Kenshi
Rogal Dorn Mar 20, 2019 @ 1:15pm
Kenshi 2
I'm very happy this was announced (check the updates and announcements subforum if you missed it) but I was a little disappointed to hear it will be the same engine and codebase.
I just want to let the dev know, and hope everyone will also tell them, that for me the #1 thing I want in a sequel is scripting so that modders can make things of actual substance.
If the game is anything like as good as Kenshi I will buy it assuming nothing anti-consumer is done by the dev, but if it has scripts I will probably try to mod it myself and spread the word to all my friends.
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Showing 1-15 of 52 comments
Germania516 Mar 20, 2019 @ 1:27pm 
Originally posted by Rogal Dorn:
I'm very happy this was announced (check the updates and announcements subforum if you missed it) but I was a little disappointed to hear it will be the same engine and codebase.
I just want to let the dev know, and hope everyone will also tell them, that for me the #1 thing I want in a sequel is scripting so that modders can make things of actual substance.
If the game is anything like as good as Kenshi I will buy it assuming nothing anti-consumer is done by the dev, but if it has scripts I will probably try to mod it myself and spread the word to all my friends.

You buy a girl a hope diamond but she complains about the weight
Paradoxical Mar 20, 2019 @ 1:52pm 
This is weird, I expected a expansion of some kind and improvements to the base game. Announcing a 2nd game so shortly after the official release of a game feels off.
PALPUS Mar 20, 2019 @ 1:59pm 
Originally posted by Paradoxical:
This is weird, I expected a expansion of some kind and improvements to the base game. Announcing a 2nd game so shortly after the official release of a game feels off.
Improvements to the engine and additional features will make their way to Kenshi 1
Juez Mar 20, 2019 @ 1:59pm 
https://www.lofigames.com/phpBB3/viewtopic.php?f=5&t=14845


We are starting work now on Kenshi 2!

It will be set 1000 years in the past, during the time of the "Old Empire" and reveal more of the world's lore and history.

It will be based on the same code-base and engine.

The engine will be upgraded to the latest version of Ogre, which should drastically improve performance.

Why keep the same engine? Because a completely new engine would break everything and take another million years to finish. By sticking with the same code we are making the descision to prioritise gameplay instead of graphics. (Not to mention a much faster release date)

The work we do on the engine upgrade will also be applied to Kenshi 1 as a free update.
Other core improvements or small features achieved in Kenshi 2 could also potentially be applied to Kenshi 1 as free updates.
GHANS Mar 20, 2019 @ 2:04pm 
I'm actually kind of confused by the reveal details.

Kenshi 2 sounds more like kenshi 1.5
Engine update creates better performance. Expanding the previous lore basically means a new map/ factions. I don't think it would feel like a 2nd iteration unless the kenshi team broadly expanded mechanics and functionality/ more interaction with the world.

Don't get me wrong. I'm going to buy kenshi 2. I'm also going to enjoy the side updates to kenshi 1.
Last edited by GHANS; Mar 20, 2019 @ 2:04pm
Morkonan Mar 20, 2019 @ 2:08pm 
Originally posted by Paradoxical:
This is weird, I expected a expansion of some kind and improvements to the base game. Announcing a 2nd game so shortly after the official release of a game feels off.

Trolls and whiners, many just outright lying is what led to this announcement. Claims of "abandonment" and then people demanding further content additions..."Demanding." A real cluster of garbage heaped upon the developer for doing exactly the kind of thing they're supposed to to - Release a game... THAT'S what led to them making the announcement.

GG Today's Gamers


I'm disappointed that it's going to remain with the same engine and same codebase. That's too limited for what they could do and these things won't yield the mechanical improvements that players are going to expect in a followup title. It just won't, not unless they've hired Supercoder it won't.

Anyway, I'm happy they're continuing the IP. But, my warning is this:

Devs:Staying comfy and quick-to-release with the same basic engine is not going to give returning players what they would expect out of a followup title in terms of gameplay mechanics. If you think you can play it lightweight and focus on further developing the Setting and getting some better top-end performance using a tired display engine without also making significant changes to mechanics and player interaction, especially with all the NPCs and Factions you've lovingly written into the game... Well, it's not a great choice. If it's the only one you have, so be it. If you have others that open up the possibilities for deeper mechanics and more complex player interactions then you should take that path even if it requires a rewrite. At least you'll still have some basic assets already in stock.
Hobo Misanthropus Mar 20, 2019 @ 2:22pm 
Originally posted by Juez:
https://www.lofigames.com/phpBB3/viewtopic.php?f=5&t=14845


We are starting work now on Kenshi 2!

It will be set 1000 years in the past, during the time of the "Old Empire" and reveal more of the world's lore and history.

It will be based on the same code-base and engine.

The engine will be upgraded to the latest version of Ogre, which should drastically improve performance.

Why keep the same engine? Because a completely new engine would break everything and take another million years to finish. By sticking with the same code we are making the descision to prioritise gameplay instead of graphics. (Not to mention a much faster release date)

The work we do on the engine upgrade will also be applied to Kenshi 1 as a free update.
Other core improvements or small features achieved in Kenshi 2 could also potentially be applied to Kenshi 1 as free updates.


Yes, Engine work is extremely difficult. Smart studios have their senior Engineering team work on an Engine YEARS BEFORE any game will be made with it, and have less senior people work on active projects that will see the light of day within the forseeable future.


Little disappointed Kenshi 2 is set in the past. Part of Kenshi's allure is the dead world which it is built on top of.

The Cynic in me is semi-suspicious that the game will just be the same continent and landmass. But with new "Content"

Most of my reservations come from that assumption. If this takes place an a whole new continent, I'll certainly be more receptive to the prequel thing.
Last edited by Hobo Misanthropus; Mar 20, 2019 @ 2:26pm
Cmdr. DuctTape Mar 20, 2019 @ 2:23pm 
I wouldn't say that the dev team's decision to stick with the same engine was because they wanted to be comfortable. Developing Kenshi from start to finish took over a decade, so can you really blame them for not wanting to start from scratch again? Besides, the game is probably years off, so they'll have plenty of time to add in features and make modifications to the engine if they want to.
Last edited by Cmdr. DuctTape; Mar 20, 2019 @ 2:24pm
Hobo Misanthropus Mar 20, 2019 @ 2:27pm 
Originally posted by Cmdr. DuctTape:
I wouldn't say that the dev team's decision to stick with the same engine was because they wanted to be comfortable. Developing Kenshi from start to finish took over a decade, so can you really blame them for not wanting to start from scratch again? Besides, the game is probably years off, so they'll have plenty of time to add in features and make modifications to the engine if they want to.


Just a ballpark, but I'm going to say 18months. They have more people, and the Lion's share of technical work done already, since its' re-using much of the core of Kenshi. That means it's probably mostly just content fab.
Last edited by Hobo Misanthropus; Mar 20, 2019 @ 2:28pm
dwobwinkle Mar 20, 2019 @ 2:33pm 
Originally posted by Paradoxical:
This is weird, I expected a expansion of some kind and improvements to the base game. Announcing a 2nd game so shortly after the official release of a game feels off.
I don't feel a lack of features in Kenshi. Honestly, a 2nd game in a different time with different lore is a lot more appealing to me.
Arenim Mar 20, 2019 @ 2:58pm 
This is most awesome news I've ever read (I'm about kenshi 2 announce).

VERY nice. Very promising. And yeah, this definetely changes all the picture of kenshi 1 status.

Same engine is okay, because:

1. Orge itself is not so bad.
2. Graphics in Kenshi is not bad at all. Come on, instead of "fancy textures" you're getting landscapes you can literally die from heart attack watching them, so cool they are...

P.S. May we request scripting language in kenshi 2 for mods? Please?
Arenim Mar 20, 2019 @ 2:59pm 
And yeah, "Prioritize gameplay instead of graphics" is definetely right way to move =) We can play even rougelike, who cares about graphics =)
Cameronbot4 Mar 20, 2019 @ 3:07pm 
Originally posted by Hobo Misanthropus:
Originally posted by Juez:
https://www.lofigames.com/phpBB3/viewtopic.php?f=5&t=14845


We are starting work now on Kenshi 2!

It will be set 1000 years in the past, during the time of the "Old Empire" and reveal more of the world's lore and history.

It will be based on the same code-base and engine.

The engine will be upgraded to the latest version of Ogre, which should drastically improve performance.

Why keep the same engine? Because a completely new engine would break everything and take another million years to finish. By sticking with the same code we are making the descision to prioritise gameplay instead of graphics. (Not to mention a much faster release date)

The work we do on the engine upgrade will also be applied to Kenshi 1 as a free update.
Other core improvements or small features achieved in Kenshi 2 could also potentially be applied to Kenshi 1 as free updates.


Yes, Engine work is extremely difficult. Smart studios have their senior Engineering team work on an Engine YEARS BEFORE any game will be made with it, and have less senior people work on active projects that will see the light of day within the forseeable future.


Little disappointed Kenshi 2 is set in the past. Part of Kenshi's allure is the dead world which it is built on top of.

The Cynic in me is semi-suspicious that the game will just be the same continent and landmass. But with new "Content"

Most of my reservations come from that assumption. If this takes place an a whole new continent, I'll certainly be more receptive to the prequel thing.

I think a relatively brand new map will be made for kenshi 2 i mean it would have to, the world in kenshi 1 is all kinds of blown to ♥♥♥♥ by the great extinction (who did that we won't know until the sequel to the prequel set DURING the extinction) in comparison during the old empires reign it would have been the closest thing to a absolute gold age of economy and technological advancement kenshi has ever seen.

Think of Kenshi 2's time period as ancient rome and kenshi 1 modern day that's been screwed over by the great extinction.

TL:DR the map will need serious changes due to it not have being obliterated by the great extinction, hence why i believe we will see a new much more full of life kenshi continent.
iokimg Mar 20, 2019 @ 3:19pm 
I want to recruit one of the giant robots.

That's not too much to ask for, is it?

...or fight one.
smokey Mar 20, 2019 @ 3:20pm 
Staying with the same engine is a huge red flag for me. I don't want to repeat what has already been said but that engine is already considered ancient isn't it? It's going to be a lot more outdated When Kenshi 2 is done. I'm far from an expert but I kind of doubt that graphics quality is the only thing effected by using an outdated engine. I get the devs wanting to save time but this feels like its going to bite them in the ass.
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Date Posted: Mar 20, 2019 @ 1:15pm
Posts: 52