POSTAL
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Bruhmando Aug 30, 2017 @ 7:17pm
Postal 1 Steam Vs Postal 1 Gog
Is there a difference with the Gog version as it is labeled "POSTAL: Classic and Uncut" Does that mean it has more things that Steam wouldent allow or something?

I am hoping to pick this game up I just played Redux and I wanna play the original :steamhappy:

One more thing, Sense this game is open sorce, Does that mean you could just build the game, play it and edit it as you want? Do you have to buy the game to edit the source code? I'm not saying I would pirate the game or anything I was just wondering how you would be able to obtain it.

As always thanks RWS :HESSTILLGOOD:
Last edited by Bruhmando; Aug 30, 2017 @ 7:20pm
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Lat Aug 31, 2017 @ 12:49am 
'Classic and Uncut' is just the full title of older retail releases. The Steam version is actually much newer than the GOG version, including everything that has and much more new features. We definitely wouldn't recommend anyone pick the GOG version over the Steam version, at this point.

You don't need to own the game to edit the code, no. You only need to own the game for its assets.
Lat Aug 31, 2017 @ 10:21am 
Originally posted by thebestname21422:
Just purchased the game! Do you guys have any documentation or tutorials about how to build the source code? I can't figure it out...
You can access the game's source code here: https://bitbucket.org/gopostal/postal-1-open-source

We don't really have any documentation, though, unfortunately.
Running With Scissors [S]  [developer] Aug 31, 2017 @ 11:39am 
Originally posted by thebestname21422:
Originally posted by Rich:
You can access the game's source code here: https://bitbucket.org/gopostal/postal-1-open-source

We don't really have any documentation, though, unfortunately.
I'ts really confussing to me, I'm new to C++ (Usally code in C#) Is there anythign I have to download like... a game engine? Because I put it in Visual Studio 2015 and It build .obj files and one .lib...

No, you don't need to download a game engine.

You'll need to read through the comments, the source code is commented fairly well.
Last edited by Running With Scissors [S]; Aug 31, 2017 @ 11:52am
Sea Salt Sep 21, 2017 @ 1:18am 
I feel like the sounds of the people who are struggling on the ground have been toned down? Like they don't happen as often as they used to? Most of the time I they just crawl silently on the ground. At least during my play sessions. That is in both versions from gog and in the steam version
Running With Scissors [S]  [developer] Sep 21, 2017 @ 5:23am 
Originally posted by Sennbremmel:
I feel like the sounds of the people who are struggling on the ground have been toned down? Like they don't happen as often as they used to? Most of the time I they just crawl silently on the ground. At least during my play sessions. That is in both versions from gog and in the steam version

We haven't modified the frequency of NPCs lines in P1.
The Boob May 28, 2018 @ 12:15am 
Originally posted by Rich:
'Classic and Uncut' is just the full title of older retail releases. The Steam version is actually much newer than the GOG version, including everything that has and much more new features. We definitely wouldn't recommend anyone pick the GOG version over the Steam version, at this point.

You don't need to own the game to edit the code, no. You only need to own the game for its assets.


Is there any particular reason for you to treat your gog customers so badly by not updating the game on that platform whilst having a fully updated version on Steam? Or is it just general laziness on your part?
Last edited by The Boob; May 28, 2018 @ 12:16am
Mr Doomguy May 28, 2018 @ 5:45am 
Originally posted by Rich:
'Classic and Uncut' is just the full title of older retail releases. The Steam version is actually much newer than the GOG version, including everything that has and much more new features. We definitely wouldn't recommend anyone pick the GOG version over the Steam version, at this point.

You don't need to own the game to edit the code, no. You only need to own the game for its assets.
I'd like an explanation to why won't you guys update the GOG version then? It seems that one of the GOG staff explained how the game updates are handled https://www.gog.com/forum/general/gog_is_it_truly_more_difficult_for_developers_to_update_their_games_on_gog/post71
Lat May 28, 2018 @ 7:38am 
We're going to be pushing out GOG updates very soon, with any luck.
Running With Scissors [S]  [developer] May 29, 2018 @ 4:08am 
Originally posted by Point_Man:
I hope Postal 2 is also being updated on GOG...

terminx May 29, 2018 @ 12:39pm 
Originally posted by boo909:
Is there any particular reason for you to treat your gog customers so badly by not updating the game on that platform whilst having a fully updated version on Steam? Or is it just general laziness on your part?
It's not usually a matter of developers just being lazy when games on GOG don't receive updates in parity with the Steam version. GOG packages up new releases themselves and it's entirely up to them whether they even feel like packaging up and releasing updates you send them, or the time frame in which they do it. That right there is enough to result in GOG customers feeling like they aren't getting the same level of support as Steam customers do.

When a game receives a ton of updates on Steam but the GOG version is stale, I just assume GOG didn't feel like dedicating the resources to packaging and publishing the update in a timely fashion. It's kind of a self-fulfilling prophecy... if you have a friend who never answers the phone when you call, you eventually stop calling.
Badigadi May 29, 2018 @ 6:47pm 
Originally posted by terminx:
Originally posted by boo909:
Is there any particular reason for you to treat your gog customers so badly by not updating the game on that platform whilst having a fully updated version on Steam? Or is it just general laziness on your part?
It's not usually a matter of developers just being lazy when games on GOG don't receive updates in parity with the Steam version. GOG packages up new releases themselves and it's entirely up to them whether they even feel like packaging up and releasing updates you send them, or the time frame in which they do it. That right there is enough to result in GOG customers feeling like they aren't getting the same level of support as Steam customers do.

When a game receives a ton of updates on Steam but the GOG version is stale, I just assume GOG didn't feel like dedicating the resources to packaging and publishing the update in a timely fashion. It's kind of a self-fulfilling prophecy... if you have a friend who never answers the phone when you call, you eventually stop calling.

Its really not like that if you look at the link provided by Mr.Doomguy.

Originally posted by Mr. Doomguy:
Originally posted by Rich:
'Classic and Uncut' is just the full title of older retail releases. The Steam version is actually much newer than the GOG version, including everything that has and much more new features. We definitely wouldn't recommend anyone pick the GOG version over the Steam version, at this point.

You don't need to own the game to edit the code, no. You only need to own the game for its assets.
I'd like an explanation to why won't you guys update the GOG version then? It seems that one of the GOG staff explained how the game updates are handled https://www.gog.com/forum/general/gog_is_it_truly_more_difficult_for_developers_to_update_their_games_on_gog/post71
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