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- i would want to see oldschool chainsaw but with addition of kill animation at least for scrake/fleshpound.
- light saber, because why not?
demo:
- pipe bombs from kf1
-m32
- TNT with wires, im begging for it.with physics that will actually destory whatever is exploded by it and able to block the way :o but only for few times to not get abused.
SS
- DLC weapons from kf1 would be so much fun on kf2.
derived from the Viking warriors.
Commando: Option for high capacity mags offset of course by added weight and carry penalty.
Support: shotgun with slug ammo for greater range and armor piercing
Chainsaw (HELL YEAH!)
Baseball bat with barbwiring around it.
-Commando
M16
G36C
XM8
-Support
M1216 (look it up it's bad ass.)
Super Shorty
-Field Medic
Some sort of healing grenade launcher. Basically M79 just with medic grenades for AOE healing.
-Demolitionist
202 (Ya know that rocket launcher with 4 rockets from Call of Duty.)
-Firebug
M2 Flamethrower baby!
-Gunslinger
MR96
Glock 17, 18, 19, 22, 20, all the glocks basically.
-Sharpshooter
M29
Blaser, believe it or not that is a name of a sniper.
-SWAT
Tommy Gun
MP40
MP44
Boom done <3
-44Magnum as a tier 2.5
-USP/MK23 as a tier 3 (60 damage but 12 ammo in each)
-halberd
Commando:
-fn-fal
Support:
-lever action shotgun
Field Medic:
-medic grenage launcher (possibly attached to a rifle, definitely low ammo capacity)
Demolitions:
-wind up toy cars with grenades attached maybe?
Firebug:
-flare gun (single shot t1 sidegrade)
Gunslinger:
-FiveSeven
Sharpshooter:
-50 cal I guess (a bit boring but it should be in the mix)
SWAT:
-p90
-Tommy gun (gangster style high capacity magazine)
- a fire axe
- a chainsaw
Commando:
-ots-14 "groza" with a silencer
-AK 47 with iron sights only
-FG 42 "Fallschirmjägergewehr 42"
Support:
-Saiga-12
Demolitions:
-vietnam era m72 LAW
Firebug:
-MAC 10 or MAC 11
-m2 flamethrower
-M34 White Phosphorus grenade( RS2Vietnam Crossover?)
Sharpshooter:
-M95 Sniper
-SVU sniper
-SKS
SWAT:
- PP-2000
- ISIS Sword (Jihadi John Edition)
Stg44
BAR
Support:
Browning A5
Gunslinger:
G18
.410 Jury
Sharpshooter:
Kar98
M1 Garand
Most of these, except G18, .410 jury and Browning A5, could be in a Red Orchestra/Rising Storm crossover.
This. This so much. FG42 is massively underrepresented! No more MP40 and Stg, as much as I love them, I want the FG 42. This weapon is so beautiful.
-Horzine Crusader Mace with Electric Stun ALT
-Barbed Wire Baseball bat that somebody else suggested
-Some type of big ass axe
Commando:
-LMG of some type, but not really fast fire rate
-FN-FAL from KF1
-HK16 with good fire rate and mag size
Support:
-KSG from KF1, I liked the model and sounds
-Striker Auto Shotgun (Larger spread and recoil than AA12, but better damage)
-UTS for massive pump action damage
Field Medic:
-Revolver with heavy kick and ability to fire a healing cloud that heals more than a nade but lasts shorter
-Medic Ump-45
-Poison rifle that functions like a bolt action, good for new combat medic build
Demolitions:
-M32 from KF1
-Placeble Laser Wire
-Something like the seeker six from KF1
Firebug:
-Flare Revolvers from KF1
-Harpoon gun with high penetration and explosive, fire impact
-Plasma shotgun to melt the faces of zeds
Gunslinger:
- Some kind of sci-fi energy pistols that have explosive power and are very expensive.
-Glock
-Five-Seven
Sharpshooter:
-AS50 or whatever it was from KF1
-Steampunk rifle from KF1
-Lapua Hunting Rifle
SWAT:
-Riotshield
-Stun Rod
-PPSH
- battle axe
- chainsaw
Commando:
- STG 44
- AK 47
- AUG
Support:
- Saiga
- Dao-12
- SPAS-12
Demolitions:
- M32
- USAS 12 with frag rounds
Firebug:
- Husk cannon
Sharpshooter:
- .50 cal sniper
- some sort of huntingrifle
- k98/mosin
SWAT:
- MP 40
- PPSH 41
- Thompson
- Uzi
*Fire Axe
Commando:
*Stg44
Support:
*Spas-12
Medic:
*A Medic sniper rifle
Demolitionist:
*M32
Firebug:
*Flare Revolver, this was amongst my favorite weapons in KF1
Gunslinger:
*Colt Python
Sharpshooter:
*Hm... Maybe a Springfield sniper?
Swat:
*Uzi
*Thompson