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How do I send it? Can you be a little more specific?
i dont understand anything btw
Application: EUIV
Version: EU4 v1.37.4.0 Inca
Date/Time: 2024-10-01 22:38:27
Caught signal 11 (SIGSEGV)
Original Stack Trace:
2 libsystem_malloc.dylib 0x00007ff80b0ee4b1 free_tiny + 526
3 eu4 0x0000000100665f08 _ZN10CGameState10ChangeTagsER11CCountryTagS1_ + 2508
4 eu4 0x000000010052b004 _ZNK16CChangeTagEffect7ExecuteER11CEventScopei + 178
5 eu4 0x000000010051258c _ZNK7CEffect7ExecuteER11CEventScopei + 92
6 eu4 0x00000001003a3fdd _ZNK23CExecuteDecisionCommand7ExecuteEv + 2349
7 eu4 0x000000010141f1e9 _ZNSt3__110__function6__funcIZL18ExecuteWithPaddingRK8CCommandE3$_1NS_9allocatorIS5_EEFvvEEclEv + 157
8 eu4 0x000000010143b98f _ZL16CallstackPaddingRKNSt3__18functionIFvvEEEj + 47
9 eu4 0x000000010143b94e _ZN10CRandomLog16CallstackPaddingERKNSt3__18functionIFvvEEE + 46
10 eu4 0x000000010141c453 _ZN8CSession15ProcessCommandsEv + 577
11 eu4 0x000000010141bba4 _ZN8CSession6UpdateEv + 328
12 eu4 0x0000000100157ea9 _ZN15CEU4Application6UpdateEv + 109
13 eu4 0x0000000100708dc7 _ZN12CInGameIdler4IdleEb + 1683
14 eu4 0x00000001013ca330 _ZN12CApplication14UpdateOneFrameEb + 288
15 eu4 0x00000001013ca7da _ZN12CApplication3RunEv + 48
16 eu4 0x0000000100755b73 main + 10441
17 dyld 0x0000000202ed92cd start + 1805
Demangled Stack Trace:
2 libsystem_malloc.dylib 0x00007ff80b0ee4b1 free_tiny + 526
3 eu4 0x0000000100665f08 CGameState::ChangeTags(CCountryTag&, CCountryTag&) + 2508
4 eu4 0x000000010052b004 CChangeTagEffect::Execute(CEventScope&, int) const + 178
5 eu4 0x000000010051258c CEffect::Execute(CEventScope&, int) const + 92
6 eu4 0x00000001003a3fdd CExecuteDecisionCommand::Execute() const + 2349
7 eu4 0x000000010141f1e9 std::__1::__function::__func<ExecuteWithPadding(CCommand const&)::$_1, std::__1::allocator<ExecuteWithPadding(CCommand const&)::$_1>, void ()>::operator()() + 157
8 eu4 0x000000010143b98f CallstackPadding(std::__1::function<void ()> const&, unsigned int) + 47
9 eu4 0x000000010143b94e CRandomLog::CallstackPadding(std::__1::function<void ()> const&) + 46
10 eu4 0x000000010141c453 CSession::ProcessCommands() + 577
11 eu4 0x000000010141bba4 CSession::Update() + 328
12 eu4 0x0000000100157ea9 CEU4Application::Update() + 109
13 eu4 0x0000000100708dc7 CInGameIdler::Idle(bool) + 1683
14 eu4 0x00000001013ca330 CApplication::UpdateOneFrame(bool) + 288
15 eu4 0x00000001013ca7da CApplication::Run() + 48
16 eu4 0x0000000100755b73 main + 10441
17 dyld 0x0000000202ed92cd start + 1805
If the game crashes due to the tag change of the countries, why doesn't the game crash on a specific date when I'm playing outside of the HRE? I mean, I don't understand why it crashes in the HRE.
So what should i do in this situation?
it crashed 6 times on the same date im really angry rn
Application: EUIV
Version: EU4 v1.37.4.0 Inca
Date/Time: 2024-10-05 15:26:18
Caught signal 11 (SIGSEGV)
Original Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x0000000100665f08 _ZN10CGameState10ChangeTagsER11CCountryTagS1_ + 2508
4 eu4 0x000000010052b004 _ZNK16CChangeTagEffect7ExecuteER11CEventScopei + 178
5 eu4 0x000000010051258c _ZNK7CEffect7ExecuteER11CEventScopei + 92
6 eu4 0x00000001003a3fdd _ZNK23CExecuteDecisionCommand7ExecuteEv + 2349
7 eu4 0x000000010141f1e9 _ZNSt3__110__function6__funcIZL18ExecuteWithPaddingRK8CCommandE3$_1NS_9allocatorIS5_EEFvvEEclEv + 157
8 eu4 0x000000010143b98f _ZL16CallstackPaddingRKNSt3__18functionIFvvEEEj + 47
9 eu4 0x000000010143b94e _ZN10CRandomLog16CallstackPaddingERKNSt3__18functionIFvvEEE + 46
10 eu4 0x000000010141c453 _ZN8CSession15ProcessCommandsEv + 577
11 eu4 0x000000010141bba4 _ZN8CSession6UpdateEv + 328
12 eu4 0x0000000100157ea9 _ZN15CEU4Application6UpdateEv + 109
13 eu4 0x0000000100708dc7 _ZN12CInGameIdler4IdleEb + 1683
14 eu4 0x00000001013ca330 _ZN12CApplication14UpdateOneFrameEb + 288
15 eu4 0x00000001013ca7da _ZN12CApplication3RunEv + 48
16 eu4 0x0000000100755b73 main + 10441
17 dyld 0x000000020309a2cd start + 1805
Demangled Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x0000000100665f08 CGameState::ChangeTags(CCountryTag&, CCountryTag&) + 2508
4 eu4 0x000000010052b004 CChangeTagEffect::Execute(CEventScope&, int) const + 178
5 eu4 0x000000010051258c CEffect::Execute(CEventScope&, int) const + 92
6 eu4 0x00000001003a3fdd CExecuteDecisionCommand::Execute() const + 2349
7 eu4 0x000000010141f1e9 std::__1::__function::__func<ExecuteWithPadding(CCommand const&)::$_1, std::__1::allocator<ExecuteWithPadding(CCommand const&)::$_1>, void ()>::operator()() + 157
8 eu4 0x000000010143b98f CallstackPadding(std::__1::function<void ()> const&, unsigned int) + 47
9 eu4 0x000000010143b94e CRandomLog::CallstackPadding(std::__1::function<void ()> const&) + 46
10 eu4 0x000000010141c453 CSession::ProcessCommands() + 577
11 eu4 0x000000010141bba4 CSession::Update() + 328
12 eu4 0x0000000100157ea9 CEU4Application::Update() + 109
13 eu4 0x0000000100708dc7 CInGameIdler::Idle(bool) + 1683
14 eu4 0x00000001013ca330 CApplication::UpdateOneFrame(bool) + 288
15 eu4 0x00000001013ca7da CApplication::Run() + 48
16 eu4 0x0000000100755b73 main + 10441
17 dyld 0x000000020309a2cd start + 1805
https://forum.paradoxplaza.com/forum/threads/game-crashing.1706837/post-29919187
Please let me know if that helps, because the person who suggested it didn't seem to have tried it with a crashing save
Macbook Air 2024 M3
16GB
Latest version of OS and latest version of Steam and game.
No mods
Plenty of space on SSD.
It crashed even when I was playing with France outside of HRE. I got really angry this morning. I saw that there was an update for macOS. I updated it. After the update, I played for 50 years and only crashed once