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However, there is no separate category for roguelikes, and roguelikes absolutely do fall in the categories you listed. You need strategy to make it through, there is action (combat), and it is of course a sci-fi RPG. All dungeon crawlers meet these expectations.
The game is saved whenever you quit your session. Yes, there is perma death, as in every serious roguelike. It would probably be a good idea to add a softcore mode for the more mainstream audience.