Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


this seems awesome...
im curious how this works ingame?
i havent played in years so i just am asking for a breakdown..
does it make it so that you dont have to worry baout using skills etc. you just play and the leveling will make sense?
Other benefits include a steady curve of challenge(though I am not so sure if it's a "perfect" curve with the current linear model) and not having to worry about unlocking stuff behind BR requirements.
If you want to inspect the exact order of the scale, you can see it here: https://pastebin.com/Pf7VxdGn
BR range is listed after story point / area / rares / quests / bosses / superbosses.
man you have made the game playable again.....
i hated the leveling/scaling system they did
kudos to you sir
But it's not over yet, I may have discovered a lead to the perfect BR curve! I'll have to give it further testing and fine-tuning before releasing it for other glorious The Last Remnant players.
Feedback from people that have downloaded the file and tried in game ?