, which was originally here to help the old Square-Enix PR person get out a patch (which was in progress). He instead got fired or left his position, and the new PR person let the patch die.

Did you even buy the game when they promised being able to play on a tablet PC when hacking? Or when additional languages got removed? Those are just the falsely advertised features, but the bugs are numerous in comparison to the original. It was even proven that the second dev team used an older build as a base, than the current original Deus Ex HR build. This is why there are so many bugs.

At least inform yourself prior to attempting to troll a thread.

EDIT:

It looks like I already replied to your nonsense multiple times:

Originally posted by Saftle:
Originally posted by Kunovega:
For whatever reason this game generates far more hysteria over trivial bugs than any other I've ever seen and there's a swamp load of irrational idiots foaming at the mouth over them instead of just enjoying the game for what it is.

A lot of the rage that you see in this thread is based on the time, rather than it being relevant now. When the game first came out, it replaced the original game, which didn't have the same texture issues etc that the director's cut had. So it was essentially a downgrade at full price, while no longer allowing people to choose the non-director's cut.

The other reason was that the PR person for Square Enix at the time promised a patch to fix the obvious downgraded issues, and then once they replaced the PR person, the patch has been dead in the water.

Then you have the promised features that were supposed to come out after release, like the Intel interface for tablets, essentially reproducing what the Wii U version has. There were also languages that were removed at the last minute, etc.

Yes the game in and of itself is still a great game. The problem is that it is a downgrade that affected people new to the game and the people that purchased it thinking it was an upgrade (back when there were no refunds).
Last edited by Saftle; Apr 29, 2017 @ 5:53pm
Originally posted by Saftle:
Originally posted by Kunovega:
The DC works just fine for many people, and the only thing missing is a few minor texture issues that the majority of people won't even notice

The additions more than make up for the minor texture issues. Idiots just love to find reasons to cry.

^ This is coming from a person that only owns the DC.

How about following a thread since the beginning rather than attempting to justify your less worthy copy. I own both, and understand that it was a cash grab.

This thread is a bug/comparison compilation thread, which was originally here to help the old Square-Enix PR person get out a patch (which was in progress). He instead got fired or left his position, and the new PR person let the patch die.

Did you even buy the game when they promised being able to play on a tablet PC when hacking? Or when additional languages got removed? Those are just the falsely advertised features, but the bugs are numerous in comparison to the original. It was even proven that the second dev team used an older build as a base, than the current original Deus Ex HR build. This is why there are so many bugs.

At least inform yourself prior to attempting to troll a thread.

EDIT:

It looks like I already replied to your nonsense multiple time:

Originally posted by Saftle:

A lot of the rage that you see in this thread is based on the time, rather than it being relevant now. When the game first came out, it replaced the original game, which didn't have the same texture issues etc that the director's cut had. So it was essentially a downgrade at full price, while no longer allowing people to choose the non-director's cut.

The other reason was that the PR person for Square Enix at the time promised a patch to fix the obvious downgraded issues, and then once they replaced the PR person, the patch has been dead in the water.

Then you have the promised features that were supposed to come out after release, like the Intel interface for tablets, essentially reproducing what the Wii U version has. There were also languages that were removed at the last minute, etc.

Yes the game in and of itself is still a great game. The problem is that it is a downgrade that affected people new to the game and the people that purchased it thinking it was an upgrade (back when there were no refunds).

Because this account doesn't own that game, you assume I haven't played it? There's 4 accounts in this household alone and that's not counting how many I have access to from friends.

This isn't even my first steam account, I didn't bother to make my own until fairly recently in my life, I've been on steam with company accounts (companies I used to work for) for about a decade before this account even got made.

But hey, go ahead and make judgements based on incomplete information.

This thread is many years old, you want to keep crying over it, go ahead. Nothings going to change. there's very little wrong with the DC version, and no amount of you or anyone else's tears will mean anything
Originally posted by Kunovega:
Originally posted by Archanioł:
DC is broken. Original is much better.

The DC works just fine for many people, and the only thing missing is a few minor texture issues that the majority of people won't even notice

The additions more than make up for the minor texture issues. Idiots just love to find reasons to cry.
The DC version is pretty broken on relatively modern hardware, I changed my PC and the HUD is completely off the screen on all saves and even when I start a new game. It's unplayable.
Originally posted by Martin the pharmabro:
Originally posted by Kunovega:

The DC works just fine for many people, and the only thing missing is a few minor texture issues that the majority of people won't even notice

The additions more than make up for the minor texture issues. Idiots just love to find reasons to cry.
The DC version is pretty broken on relatively modern hardware, I changed my PC and the HUD is completely off the screen on all saves and even when I start a new game. It's unplayable.

Go into options and manually set the aspect ratio. The default is auto, and the auto detect is not always accurate. (and yes that means setting the aspect ratio AND the resolution, these are two different settings)

If the aspect ratio is wrong, it places the hud in the wrong place even if your resolution was set correctly

I've had zero problems running it, and I'm fairly certain this qualifies as relatively modern hardware:
https://pcpartpicker.com/list/vg7Vbj

It won't matter what save file you load if your settings aren't correct
Last edited by Kunovega; Apr 30, 2017 @ 4:10am
Originally posted by Saftle:
Kunovega, just stop. Anyone can tell that you are certifiable just based on the few comments here alone. Find something else to do with your time.

This thread shows the comparison between a better and a worse product. Take it as you will. If you enjoyed your copy, great. People can have different opinions.

Why try to turn every thread into a one-sided discussion? Ignore threads that don't fit your interest, it's a part of growing up.

Regardless of all of the factual evidence in thist thread, you for whatever reason need to justify your reasoning. It's ok, people can like different things :)

How about you stop being a jerk? I was posting a legit answer that might actually help someone with a problem

WTF are you doing other than being a child about it?
Originally posted by Saftle:
You have posted multiple times in this this thread over the years. You either have an agenda, or have nothing better to do. People can have differing opionions.

The same exact thing could be said about you

The difference is you attack me even when I'm freaking helping people with relevent information

You do nothing but attack. Look in the dam mirror. I'm done responding to you.

I posted a legit answer to someone with a problem, if you are ignorant enough to attack me for that, then the only troll here is you, and I'm done with you
Last edited by Kunovega; Apr 30, 2017 @ 6:28am
Originally posted by Kunovega:
Originally posted by Martin the pharmabro:
The DC version is pretty broken on relatively modern hardware, I changed my PC and the HUD is completely off the screen on all saves and even when I start a new game. It's unplayable.

Go into options and manually set the aspect ratio. The default is auto, and the auto detect is not always accurate. (and yes that means setting the aspect ratio AND the resolution, these are two different settings)

If the aspect ratio is wrong, it places the hud in the wrong place even if your resolution was set correctly

I've had zero problems running it, and I'm fairly certain this qualifies as relatively modern hardware:
https://pcpartpicker.com/list/vg7Vbj

It won't matter what save file you load if your settings aren't correct
No, that doesn't change anything at all. And your settings are reset when you reinstall the game on a new machine which also matches the aspect ratio.
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