Sword of the Stars: The Pit

Sword of the Stars: The Pit

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castewar  [developer] Dec 11, 2013 @ 1:09pm
The Pit Gold 1.2.4 changelog
  • Fixed Sol Force rations not being found in rot piles.
  • Prop activation and retaliations distances in response to being manipulated have been adjusted
  • TField issues corrected.
  • Recycler now affected by damage/psionics before activation.
  • Reprogrammed recyclers no longer interfere with resting.
  • Player movement is no longer paused by seismic boots effect.
  • When attacked by an enemy with a liquidator, weapons no longer take corrosive damage.
  • Player no longer able to force attack the tile they were occupying.
  • Added feedback for when Armor deteriorates.

Last edited by castewar; Dec 11, 2013 @ 1:11pm
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VorteX DrAgON Dec 11, 2013 @ 5:06pm 
Say me pls, what about jammed counter of mecha creatures kills? It's very important for "Jaynus: Robot Hunter" achievement, but it doesn't count. I've killed few hundreds of mecha creatures, but effect is full zero.
castewar  [developer] Dec 11, 2013 @ 11:10pm 
OK, we'll have a look, see if it's not counting the kills properly.
VorteX DrAgON Dec 15, 2013 @ 6:12am 
Something strange with 2 achievments: "Beware of the Blob!" & "GUNNAAAAAAY!"
They're visible inside the game, but hidden in Steam client (statistics). It means they are unaccessible in Steam.
In example, i've count "Beware of the Blob!" but it doesn't count in Steam Client.

Thx for attention.
Could we mabey get a durability buff to the liir moisture armor or grant that race a crafting item that restores moisture? its a massive kick in the♥♥♥♥♥♥to have the ONLY ARMOR YOU CAN ♥♥♥♥ING WEAR break on floor 14 because I got unlucky and stun locked by 4 of those damned stunning drones and thus got my armor butt♥♥♥♥ed by two heavy sec drones before I could repair the♥♥♥♥♥♥:/ I am now dying slowly on one of my most fun playthroughs to date cept for the whole HUR DUR U HAS NO WATERS SO U DIE HUR HUR HUR NO YOU CANT FIX IT! or mabey implament a system to recover broken armor, that would be awesome too

and then I got the ability to make my own food and everything was k, I see now that dehydration on easy is only 1 per few turns. Still annoying that you cant find any other source of hydration or no manafestation ability to create water or pull it from the surroundings to make ice fields or more importantly bottled water for my crispy dry liir. Oh and if you guys could raise the starting stat for manafestation for psy classes by like 5-10 that would be awesome since its ♥♥♥♥in hard to get the first manafestation power :/
Last edited by Epic The Incandescent; Dec 17, 2013 @ 1:10pm
Ralph Dec 22, 2013 @ 9:54pm 
Arzdou Dec 24, 2013 @ 11:19am 
rent a mop Dec 26, 2013 @ 12:49pm 
I've noticed some psi attacks like TK fist straight up cannot be used while blinded. Even if you use for instance, sense life, and can clearly see / target someone, it will not fire, since you are blinded. Guns work fine though.

Also, is there a way to scroll the view around without moving?..its annoying how, even with fully zoomed out I cant see the edges of my view circle
Last edited by rent a mop; Dec 26, 2013 @ 12:54pm
AlexRubashkin Jan 18, 2014 @ 2:14am 
There are some oddities in the game (probably well known) that may be result of bugs or oversight. I hope developers will pay some attention to them. I'm talking about Mindgames + Gold version.

1) Transmogrifier. It is pretty simple thing mostly. It gives you stat and skill values that are maximum of source and destination character values. It don't modifies max health. But max psi adjustment is totaly weird. It seems that new max psi is the sum of psi from Power/Brains of source character, psi from Power/Brains of destination character and double psi from serums/leveling of source character. It is completely unintuitive and illogical, and can result in ridiculous amounts of psi (you can easily have ~1600 psi at the end of the game with some character combinations), so bug is very likely.

2) There are some consumables that give you stackable temporary buffs - Memory Optimizer, Liir Amino Drink (but stacking is pretty useless in this case), Amino Goop (you can have CRAZY amounts of psi regen with this), Dermal Enzymes (600 armor anyone? :fhappy:). Also there are consumables that give you non-stackable temporary buffs - Energy Drink, Steroidal Venom, Berserker Serum etc. Non-stackability of temporary buffs is very traditional for games and is good from game balancing point of view.

3) Items equipped in arm slot (Silver Era Bracers, Amerishield, Chem Bracers) are very interesting with respect to durability loss from enemy attacks. It seems that normal attacks cannot damage them at all. Corrosion can damage them, but very rarely (much less than other equipped items, especially if you have many damagable items in inventory). Explosions can damage them, but chance is vanishingly small (or maybe there are some very specific conditions that must be met for it to happen).
Last edited by AlexRubashkin; Jan 18, 2014 @ 2:16am
Ya_kak_Veter_Detka Jan 18, 2014 @ 10:58am 
Mecha creatures kills and good samaritan not progressing. Something broken?
Last edited by Ya_kak_Veter_Detka; Jan 20, 2014 @ 10:57am
any chance of us getting a zuul character? also mod support would be ♥♥♥♥ing amazing! Would be like grimrock in that it is a custom level upload thing so people could run through custom gauntlets of hell and dickery, I am sure someone will make a place full of no boxes just changelings D: but it would be amazing to see none the less
Last edited by Epic The Incandescent; Jan 25, 2014 @ 9:57am
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Date Posted: Dec 11, 2013 @ 1:09pm
Posts: 10