Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+10% fire rate with dual wielded sidearms.
+20% reload speed for one handed sidearms.
+50 health when a melee weapon is not equipped (value unaffected by base or total health).
This was taken from the wikia. Losing a melee might be troublesome at some point, careful.
About good guns for your level. Here's list of what might interest you: Vulkar, Rubico, Opticor, Sybaris, Lanka, Vectis (and prime), Attica, Dread, Paris Prime - those are either snipers, bows or semi-automatic. All of them are very, very good.
About secondary - marelok is a great pistol, but you might wanna get yourself Vaykor Marelok or Lex Prime, as those are just absolutely powerhouses. Also suit the theme of Mesa. Akmagnus is also a great and stylish weapon. (I'm aiming here for more conventional sniper-ish pistols).
I'd suggest visiting this page[warframe.wikia.com] and looking for weapons I listed to learn about them more in-depth.
You also need to take into consideration the fact that frames like Mesa, Excalibur, and Valkyr who technically have a "weapon" in their 4th ability gain bonuses to said abilities from certain mods in their related weapons. (Excalibur with Melee weapons and Mesa with Secondaries)
In this case, for Mesa the best weapon would be a secondary that you can mod easily to have high fire rate and high crit rate.
Currently in the meta the Dual Toxocyst is what everyone tells you to use because of it's special ability wherein if you headshot an enemy with it, your fire rate dramatically increases for a few seconds (this buff actually lasts as long as your energy does if you stay in her Peacemaker mode). Nailing this weapon buff and having the weapon itself properly modded, Mesa can whip out her peacemakers and easily kill level 135+ Juggernauts in only 3-4 seconds.
So to shorten it down, for a DPS Mesa, all you really need to do is mod her for Strength, Efficiency, and Duration forgetting Range, then slap a good secondary on her that allows for high fire rate and high crit chance, it doesn't necessarily have to be the dual toxocyst.
If you want a CC'ing and Survivability Mesa, just mod her for as much range as humanly possible while keeping efficiency and duration as high as you can. With that, all you have to do is turn on Shooting Gallery (her 2) and suddenly almost all the enemies you're fighting will become target practice. For extra protection Shatter Shield (her 3) will reduce damage from projectile sources.
How bout shotguns for Mesa's first skill (Ballistic Battery)
That charge up would make for one hell of a bang for say tigris/pyrana/brakk any high damage-high pellet count boomsticks