War Thunder

War Thunder

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sdbuddy2011 Jul 10, 2024 @ 12:46am
War Thunder matchmaking sucks
i play War Thunder. air arcade and i got the B29 yesterday and the first battle i played with it a Me 262 jet shot me down. the B29 is rank IV the Me 262 is rank V it makes no sense. and then i played another battle and i was in my B29 and there was a F86 and F80 both of those aircraft are both rank V and rank VI i love the game the matchmaking just sucks it would be be better if we fought the same ranked aircraft that we both have and fight in.
Last edited by sdbuddy2011; Jul 10, 2024 @ 12:47am
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Showing 1-15 of 23 comments
Fal Jul 10, 2024 @ 12:54am 
Matchmaking is based on BR not the Rank, the Rank is just a gate to block player from researching an entire line from 0
CyberStonka  [developer] Jul 10, 2024 @ 1:39am 
Rank do not play any role for MatchMaker.
You can read on how MatchMaker works on dedicated wiki article here: https://wiki.warthunder.com/Matchmaker
MitioPishtoa0707 Jul 10, 2024 @ 2:27am 
I mean the matchmaking I believe works on how a person has performed. If their plane is 11.3 and they didn't do anything last game, there's a good chance they may be downtiered to 10.7 or 10.3 or even as low as 10.0. I've played against F14s at 10.7 so it's just based on the skill of players and how they perform in battles I believe.
CyberStonka  [developer] Jul 10, 2024 @ 2:33am 
Originally posted by MitioPishtoa0707:
I mean the matchmaking I believe works on how a person has performed. If their plane is 11.3 and they didn't do anything last game, there's a good chance they may be downtiered to 10.7 or 10.3 or even as low as 10.0. I've played against F14s at 10.7 so it's just based on the skill of players and how they perform in battles I believe.
Nope, MM do not care on your skill. We do not use skill based MM in regular battles.
Kane Jul 10, 2024 @ 2:36am 
It most certanly does not work that way. Otherwise getting 5 full uptiers in a row and getting either yout teeth kicked in or just beeing on the map, in every of said uptiers, would not be sooo common.
Last edited by Kane; Jul 10, 2024 @ 2:37am
Tanagram (Banned) Jul 10, 2024 @ 3:15am 
Originally posted by CyberStonka:
Originally posted by MitioPishtoa0707:
I mean the matchmaking I believe works on how a person has performed. If their plane is 11.3 and they didn't do anything last game, there's a good chance they may be downtiered to 10.7 or 10.3 or even as low as 10.0. I've played against F14s at 10.7 so it's just based on the skill of players and how they perform in battles I believe.
Nope, MM do not care on your skill. We do not use skill based MM in regular battles.
Personally, it feels like unless im getting an uptier, the guys who get the downtiers into my "normal" matches, bringing the top plane, are typically some of the worst. And somehow, regularly, guys who are not flying the top BR of the match are the strongest players. This is almost the case every single game. Only around certain BR strata where I can cheese with strong lineups because I know many more planes fly around 4.7 than 5.3 for example, then I am in this standard WT MM case.

all im saying is that EA claimed similarly that XYZ and was never true in their games despite enormous testimony to the contrary. Developers and moderators alike denied it all, until it was finally revealed that EA was lying. For all we know, people in EA lied to other people in EA, so even though some of those moderators told untruths, they really believed what they wrote.

I think further research is required into WT's MM. No one needs to claim anything, but investigating things independently should always be encouraged. Let's prove these moderators correct!
Last edited by Tanagram; Jul 10, 2024 @ 3:18am
76561199686405807 Jul 10, 2024 @ 3:23am 
ZERO FUN GAME
magicISO Sweden Jul 10, 2024 @ 3:24am 
Originally posted by 🅶🅰🅼🅴🅾🅽:
ZERO FUN GAME
if you dont like it dont play it
The Sack Sniffer Jul 10, 2024 @ 5:53am 
Br system is fine, no problems whatsoever.
I love my prop plane fighting jets, and my tank made of structural steel fighting a tank with 400mm of composite armour.
Venom Jul 10, 2024 @ 6:19am 
Originally posted by The Penis Man:
Br system is fine, no problems whatsoever.
I love my prop plane fighting jets, and my tank made of structural steel fighting a tank with 400mm of composite armour.


In reality, matchmaking is absolutely the biggest weak point of this game. I have stopped playing WT for a long time several times because of this. It is absolutely crazy if you get a 10.3 BR 11.3 machine where there are already machines of a completely different generation or already in tanks and planes where you have only a very small chance of success. And now realize that you will take a premium machine, consider its abilities, BR, etc. and suddenly find out that you are 70 perc. the game is completely down tier and everything you thought when you bought a premium machine is suddenly gone.... That will definitely please, especially the numbers on the premium machines that Gaijin wants.
CyberStonka  [developer] Jul 10, 2024 @ 6:34am 
Originally posted by Tanagram:

all im saying is that EA claimed similarly that XYZ and was never true in their games despite enormous testimony to the contrary. Developers and moderators alike denied it all, until it was finally revealed that EA was lying. For all we know, people in EA lied to other people in EA, so even though some of those moderators told untruths, they really believed what they wrote.

I think further research is required into WT's MM. No one needs to claim anything, but investigating things independently should always be encouraged. Let's prove these moderators correct!

I understand your point of view, and nothing I can say will change your mind.
However, I would like to state that we do not use a skill-based system for random battles. For over 10 years, no one has provided any evidence of such "hidden MM", despite the fact that data miners are able to detect any tiny change in the game code.
Tanagram (Banned) Jul 10, 2024 @ 6:55am 
Originally posted by CyberStonka:
I understand your point of view, and nothing I can say will change your mind.
However, I would like to state that we do not use a skill-based system for random battles. For over 10 years, no one has provided any evidence of such "hidden MM", despite the fact that data miners are able to detect any tiny change in the game code.
I truly appreciate your dialogue especially with someone as constant and loud as me about this "issue".

My counter-point is that the data miners can't prove the MM's design. Even if client-side WT had deconstructable or source-code, the issue is that the actual server side stuff involving who is getting paired with whom is not possible to data mine in a conventional sense. No matter what we see on our ends, when we click the "Battle" button we're at the whim of Gaijin server-side logic for matchmaking pairing, which THEORETICALLY could differ from any code we can decompile on our ends with no way for us to prove it in the usual ways or without you revealing it for some reason (or someone breaking in physically or virtually and proving it illegally).

It is not impossible to reverse engineer the matchmaker's design with a lot of effort across many players collaborating with a serious research endeavor, but i also dont think that's worth it. For now its easier to say its unproven but so far we're at the word of Gaijin that they dont do anything funny with the MM, its literally only who is queuing up at what time running what BRs. I just, honestly, a little bit, kind of, doubt. I feel like theres some anti-seal club elements, and also anti-lose streak elements hidden somewhere. I cant prove this and wont, im just saying its a difficult to shake feeling. I also know that theres a lot of studies that say this is the correct business model, keeping players in just the right spot (never too easy, never too hard) helps them keep coming back, and Gaijin needs the playerbase, even us FTP leeches who whine on the forums
JuX Jul 10, 2024 @ 7:09am 
You are in for a "treat" when you get even higher in ratings.
CyberStonka  [developer] Jul 10, 2024 @ 7:26am 
Originally posted by Tanagram:
I feel like theres some anti-seal club elements, and also anti-lose streak elements hidden somewhere. I cant prove this and wont, im just saying its a difficult to shake feeling.

Well, official forum (where you can post screen with no fuss) got a lot of topics where players show, they have lose(or win) streak with +10 battles. It's nothing unexceptional.

Our mm is "focused" on making the queues as short as possible (as you already know), that's why it's simple and use clear rules.
If we start including skill (and other things), queue times will go from a few seconds to minutes most probably? That's really bad for massive online game like WT.
Evasi0ns Jul 10, 2024 @ 7:58am 
Why is up tier / down tier even a thing? The population seems high enough to just make it fair and wait maybe a minute or 2 extra?
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Date Posted: Jul 10, 2024 @ 12:46am
Posts: 23