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It also does this with X-Men: Ravages of Apocalypse, and and other mod that's not DPmod, one of the Mission Packs, or Prodigy: Special Edition, which has a messed up start position that puts me in a wall.
So, the error is 'Can't find seven_init in server'.
These problems might go away if you started with a clean id1 folder (only containing pak0.pak and pak1.pak). Including removing any current config file.
Although, Steam Cloud does back up your config, so you'd have to be careful that it didn't just reinstate the deleted config. Launch Quake outside of Steam, at least first (as a test), just to make sure that Steam Cloud doesn't interfere.
If you want more details and other solutions (if you want to keep using SMC), see the last part of his post here: http://quakeone.com/forums/quake-mod-releases/finished-works/6076-small-mod-compilation-244.html#post158144
I actually made a QuakeOne account to try and ask there, but I couldn't figure out why I couldn't post. Maybe I can now, whatever.
Even if you don't have the progs.dat anymore, maybe there's still a start.ent file from that mod lurking in your id1\maps folder.