Killing Floor 2

Killing Floor 2

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Teleporting Zeds? No. Instead..
I'd like to speak for everyone with half of a brain and plays Killing Floor 2 Regularly to say: TAKE OUT ZED TELEPORTATION.

It ruins the whole idea of strategy.
Time and time again I find myself dying on the harder difficulties because of this cheap tactic to flesh out people who run around the map waiting for Zeds to die.

Teleportation.
Is.
Annoying.

Please remove it.
For the community that played this wonderful game since it began.
Don't listen to newbies.
Just remove it for the sake of the fans of this game.

Instead, have larger Zeds do callouts and commands to flank, sabotage, or put more reinforcements on welded doors. This will make welding much more crucial and vital to success.

This will cause zeds to be more difficult, without making the game cheap. Also consider making zeds run when out of range, and find different ways to get to a player instead of teleporting. It will also make the Zeds cooler, and much more interesting, giving you extra points in the hearts of your loyal fans.

Edit:
I've given up on this game, guys, maybe you all should too.
If they release an update making it so zeds don't teleport, this thread will still be open for discussion.

To further explain why I've given up on the game is that devs don't look at what's wrong, they look at how many people are playing, and I refuse to play the game until it's fixed. Call it silly, but I have standards for a game I once enjoyed. I feel that with less people playing the game, they'll look at it and go "Well, its not selling." or "People aren't buying our DLC." or even "We don't have enough data to see what's wrong with the game."

They'll finally look and fix the mistake, in order to bring in the customers, and their fans. I feel it's a bold decision, and although I'm not forcing it upon anyone, I do advise doing the same so they can understand.

Last edited by AfressHighwindTTV; 27 Aug, 2015 @ 3:33pm
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Showing 751-765 of 1,033 comments
A New Player 15 Jul, 2015 @ 8:07am 
I think I have said this before, but I would like an almost complete removal of teleportation. The only zeds I would like to "teleport" are stalkers and crawlers, and only through the use of vents and such.
Evil Tendencies 15 Jul, 2015 @ 8:08am 
Originally posted by Sammy:
maybe.. but instead of posting "bump" let other people share about their own negative experiences about this topic.. if you don't have anything else to offer your post is pointless..
Perhaps, but considering this topic, whenever bumped, seems to attract a plethora of new individuals it, at the very least, is keeping the forum goers from spamming the thread with new versions of this topic, as most of them seem to be focused here. I wont argue about those whom are literally just posting 'bump' as I have neither the inclination or otherwise for it.

But Tripwire is the one whom is causing this, a few responses to this thread or a bit more information then has been given would, in all likeihood, put a stop to this entire debate. Customer interaction and PR is a big part of business school for a reason. As such, they cannot reasonably be defended here.
Last edited by Evil Tendencies; 15 Jul, 2015 @ 8:09am
Fireking Axilotl 15 Jul, 2015 @ 3:21pm 
RAMBO was banned for necroing MULTIPLE THREADS, not just one. This is frowned upon because once a thread "dies" there is no reason to revive it. Especially if MULTIPLE threads of the same thing die. Now, had he had something NEW to add to ONE of those threads (ie. this thread as it is the longest and most active), there would have been no ban.

The purpose of necroing the threads, as RAMBO put it, was to spam the forums with the same message over and over to get attention to an issue he thought was not being addressed (it is: http://forums.tripwireinteractive.com/showpost.php?p=1409107&postcount=126 )

When you necro a ♥♥♥♥♥♥♥♥ of threads by just going, "BUMP" or "THIS NEEDS ATTENTION" you're spamming the forums, ♥♥♥♥-posting, and deserbe a lifetime ban for being a useless ♥♥♥♥-lord. So let's stop discussing us losing a useless community member and focus on positive, legitimate solutions to AI TPing.

And frankly, the onus is on you children to seek out information. I literally found the above link on my own with no ♥♥♥♥♥♥♥ problem. TWI is not responsible for any of you being so immature and lazy as to not check ALL available sites and resources for information, nor do they owe you direct linkage to it. All the info you need is right at your fingertips, so grow the ♥♥♥♥ up and stop acting so damn helpless all the time.
Last edited by Fireking Axilotl; 15 Jul, 2015 @ 3:24pm
ImHelping 15 Jul, 2015 @ 3:33pm 
I've been avoiding this and all "teleport" threads because they are inevitably ones that descend into madness.

But I will say, I am curious why the vertical popup and phasing through objects hardly gets any attention.

When an entire crowd of zeds skips the long walk up stairs to zip up a wall, then clip through a guard rail so close to the ceiling you couldn't get over it without crouch jumping, that is much more jarring. Both visually, and in how much it screws you over with positioning and planning.

However, I finally figured out why people hate bad teleports more. You can't see the vertical pop if you are sprinting in the opposite direction of the enemy.
dark_bud 15 Jul, 2015 @ 5:29pm 
Originally posted by A New Player:
I think I have said this before, but I would like an almost complete removal of teleportation. The only zeds I would like to "teleport" are stalkers and crawlers, and only through the use of vents and such.

See, that's something that makes sense, if a zed such as a crawler or stalker went back into a vent or sewer grate or whatever to crawl back out somewhere else a few moments later, that's cool and I'm good with that.

Stalkers and crawlers have had their own special spawn points to simulate just such out of view movements and that sort of behavior would work for them.

It's basically everything else doing it which is the problem.



Originally posted by Evil Tendencies:
But Tripwire is the one whom is causing this, a few responses to this thread or a bit more information then has been given would, in all likeihood, put a stop to this entire debate.

Agreed. More interaction from TWI on the subject would be extremely beneficial. Even if it's just putting out their reasoning behind the teleporting and explaining why they believe it should be in the game and how it is supposed to work(as opposed to how it currently works).



Originally posted by Fireking Axilotl:
snipped for spacing.

Frankly, a bunch of us have looked and consider the extremely limited responses on the subject coming from TWI to be lacking. Congrats, you've linked a single line post from TWI about it. You might find that to be satisfactory, however we do not. We have what can, at least in my opinion, very valid questions about it. Why is there Zed teleporting? What function is it supposed to fill? How is it supposed to work? Why not replace it with something else?

Those are some pretty good questions that have not been addressed at all.
Fireking Axilotl 15 Jul, 2015 @ 8:40pm 
Originally posted by dark_bud:
Frankly, a bunch of us have looked and consider the extremely limited responses on the subject coming from TWI to be lacking. Congrats, you've linked a single line post from TWI about it. You might find that to be satisfactory, however we do not. We have what can, at least in my opinion, very valid questions about it. Why is there Zed teleporting? What function is it supposed to fill? How is it supposed to work? Why not replace it with something else?

Those are some pretty good questions that have not been addressed at all.
I cry endless tears for all who find "We heard your concerns and are working on a solution" to be "lacking". As with literally every other issue with the game, if they had more to say they would. People are claiming that TWI didn't and aren't listening. They are. They've made it clear with the reworking of the Zerk class, they made it clear here by saying they were working on a TP solution, and they will continue to do so as they have so far.

How does it work? Cat_Is_Fine_Too on Reddit helps with that (but with some severe grammatical issues)

https://www.reddit.com/r/killingfloor/comments/35tbuf/some_info_about_zed_teleportation/

Why? It was designed as a means to avoid instances where players would be stuck looking for straggling zeds to end the round. It's also an alternative pathfinding method.

Is it a good one? Not a ♥♥♥♥♥♥♥ bit. WIll it get "tweaked" or removed? Yep. TWI made it clear things were being reworked.

Again, all information that's easy as ♥♥♥♥ to find. I found the Reddit thread seconds into writing this response. So again, some of you need to grow up and learn how to find out information before having a hissy fit. Not you, Bud, as I've yet to see you be a ♥♥♥♥♥♥♥♥ on here. So for that I'm grateful. I hope this post answers some of your questions and I hope you spread that info to others.

That all being said, nothing, NOTHING justifies necroing SEVERAL threads and spamming the forums.
Last edited by Fireking Axilotl; 15 Jul, 2015 @ 8:41pm
2ndForm 16 Jul, 2015 @ 3:11am 
Well said Fireking, if a little ... energetically?
I too fail to see their response as being lacking. Once again, this is a SMALL team of people, doing a great job. There have been many instances where this sort of thing has arisen, during Red Orc 2 there was a major issue (I forget what it was exactly) and everyone was up in arms.

In the end John Gibson addressed the issue, and others in a letter to the community, I suggest giving it a read.
http://forums.tripwireinteractive.com/showthread.php?t=54755

This all over again, seriously, the reason most TWI fans roll their eyes at threads like this is because it happens EVERY time.
The main reason they respond little, is because they are in the GRIND, they are a small very pro group of people who REFUSED to move out of their home state and city. If they are leaving responses up to their TWI Forum mods and Comm Manager, its because they are hard at work.

Its very well known, that they dont deal with Steam forums, its once again not because they dont care, they just dont have the resources or time.

Just like in the case above, issues were being resolved, it was just either a lack of time, nothing to really report, or the fact they were still working it that they didnt respond.
Despite that a lot of the time, those same Comm managers and mods are filtering data back to the powers that be.

This is why I refuse to pass judgement until I see what they have planned, we are FAR from the completed game.

I would just like to add that the idea of only teleporting certain zeds is interesting. I put forward an idea a page or two back that was spammed away of balancing the issue for different difficulties/maps. A combination of this sort of thing might be a good idea/possibly already in motion.

dark_bud: We already know why it was implemented, Fireking reiterated it one page ago so I wont bother. How it is meant to work is pretty obvious, and the lack of communication, I am pretty dang certain will be due to what I've said here, not because they dont care.

Going to end this post with a current gag from the TWI forums..

"btw, not sure if you devs heard this yet, but teleporting zeds could use some attention"
ZonalFear 16 Jul, 2015 @ 4:36am 
Originally posted by 2ndForm:
"btw, not sure if you devs heard this yet, but teleporting zeds could use some attention"

I was the one who put forward the topic title change on that. I feel soooo ♥♥♥♥♥♥♥ special right now.
Shrapnel 16 Jul, 2015 @ 6:18am 
Originally posted by O.Morton:
Originally posted by Shrapnel:
Its completely negates you/your team forming any kind of strategy and also makes welding completely useless.'
How many threads have to be made about this same subject before TWI get it through their heads
WE DONT WANT THIS!
Personally,I think TWI don't care about teleportation.They think its good,but they are terribly mistaken.
If they wont change it or remove it,KF2 will die silently because NO ONE WANTS TELEPORTATIONS!!! THIS IS STUPID MECHANIC,ITS UNPLAYABLE ON HIGHER DIFFS.
Kitting was fun,camping was fun but getting overwhelmed by teleported zeds IS NOT FUN!
Yes, I believe they ignore all the feedback cause, in their minds, its a good system.
And since they already have our money, they dont care about our opinions anymore
But they will when the word of mouth gets around and this game dies off.
So much for Early Access being the time to gather feedback and make the game the best it can be
Last edited by Shrapnel; 16 Jul, 2015 @ 6:30am
ZonalFear 16 Jul, 2015 @ 6:32am 
Originally posted by Shrapnel:
Yes, I believe they ignore all the feedback cause, in their minds, its a good system.
And since they already have our money, they dont care.
But they will when the word of mouth gets around and this game dies off.
So much for Early Access being the time to gather feedback and make the game the best it can be

"I too also believe that Tripwire choose to ignore all feedback on the most complained about element of the game. Since they obviously don't want to sell more copies of the game, they are going to ignore the feedback already provided.

Then people will spread the word and the game will die. So much for Early Access and feedback systems, because Tripwire obviously don't want to make a decent game"

See how ♥♥♥♥♥♥♥ stupid that sounds?

Tripwire have acknowledged that TP'ing is being looked at. Check their forums. Use search. Stop making PLAINLY WRONG ♥♥♥♥♥♥♥ statements.
Approaching 16 Jul, 2015 @ 6:33am 
http://steamcommunity.com/gid/103582791434017605/announcements/detail/231153538426768782

Zed Teleport - Revamp this system so that it serves the intended purpose, without breaking the illusion (too much)

Zed Spawn Sounds - Looking at ways to deal with the fact that some people love them, others hate them

Player Grab - Looking at ways to deal with the fact that some people love it, others hate it

Circle Strafing - We need to react to the fact that it is really exploity, non-exciting gameplay

Large Zed (and boss) Gameplay - Refining this in general to make it more obviously skill-based and exciting

Communications - Increase available options

Don't know about you but i think they are looking into a lot of things.

Also i know this WWAUT update was ages ago but it's still relevant.
Last edited by Approaching; 16 Jul, 2015 @ 6:35am
ZonalFear 16 Jul, 2015 @ 6:35am 
Originally posted by Hisophonic:
http://steamcommunity.com/gid/103582791434017605/announcements/detail/231153538426768782

I should just give up on these boards. Becasue people aren't handed information on demand on a silver platter, it's obviously being "ignored".

Random: I think these forums are making me stupiderer.
Approaching 16 Jul, 2015 @ 6:36am 
Originally posted by PCTB Maverick:
Originally posted by Hisophonic:
http://steamcommunity.com/gid/103582791434017605/announcements/detail/231153538426768782

I should just give up on these boards. Becasue people aren't handed information on demand on a silver platter, it's obviously being "ignored".

Random: I think these forums are making me stupiderer.

I always wear an Anti-Stupid hat before i browse the Steam Forums.
Originally posted by Shrapnel:
Yes, I believe they ignore all the feedback cause, in their minds, its a good system.
And since they already have our money, they dont care.
But they will when the word of mouth gets around and this game dies off.
So much for Early Access being the time to gather feedback and make the game the best it can be
And even if you choose not to buy it because of it, I don't think it mattters much as well, because others will buy it regardless. If it's purpose is to prevent zeds getting stuck at the end of the wave, why doesn't it kick in when there is only like 85 zeds left in the wave? I loved the various tactics you could use playing the game, doesnt matter if you want to camp or go kitting, but this seems to only limit them.
Originally posted by PCTB Maverick:
Originally posted by Hisophonic:
http://steamcommunity.com/gid/103582791434017605/announcements/detail/231153538426768782

I should just give up on these boards. Becasue people aren't handed information on demand on a silver platter, it's obviously being "ignored".

Random: I think these forums are making me stupiderer.
Don't go here. Problem solved. If you willingly read these posts, you can't complain you don't like reading them.
Last edited by Blue Shark~Vault Boy /CZE/; 16 Jul, 2015 @ 6:39am
ZonalFear 16 Jul, 2015 @ 6:37am 
Originally posted by Hisophonic:
I always wear an Anti-Stupid hat before i browse the Steam Forums.

Where can I purchase said hat? Do you have a spare I could buy from you?
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Date Posted: 10 May, 2015 @ 9:34pm
Posts: 1,033