Blood Bowl 2

Blood Bowl 2

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Blood Bowl 2 > General Discussions > Topic Details
Netheos Dec 17, 2015 @ 2:26am
UPDATE 2.0.9.1 PATCHLOG
Hey Coaches,

We are glad to release today the third big client update for Blood Bowl 2 on PC.
You can find more info HERE on our decision to offer 4 races to come to players who currently own Blood Bowl 2.

General info:
Version : 2.0.9.1
Size : 698 MB

Match
o Coach View: you can now activate the coach view and display a grid on the field along with other strategic information: the names of the players, their levels, their positional names and their skills. (keyboard: Ctrl)
o Teleport will now replace players movements during the set-up phase.
o Extended dice log: you can now open the dice log by clicking on it to display more information on the previous actions.
o The Juggernaut skill is now optional on ‘Both Down’ result: the cancel of Wrestle, Stand Firm and Fend is applied but the player can choose (or not) to change his result in a Push.
o AI speed has been improved.

Menus
o During the inducement phase, you can now have a look at your team and the opponent’s team.
o Self-match validation in Round-Robin and Knockout competitions: players can now validate the result of their match without a commissioner if they both validate the match. This option can be turned-off.
o A feedback is displayed on the team shield when one player is ready to level up.
o In the roster page, a feedback is now displayed on the players who will miss the next game.
o News feed on the main page
o A new statistic tab has been added for all players.
o New search option for replays and lives: players can now search replay using team, coach and league names.
o You can now reconnect to a match after a crash.
o You can now turn-off subtitles.
o Fame and result dice are displayed at the end of a match.
o You can now change the settings of an active league and competition.
o You can now check the cost of the staff during team creation.
o New tie-breaker system
o It is now possible to access the match reports and replays in the schedule tab of a league (replays are available during 10 days on our server).
o A third half will start automatically at the end of the second match of a knockout competition in two legged tie if the two teams are to a draw after 2 matches.
o The Two Legged Tie matches now take into account the Touchdown gap to determine the winner.
o The Official BB2 League name has been updated as "Cabalvision Official League". More info on this here[forum.bloodbowl-game.com].

Bug Fixes
o Fix of a bug preventing the team with the higher team value to start choosing inducements in ladder
o Fix of an issue preventing the ageing system from working properly.
o It is now possible to Leap during a Pass Block, and to move several players with Pass Block during a Pass
o It is now possible to use Multiple Block after a succeeded Jump Up
o Fix of a ball desynchronisation issue when a player pick up the ball and dodge in the same movement.
o Fix of an issue preventing a turnover after the use of Shadowing skill
o The fireball effect is now compliant with the LRB6 and is not applied to the players already on the ground.
o Fix of an issue preventing the use of an Apothicary on a foul to be taken into account
o Fix of an issue consuming a reroll when a bribe was used.
o Fix of an issue blocking the turn timer at 0.
o Fix of an issue preventing the use of Multiple Block and Stab with a pad.
o The interception SPP are now properly gained when Safe Throw is used.
o Fix of a crash when using Dodge and Diving Tackle in certain conditions.
o Fix of an issue in the 8th campaign match causing the disappearance of the Cabalcopter event.

Known issues
o An administrator can't change the settings of a competition created by another administrator.
o An issue can occur with the name generation of the journeymen.
o The skill Claw takes into account the players with less than 7 AV as if they had 7 AV.
o The game seems to crash when finding a game in ladder if you are browsing in the team management menu.
Last edited by Netheos; Dec 21, 2015 @ 3:23am
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Showing 1-15 of 97 comments
grumplekins Dec 17, 2015 @ 2:51am 
Downloading now, love the list of updates, good work!
Fengol Dec 17, 2015 @ 2:52am 
So much added from player feedback. Thank you so much!
ZOOCH716 Dec 17, 2015 @ 2:55am 
Still no Xbox One controller support?? Despite the fact it shows that controllers icons in the UI.Still no proper fullscreen mode for use of DSR and proper vsync. Me and quite a few others have been sayin this same s**t since launch and still nothing.I have actually emailed indy developers before and a game has been patched on that info...these idiots dont even acknowledge us with a response.
ZOOCH716 Dec 17, 2015 @ 3:05am 
Sorry to hear about some peoples game not lauching after this update but i will continue to post and bump threads until someone takes notice...how the hell this isnt at least in the known issue section yet is beyond me.
Netheos Dec 17, 2015 @ 3:08am 
Sorry to hear about some peoples game not lauching after this update but i will continue to post and bump threads until someone takes notice...

Hey Zooch, we are working on this issue to fix it as soon as possible. Thanks for your report!
Varghan Dec 17, 2015 @ 3:10am 
That's great ! Good Job !
But why have you linked the display of the grid on the same key as displaying the skills or names ?
Anyway, i'm happy :)
ZOOCH716 Dec 17, 2015 @ 3:13am 
Originally posted by Netheos:
Sorry to hear about some peoples game not lauching after this update but i will continue to post and bump threads until someone takes notice...

Hey Zooch, we are working on this issue to fix it as soon as possible. Thanks for your report!

What about the problems i have reported above? and have been reporting since launch? iv bumped 5 threads on this in the discussiona area to. I will not stop until you recognise these issues. Straight up arrogance Netheos to egnore what i typed previously.

Wasted my money on this game atm, as i havent really played since launch. Theres far better on steam unfortunately for these devs.
Last edited by ZOOCH716; Dec 17, 2015 @ 3:32am
Guybrush Dec 17, 2015 @ 3:14am 
loving the update guys, you keep proving that you support and care what your fans think. keep up the amazing work and have a great holiday season :) any chance of something silly for xmas? not that I need another reason to play the game :)
Jackal Dec 17, 2015 @ 3:15am 
incredible job between this and the DLC you are changing my opinion on your feedback reaction and how you treat the comunity
ZOOCH716 Dec 17, 2015 @ 3:17am 
Originally posted by Jackal:
incredible job between this and the DLC you are changing my opinion on your feedback reaction and how you treat the comunity

How about look up a few comments to where Netheos completely blind sides my complaint...if this issue hadnt occured since launch i wouldnt be annoyed. To many people play this game on a potato and arent bothered about things like dsr and working vsync(no disrespect just fact)
Guybrush Dec 17, 2015 @ 3:20am 
Originally posted by ZOOCH716:
Originally posted by Netheos:

Wasted my money on this game atm as i havent played since launch. Thers far better on steam unfortunately for these devs.

lol wow you've not played since launch and yet you seem to be one of those wonderful people who believe your opinion matters most? awww your adorable. I agree you should go play the other games on steam and stop pestering people who are working hard to make this game better. (based on real players and fans of the game).
ZOOCH716 Dec 17, 2015 @ 3:23am 
Originally posted by Domoshi:
Originally posted by ZOOCH716:

lol wow you've not played since launch and yet you seem to be one of those wonderful people who believe your opinion matters most? awww your adorable. I agree you should go play the other games on steam and stop pestering people who are working hard to make this game better. (based on real players and fans of the game).

Hows about get off these devs d***s i put 13 hours in and i payed full price for the privilege, are you saying its fair that me and many people have been trying to bring these issues to there attention since launch and we havent even got a reply? If much smaller developers can do it why cant these? My opinion should matter.... the fact it doesnt is the issue.
Last edited by ZOOCH716; Dec 17, 2015 @ 3:25am
Nightdotexe Dec 17, 2015 @ 3:23am 
Originally posted by Netheos:
Bug Fixes
o Fix of an issue preventing the ageing system from working properly.
Huh, so, are the most high tv bash teams playerless if they open the game or will their next game be the last game before everybody leaves?
Solaufein Dec 17, 2015 @ 3:33am 
Originally posted by Netheos:

Bug Fixes

o It is now possible to use Multiple Block after a succeeded Jump Up
o Fix of a ball desynchronisation issue when a player pick up the ball and dodge in the same movement.
o Fix of an issue preventing a turnover after the use of Shadowing skill

Thanks for fixing that. I have experienced all bugs mentioned above, all associated with assassin. (except second one, but incidentally it happened due to shadowing.)
Netheos Dec 17, 2015 @ 3:35am 
Huh, so, are the most high tv bash teams playerless if they open the game or will their next game be the last game before everybody leaves?

No, to avoid this issue, we reseted the "ageing score". It means that every team has now approximatively 100 matches before the retirement mechanics start.
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Blood Bowl 2 > General Discussions > Topic Details
Date Posted: Dec 17, 2015 @ 2:26am
Posts: 97